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> Why does Nod lose?
Poskov
post Nov 26 2009, 02:49 AM
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See I've been thinking, if those terrorists in reallife can severly hinder the US army in the middle east, and they've got nothing,
Wouldn't Nod own everyone 'cause they're really high tech and organized?


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gufu
post Nov 26 2009, 06:31 AM
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Because then, there would not be no such side like GDI. Thus you can't have sneaky VS powerful in the sequel.

Beside, there are two endings and you can just ignore the sequels continuity when it comes to that.

Works for all C&C games.


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Orac
post Nov 26 2009, 09:52 AM
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People like the time-tested "Good Guys win in the end" story. The Nod campaign is really just an exercise in seeing the game from the enemy's perspective. The Heroic GDI are the Good Guys, therefore they win.


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jadems
post Nov 26 2009, 10:06 AM
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Nod doesn't fight to win, the fight to alter everything and mold it the way they want.

Like seriously, was there any point to the 3 wars? Nod just used them to get what they want labeled under the socalled "war"


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Blackhand Comman...
post Nov 26 2009, 01:07 PM
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As a Nod fan I always hoped that there will be a c&c where nod rly wins (not like in kane's wrath where the tacitus explodes in Kane's handz). Its not about heroism, or good guys-bad guys, its all about money. I mean real money. If EA wouldn't be such greedy and westwood would alive, maybe nod would win (sry for my grammar). Its because if nod wins, like with the WAM , the GDI gets totally terminated (exept in my mod). And if GDI is no more, no more C&C and no more money for EA.
Thats all.

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Rampastring
post Nov 26 2009, 02:09 PM
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Don't start this anti-EA thing here.. roll.gif

As far as I remember from some interview it's so because the Nod endings have always been so "final". It would've been difficult to continue the story for example, from the TS Nod ending.
QUOTE
See I've been thinking, if those terrorists in reallife can severly hinder the US army in the middle east, and they've got nothing,
Wouldn't Nod own everyone 'cause they're really high tech and organized?
Although the "terrorists" have been fighting for a long time their casualties are much higher than the US' .. at least it was so when I checked last time.


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Corsair
post Nov 26 2009, 03:11 PM
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QUOTE (^Rampastein @ Nov 26 2009, 09:09 AM) *
Although the "terrorists" have been fighting for a long time their casualties are much higher than the US' .. at least it was so when I checked last time.


Yea, currently it's something like a 6:1 or 7:1 ratio.


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post Nov 26 2009, 08:17 PM
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Because GDI is mostly based of the U.S., and WW/EA are American.

Also, the other things that have been mentioned in this thread. A Nod ending being real would change the direction of the series too drastically.


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The DvD
post Nov 26 2009, 09:39 PM
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Blasphemy! Nod never loses!


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Poskov
post Nov 27 2009, 12:39 AM
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QUOTE (The DvD @ Nov 26 2009, 03:39 PM) *
Blasphemy! Nod never loses!


Most definately!


Also, 7:1 ratio

Nod is composed of ex-US military dudes and mercenaries

Now, 3:1 ratio

Nod has F-22 raptors

Now 1:1 ratio

Nod has lasers and chemical weapons

1:2 ratio

Nod Infantry have full combat body armor + gas mask

1:4 ratio

Nod is very organized

1:5 ratio

Nod has tanks and REAL missiles, not RPGs

1:7 ratio

This post has been edited by Poskov: Nov 27 2009, 12:46 AM


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2kool4u526
post Nov 27 2009, 12:44 AM
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I agree.
NOD makes it appear that they lose but they are just playing GDI.


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Rampastring
post Nov 27 2009, 02:03 PM
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QUOTE (Poskov @ Nov 27 2009, 02:39 AM) *
Most definately!


Also, 7:1 ratio

Nod is composed of ex-US military dudes and mercenaries

Now, 3:1 ratio

Nod has F-22 raptors
...
...
...
...

Well, although I personally prefer Nod, GDI also has much more powerful stuff than the US Army (well, at least if we would scale the C&C series' weaponry damage to the real world level):

Ion Cannon
Drop Pods
Firestorm Defence
Mechs
Orcas
Railguns
Mammoth MK II!
...
and I think I forgot many essential things.

Hmm, I just changed from Cyborg to a Jumpjet Infantry by post count... I thought Cyborgs own jumpjet infantries.. at least when they decide to land hmm.gif

This post has been edited by ^Rampastein: Nov 27 2009, 02:05 PM


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Corsair
post Nov 27 2009, 06:03 PM
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QUOTE (^Rampastein @ Nov 27 2009, 09:03 AM) *
I thought Cyborgs own jumpjet infantries.. at least when they decide to land hmm.gif


Jumpjet infantry are far more versatile, even if they are fragile.

This post has been edited by Corsair: Nov 27 2009, 06:04 PM


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Tore
post Nov 28 2009, 12:30 AM
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QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Also, 7:1 ratio

Nod is composed of ex-US military dudes and mercenaries


Says who? Nod is very sneaky and reverse engineered US technology it doesn't mean US soldiers are involved........ Or does it? :O

QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Nod has F-22 raptors


GDI has "futuristic mystery fighters" and Orca Fighters

QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Nod has lasers and chemical weapons


GDI has Ion Cannons and Napalm

QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Nod Infantry have full combat body armor + gas mask


Says who? Renegade? pfff

QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Nod is very organized



So is GDI

QUOTE (Poskov @ Nov 27 2009, 01:39 AM) *
Nod has tanks and REAL missiles, not RPGs


Uhmm what the hell? So what is the Medium Tanks and Mammoth Tanks then? Boxes?

As for real missiles
GDI has MLRS (Nod too), Advanced Guard Towers, Rocket Soldiers (Nod too) and Gun Boats (which fires missiles)

And why didn't you mention that The Brotherhood has Kane? That alone makes them better than GDI tongue.gif

This post has been edited by Tore: Nov 28 2009, 12:31 AM


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Poskov
post Nov 28 2009, 06:56 AM
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I was talking more during the time of TD,


Tore, the only plane GDI has is the A-10

almost every country in the world has napalm + what do you think Nod flamethowers shoot? Napalm.
GDI has AN ion cannon and it's still a prototype, Nod has TacNukes (Much better)

About RPGs, I was comparing Nod to Middle Eastern Insurgents


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Orac
post Nov 28 2009, 09:44 AM
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GDI has a nicer arsenal than Nod in TD, imo.
Except for the barracks designs, where Nod has the "upper hand".


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jadems
post Nov 28 2009, 10:49 AM
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when I first played TS, I made judgment that Nod were much better, aesthetically looking at their structures.
For example, compare the two radars XD

And GDI no longer has only ONE ion cannon, they have a satellite network now.

And I like the joke, Orac!


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Tore
post Nov 28 2009, 12:13 PM
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QUOTE (Poskov @ Nov 28 2009, 07:56 AM) *
Tore, the only plane GDI has is the A-10


You should play C&C1 again, you will see a Black GDI plane destroying a Nod F-22 in that FMV


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Blackhand Comman...
post Nov 28 2009, 01:55 PM
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Lets say: NOD ROX! GDI won't be able to erase the Brotherhood, but the Nod needs only one final victory to destroy the GDI.


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KingByng
post Nov 28 2009, 11:43 PM
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QUOTE (Blackhand Commando @ Nov 28 2009, 08:55 AM) *
Lets say: NOD ROX! GDI won't be able to erase the Brotherhood, but the Nod needs only one final victory to destroy the GDI.


That's the problem with ideas: no matter how often they end up underneath your tanks' treads, they don't die.


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Rampastring
post Nov 29 2009, 08:43 AM
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QUOTE (Blackhand Commando)
Lets say: NOD ROX! GDI won't be able to erase the Brotherhood, but the Nod needs only one final victory to destroy the GDI.

Let's see if C&C4 will change that roll.gif


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jadems
post Nov 29 2009, 11:50 AM
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So, yeah, I tried a new tactic in KW. Steel Talon harvester rush.
groups of 3 harvesters, two with infantry, one with rockets, and a warfactory next to the refinery. Pretty good.
Never run out of money.

Take that Nod!


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Blackhand Comman...
post Nov 29 2009, 01:03 PM
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I don't like TW since the patch which made the refineryes costing 3000$ and harvesters brings only 600$


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Rampastring
post Nov 29 2009, 07:23 PM
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Are you talking about KW? As far as I remember the refinery still costed 2000 when I played C&C3 last time (although I played the Tiberium Essence mod, so it might've been changed.. or maybe I'm just remembering wrong roll.gif .)

@jadems: do the steel talons have APC harvesters or something.. ? Can't understand your description.

This post has been edited by ^Rampastein: Nov 29 2009, 07:24 PM


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jadems
post Nov 29 2009, 08:40 PM
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Oh, they have garisonable harvesters XD


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Orac
post Nov 30 2009, 06:26 PM
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Does Nod really want to win though? I mean, the Tiberium spreads itself, Nod doesn't really need to help. All they need to do is stop anyone from cleaning up: GDI. They don't have to win, they just have to distract the Global Defence Initiative.


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