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The tibweb thread |
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Nov 5 2009, 11:41 PM
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Grenadier

Group: Members
Posts: 32
Joined: 21-October 06
From: Cambridge, England
Member No.: 72
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE (Scorch @ Nov 5 2009, 10:25 PM)  Not dead, not yet. As long as I'm here, the party continues!  Aww that's dedicated of you (as for me, you can see how lazy I am at posting: my last visit was 22nd September (though I've been around since about 2004 so I'm allowed to be bored  ))
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Nov 12 2009, 02:22 AM
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Flamethrower Infantry

Group: Members
Posts: 132
Joined: 15-January 09
From: New Zealand - Land of slow Broadband
Member No.: 1,264
Alliance: GDI
Favorite game: Tiberian Sun

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That sig is beginning to annoy me, Nyerguds  Advanced Guard Towers and a Hand of Nod?
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QUOTE (jadems) [TS] is a once in a while game. You can go away, but you can never leave.
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Nov 12 2009, 10:46 AM
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Cyborg

Group: Members
Posts: 370
Joined: 22-October 06
From: Flanders (Belgium)
Member No.: 97
Alliance: Nod
Favorite game: Tiberian Dawn

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QUOTE (Orac @ Nov 12 2009, 03:22 AM)  That sig is beginning to annoy me, Nyerguds  Advanced Guard Towers and a Hand of Nod?  I captured the HON... is that so odd? As for the dead-ness around here... not really surprising, the site doesn't even have any news posters.
This post has been edited by Nyerguds: Nov 12 2009, 10:47 AM
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Nov 12 2009, 10:09 PM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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QUOTE (^Rampastein @ Nov 12 2009, 03:43 PM)  Yeah, I know, but I just don't see a reason to play C&C95 when there's DTA with proper multiplayer options, proper high-res support, support for AI in multiplayer (the most important one for me), and easily modifiable rules/ai.ini files.. and many other things  Proper multiplayer options are? Reasons to play C&C95: It's free It has a campaign It has briefings It has MHQs It has dino missions It has 100% working choppers Horizontal construction Air strikes No build limit on commandos Awesomeness Reasons to play DTA: Proper high res support (TS) Proper online game lobby (TS) Easy to mod (TS) Large maps (TS) Good and polished TS mod Proper AI in multiplayer (TS) Skirmish with AI (TS) Saving in skirmish (TS) ........... But... if you want it that way, whats the point of playing DTA instead of TDR? Reasons to play TDR: 3D (ZH) Great effects Large maps (ZH) Air Strikes 9 recreated campaign maps for GDI and Nod Custom campaign Sub factions Skirmish with AI (ZH) Saving skirmish (AI) Briefing videos Build multiple units at once (ZH) New units (Microwave tank ftw!) Support for all modern resolutions (ZH) I could go on and and on with [insert game here] to C&C1 mods... But the best one ever made is C&CDOS, nothing can beat C&CDOS..except for Dune 2...
This post has been edited by Tore: Nov 12 2009, 10:16 PM
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Nov 13 2009, 02:07 PM
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Tick Tank

Group: Members
Posts: 690
Joined: 4-June 07
From: Finland
Member No.: 957
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE (Tore @ Nov 13 2009, 12:09 AM)  Proper multiplayer options are?
Reasons to play C&C95: It's free It has a campaign It has briefings It has MHQs It has dino missions It has 100% working choppers Horizontal construction Air strikes No build limit on commandos Awesomeness - It's free now but it doesn't matter as I have bought TFD 3 ½ years ago anyway - Yea, and I've played the campaigns, but after playing the campaign it's multiplayer that keeps me interested - Briefings.. for campaign? - So does the latest version of DTA AFAIK (not sure, I'm playing a modified version of 1.06) - See the campaign point - True - I prefer the isometric system - True - Well, I don't really care if there's a build limit or not, and it can be removed in 5 secs from the rules.ini - True For TDR.. - Generals' UI sucks, it's just too slow to use without a sidebar.. and it lacks the cool look of the C&C UI. - The effects aren't that great.. let's compare them to Ground Control II's effects for example (which don't even cause any lag while running on my old GPU)? - It runs slowly.. slower than Tiberium Wars even though TW's graphics are much more advanced - For the campaign, that's why I have C&C95 AND DTA. - I don't want to have complex subfactions etc. the 2 sides are enough. - I don't like that players can build multiple units at once (it makes things less tactical imo), being able to queue things is enough. - I haven't seen a modern resolution which the TS engine hasn't supported.. yet. - Being too "modern" breaks the original feel entirely, while DTA still has.. at least a part of it. Anyway, we're going off-topic, just had to counter those arguments  And don't get me wrong, I love C&C95 and I've played it's campaigns, but the multiplayer doesn't have many essential things such as AI which builds bases, Short Game, Re-Deployable MCV etc. By multiplayer options I mean those.
This post has been edited by ^Rampastein: Nov 13 2009, 02:10 PM
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Nov 13 2009, 02:57 PM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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Isometric system? What isometric system? TS is not isometric Bases in DTA looks weird, they look scattered, the WF and Tib refineries are also facing the wrong way (TS engine limitation I know, they are great mirrors though.) And I agree GC2 effects are awesome, never seen such great effects in a RTT game! As for Tiberian Dawn Redux, I'm playing the latest staff beta version which is a lot better than 1.2 better graphics, better UI and some other stuff.  As for the sub factions, 2 sub factions aren't really that complex...and if I remember correctly Bittah is adding sub factions into DTA. QUOTE And don't get me wrong, I love C&C95 and I've played it's campaigns, but the multiplayer doesn't have many essential things such as AI which builds bases, Short Game, Re-Deployable MCV etc. By multiplayer options I mean those. C&C95 have had redeployable MCVs since 2007 and I don't like short game especially if crates are on.  QUOTE Anyway, we're going off-topic, just had to counter those arguments I had to counter the counter arguments >_<
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Dec 2 2009, 02:10 AM
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Flamethrower Infantry

Group: Members
Posts: 132
Joined: 15-January 09
From: New Zealand - Land of slow Broadband
Member No.: 1,264
Alliance: GDI
Favorite game: Tiberian Sun

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Wait, what?
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QUOTE (jadems) [TS] is a once in a while game. You can go away, but you can never leave.
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Dec 2 2009, 03:08 AM
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Attack Buggy

Group: Members
Posts: 225
Joined: 12-May 09
From: Scrin UFO in Lvl 11 Renegade
Member No.: 1,553
Alliance: CABAL
Favorite game: Tiberian Sun

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QUOTE (Nyerguds @ Nov 12 2009, 05:46 AM)  I captured the HON... is that so odd?
As for the dead-ness around here... not really surprising, the site doesn't even have any news posters. I've been updating the C&C4 section every once in a while.
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Dec 3 2009, 07:00 PM
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Cyborg

Group: Members
Posts: 370
Joined: 22-October 06
From: Flanders (Belgium)
Member No.: 97
Alliance: Nod
Favorite game: Tiberian Dawn

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Honestly, no one cares about C&C4 though  QUOTE (Orac @ Dec 2 2009, 03:10 AM)  Wait, what? Look at his profile. He hasn't been here since 2007, and yet he came back now. Relevant to the topic
This post has been edited by Nyerguds: Dec 3 2009, 07:02 PM
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Dec 3 2009, 07:58 PM
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Tick Tank

Group: Members
Posts: 690
Joined: 4-June 07
From: Finland
Member No.: 957
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE (Nyerguds @ Dec 3 2009, 09:00 PM)  Look at his profile. He hasn't been here since 2007, and yet he came back now. Relevant to the topic  But his presence was here for a day.. and he hasn't visited this place since November 26th  And yeah, no-one cares about C&C4.. except for some betatesters (the only ones here are Team Black and 2kool4u526 as far as I know).
This post has been edited by ^Rampastein: Dec 3 2009, 07:59 PM
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Dec 10 2009, 12:42 AM
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Rocket Infantry

Group: Members
Posts: 44
Joined: 28-October 06
From: Scotland
Member No.: 179
Favorite game: Tiberian Sun

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I'm still around, once or twice a year anyway ha. /cough QUOTE Welcome back; your last visit was: Aug 14 2007, 12:27 PM Started playing Firestorm again with that TiBed editor thing and I was reminded of my time on this Forum, so was quite curious to see if anyone was still here.
This post has been edited by Dog Of War: Dec 10 2009, 12:50 AM
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