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> GDI Mission: The Training Grounds, So far only an idea...
Ixith
post Apr 24 2010, 09:13 PM
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Cyborg Reaper
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Alliance: Nod
Favorite game: Tiberian Sun



GDI Mission: The Training Grounds

Description/Overview: Commander, Nod has taken siege to an area used for the training of our forces. We believe it is a preemptive strike to our development and an attempt to steal recruits who may be unsure of their decision to join into our global effort against the Brotherhood. We need a quick counter to this threat. As of right now only the main recruit station in the area is left in contact with us. We need you to make a beach landing, force your way to that station and once that area is secure to go out and secure the other bases and then eliminate any Nod presence left in the area.

Pics: just final sun stuff for now...

the entrance area to the training grounds for the new recruits who have just joined GDI
Attached File  new1.png ( 444.46K ) Number of downloads: 0


the ocean area, a dam, and the beach where you will be landing
Attached File  new2.png ( 305.55K ) Number of downloads: 0


what will become the city area for urban training
Attached File  new3.png ( 348.09K ) Number of downloads: 0


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Daroach
post Apr 25 2010, 08:45 AM
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Hum-vee
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I'm in a mapping mood. So, if you like, I can do it for you. Currently I am doing my single player map pack so I can spare time and do this instead. smile.gif

Though only if you want to...


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Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)
Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)
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Ixith
post Apr 25 2010, 06:13 PM
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Cyborg Reaper
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From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



QUOTE (Cat-a-strobe-ic Dj @ Apr 25 2010, 04:45 AM) *
I'm in a mapping mood. So, if you like, I can do it for you. Currently I am doing my single player map pack so I can spare time and do this instead. smile.gif

Though only if you want to...


well i did plan on opening this up to anyone who wished to contribute after i had a first product of at least 4 maps 'finished' and presentable to be called a release. Though if you wish to contribute now, then perhaps we can come up with some more mission ideas and you can start on those and possibly both of us make a version of this idea. As this is one i'd really like to put some of my effort into when i get into a mapping mood again at some point.


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