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CNC's most useless units ever..., Not made by me. |
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Apr 2 2010, 06:35 PM
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Hum-vee

Group: Members
Posts: 158
Joined: 28-December 09
From: Patch Land-Space Land-Mysterious UFO level
Member No.: 1,711
Alliance: Scrin
Favorite game: Tiberian Sun

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Just found this while going through youtube. Prt 1: http://www.youtube.com/watch?v=k3_GgerMmJMPrt 2: http://www.youtube.com/watch?v=2U9pPU-RLhc...=1&index=13EDIT: my opinions: 1-Thats why there called anti-tank infrantry. 2-Great scout and can slow down army production. 3-There great at taking out infrantry... 4-Your doin' it wrong... 5-Strike then steal from behind.
This post has been edited by Cat-a-strobe-ic Dj: Apr 2 2010, 06:42 PM
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 Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)Worker on: C&C: TS: Best of Beta
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Apr 5 2010, 07:25 AM
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Tick Tank

Group: Members
Posts: 690
Joined: 4-June 07
From: Finland
Member No.: 957
Alliance: Nod
Favorite game: Tiberian Sun

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Actually I've played a lot against my own, much tougher AI, and I noticed that in base TS you can just build a jumpjet infantry, shoot an AI's attacking taskforce with it and fly away. Since the jumpjet is an infantry unit and the AI doesn't understand that it can fly, the units try to shoot back while they can't and will just follow the jumpjet as long as it flies instead of attacking your base.
Of course, when I had enough jumpjets and some medics I could just destroy all of the AI's attacking forces without losing anything.
To fix this I've added either hovers or rocket infantries or reapers to almost all AI's taskforces, so I can't use jumpjets like that anymore.
Also, the AI doesn't care about building prerequisites. For example, it can build disruptors even if it would have never had a tech center.
This post has been edited by ^Rampastein: Apr 5 2010, 07:29 AM
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Posts in this topic
Cat-a-strobe-ic Dj CNC's most useless units ever... Apr 2 2010, 06:35 PM Revolutionary 1.Yuri Brute (RA2)
Good AT units other than that t... Apr 2 2010, 07:13 PM OmegaBolt IMO the Limpet Drone is more of a singleplayer uni... Apr 2 2010, 07:21 PM ^Rampastein 1. I always found them useless, although they deal... Apr 2 2010, 07:55 PM Revolutionary yea it was, i still think its a good nice unit but... Apr 2 2010, 07:51 PM Team Black I've seen these before, they're miserably ... Apr 2 2010, 08:37 PM Aro The guys a f*cking idiot. He uses every f*cking un... Apr 3 2010, 12:45 AM Team Black Limpets I've used every now and then, mostly i... Apr 3 2010, 01:10 AM Cat-a-strobe-ic Dj Though I manly play TS and other stuff, I've p... Apr 3 2010, 08:47 AM OmegaBolt Uhh, I don't think its meant to be taken serio... Apr 3 2010, 09:20 AM Crimsonum What Bolt said. Guys, the videos are just for fun.... Apr 3 2010, 02:19 PM Devestator Yeah I remember these. Good job avenging your bro ... Apr 3 2010, 08:58 PM Roani52 The jumpjet infantry can be quite helpful, especia... Apr 3 2010, 10:37 PM ^Rampastein QUOTE (Roani52 @ Apr 4 2010, 01:37 AM) Th... Apr 4 2010, 08:11 AM Devestator Reapers wouldn't get killed from jumpjets if i... Apr 3 2010, 10:55 PM Team Black Jumpjets can avoid SAM missiles if they fly away f... Apr 4 2010, 12:04 PM Crimsonum = ANGEL! Apr 5 2010, 03:03 PM Devestator Jumpjet Medic?
Thats not possible because it can... Apr 5 2010, 09:00 PM Corsair QUOTE (Devestator @ Apr 5 2010, 05:00 PM)... Apr 8 2010, 03:40 PM Devestator Could you give it an in-the-air secondary weapon? Apr 8 2010, 08:01 PM Aro That's actually a really good idea. Apr 9 2010, 09:45 AM Crimsonum Jump-jet Engineers! Apr 9 2010, 11:17 AM Revolutionary QUOTE (Crimsonum @ Apr 9 2010, 12:17 PM) ... Apr 9 2010, 01:51 PM  Orac QUOTE (Revolutionary @ Apr 10 2010, 01:51... Apr 13 2010, 09:49 AM Crimsonum Are you sure the medic's just unable to heal b... Apr 9 2010, 03:24 PM Tore QUOTE (Aro @ Apr 3 2010, 02:45 AM) The gu... Apr 10 2010, 02:05 PM Aro Yeah, as everyone else in the thread has already s... Apr 11 2010, 09:12 AM
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