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> Nazi Zombies : Source
Xieneus
post Oct 4 2009, 03:14 PM
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Heya guys! It's me! Brotherhood23 or as lastly known the worst SHP maker ever!! Woohoo!
As some of you know, including Nod Strike. I have been working on a HL2 : Ep2 coop modification, Named "Nazi Zombies : Source" which is heavily based off of Treyarch's Nazi Zombies gamemode. The goal is in the mod to survive the longest amount of time against undead Nazi's or Imperial soldiers. While repair windows or buying new weapons w/ ammo. I seem to have adapted well into the Source Engine and no longer "Suck" at mapping, Well I do for the CnC universe. But Source is a different story.

Anyways you can check out our mod here [http://www.moddb.com/mods/nazi-zombies-a-half-life-2-modification]

And heres a pic of the new map I started "Betrunken" which is a german pub. The zombies models will be replaced as soon as we finish the model's and animations + textures. The room I show is one of the zombie spawns. Its in the Wine Cellar, Zombies either punch through the hallowed concrete floor and rise or jump through the bloody hole in the ceiling which is a room still WIP, for now its blacked out.


-Xieneus-
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