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> WotW Tripod test
Lin Kuei Ominae
post Mar 9 2008, 12:55 AM
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no long description, just watch smile.gif
Attached Image
btw, green is later transparent.

This post has been edited by Lin Kuei Ominae: Mar 9 2008, 09:51 AM


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ShDwBoRn
post Mar 10 2008, 01:58 AM
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*GASP* that is epic on a grand scale


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Lin Kuei Ominae
post Mar 10 2008, 09:14 AM
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thanks jadems and Lone Wolf807 for the pictures. Can you post a link where you found them? However my Tripod model is almost complete and i don't think i'll change it, since i want it to be similar to the new movie version.

QUOTE (Scorch @ Mar 10 2008, 12:01 AM) *
Hehe. I didn't mean like a standing anim. I meant like it would have electricity shooting out after it got hit by lightning, so after it got hit, as it's getting out of the ground, the lightning shoots out. Also about the laser, I was just thinking about a front mounted laser, so it would have to face its target before firing.

i'll maybe add some dust to the anim, but since i want it to be like the movie raise anim, i don't add electricity lightnings to it.
It has 2 arms with a laser at each one. So there is no need for an additional lasergun.

while this is becoming a picture thread, here a walkanim and a higher resolution render of my tripod.
Walkanim:Attached Image
Highres: (the only difference to the shp is the glow effect of the spotlights, which is unfortunately not possible to have ingame)
Attached ImageAttached Image
as you can see it doesn't has a lot of details, since it doesn't needs them for the ingame version.

This post has been edited by Lin Kuei Ominae: Mar 10 2008, 09:19 AM


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Posts in this topic
- Lin Kuei Ominae   WotW Tripod test   Mar 9 2008, 12:55 AM
- - BlackieChan   2 words: Holy Sh!t Amazing job. Get rid of t...   Mar 9 2008, 02:39 AM
|- - Lin Kuei Ominae   QUOTE (BlackieChan @ Mar 9 2008, 03:39 AM...   Mar 9 2008, 09:46 AM
|- - Scorch   QUOTE (Lin Kuei Ominae @ Mar 9 2008, 04:4...   Mar 9 2008, 06:31 PM
|- - Lin Kuei Ominae   there is no way to have a standing anim. so only w...   Mar 9 2008, 07:04 PM
- - jadems   BlackieChan stole the words right from my mouth......   Mar 9 2008, 03:23 AM
- - wondle_donkey   Another amazing thing from the graphics god... But...   Mar 9 2008, 06:09 AM
- - Corsair   That's epic LKO, awesome job!   Mar 9 2008, 06:57 AM
- - Dutchygamer   Very nice! Good job   Mar 9 2008, 12:09 PM
- - azri_apoc   it looks really cool!!! , are you go...   Mar 9 2008, 12:50 PM
|- - Lin Kuei Ominae   yep. maybe next week or weekend.   Mar 9 2008, 01:32 PM
- - jadems   Here's some that I found. And the don't lo...   Mar 9 2008, 08:28 PM
- - Lone Wolf807   The combine want their blue prints back   Mar 9 2008, 10:25 PM
- - Scorch   Hehe. I didn't mean like a standing anim. I me...   Mar 9 2008, 11:01 PM
- - ShDwBoRn   *GASP* that is epic on a grand scale   Mar 10 2008, 01:58 AM
- - jadems   Ingame loading art! THATs' really beautif...   Mar 10 2008, 09:46 AM
|- - Lin Kuei Ominae   Page 20! I never search further than page 10. ...   Mar 10 2008, 10:46 AM
- - BlackieChan   Well this time jadems took the words out of my mou...   Mar 10 2008, 07:43 PM
|- - Lin Kuei Ominae   Unfortunately the alphaimage doesn't follow a ...   Mar 10 2008, 08:10 PM
- - Dutchygamer   QUOTE (BlackieChan)QUOTE btw, does anyone else not...   Mar 11 2008, 04:32 PM
|- - Lin Kuei Ominae   a first shot for the death anim. needs still some...   Mar 12 2008, 04:45 PM
|- - Corsair   You could just make the top explode, so that it do...   Mar 12 2008, 08:30 PM
|- - Lin Kuei Ominae   I wanted it to look like shown here in the final t...   Mar 12 2008, 08:55 PM
|- - Corsair   Yea, I understand If possible, perhaps you could ...   Mar 13 2008, 01:48 AM
- - Scorch   You could keep it like that but add enough smoke, ...   Mar 13 2008, 10:38 PM


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