Team Black
Jan 7 2007, 06:53 AM
incredible job, I can't wait to see it in game. The gole (top left) and the darker gold (bottom mid) IMO are the bast colors, the grey are also good, the green, eh, I'd loose the green. (though I think that's their original color, isn't it?)
Tobiasboon46
Jan 8 2007, 01:29 AM
Better than the one that is in YR Arg...!!
Vintriaz
Jan 8 2007, 11:12 PM
QUOTE (Tobiasboon46 @ Jan 7 2007, 06:29 PM)
Better than the one that is in YR Arg...!!
yes I've seen it & have it.(YR ARG has some neat things, but I think overall that they have lower voxel standards than TS) I know mine isnt an exact version either But I feel It's far better than the YR one. Actually, I built mine around the same paramatiers as the YR one. & beacuase I got such a wide opinion on the Malstrom & Hail-fire voxels, I had done these in several skins so I would hopefully get better results. On that note, I must say: "thanks again to everyone who posted their opinion on those projects of mine."
cdmt
Jan 9 2007, 06:45 AM
I agree that it's better than the beast in YARG. You have a great start and I'm sure that you will be able improve it given how you fixed the Aries mech's turret shape. The wings are too small and their shape is a bit off. The wingspan is also supposed to be larger than the length of the ship. Notice that the back part of the wings start out at very flat angle and jump to roughly a 45. The rear from the top needs to look as if you could fit a trapezoid in it. The grey grates on the top need to be half their current size. It would also be nice if you could get rid of the button (plug)shaped nose. It has the potential of being an awesome voxel. If you need a reference on the shapes go to:
http://www.shipschematics.net/startrek/ima.../scout_brel.jpgThis page has a good three perspective view of the ship you are modeling.
Vintriaz
Jan 10 2007, 01:09 AM
Thank you cdmt, that will help a lot. though it may be a while till i get v3 up & runing. I keep togling through all of my current projects(both labeled & not not labled on my sig)
harv
Jan 12 2007, 02:01 PM
its not good until theres an ingame
Team Black
Jan 12 2007, 04:32 PM
I'd try a full remap one and see how that looks... might be better, might be worse who knows?