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> Another (Sigh) Mech, I cant help myself
El_Serpiente
post Dec 28 2006, 10:17 PM
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This voxel is being made for my mod, which I have not announced yet because I want to get the story and unit descriptions done first. This is the FlakJack, a medium-ish mech armed with four 50mm flak cannons. Able to shoot up stuff in the air and on the ground, it makes an invaluable unit against infantry and aircraft alike. There will be another version with ShrapPods, more later. Oh, and what do you think of the texture? If it is ok I think i will retexture every voxel I have made and rerelease them.
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Nimron
post Dec 28 2006, 10:19 PM
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The turret looks a little odd to be on a mech, the back of the titan is pretty flat, as for texture...great!

But all in all, it looks strange.... huh.gif
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wondle_donkey
post Dec 28 2006, 11:13 PM
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the texturing is great, but the design just looks all frankenstein-ish for a mech.


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Corsair
post Dec 29 2006, 12:21 AM
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Yea... I don't like the look of it :(

I dunno what else to say


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El_Serpiente
post Dec 29 2006, 03:01 AM
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I think it may just be too tall, personally. Back to the drawing board...
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Team Black
post Dec 29 2006, 03:08 AM
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Oh, I get it....El Serpient do ANY of your voxels NOT look like they're based off the nod attack buggy?

This is pretty good, just change the cannons. Make them into arms or something


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Vintriaz
post Dec 29 2006, 05:25 AM
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QUOTE (Team Black @ Dec 28 2006, 08:08 PM) *
Oh, I get it....El Serpient do ANY of your voxels NOT look like they're based off the nod attack buggy?


LOL! I guess I never noticed that part. I knew they were all simmalar looking though.

}As for the mech...put some limb space or arms between the torso & arms.
}As for the texture, fantastic.

I perssonally like the fact that your have a simmalar style to them. it gives the unit they're own culture, they're own identity for say.


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El_Serpiente
post Jan 2 2007, 08:10 AM
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QUOTE (Team Black @ Dec 29 2006, 04:08 PM) *
El Serpient do ANY of your voxels NOT look like they're based off the nod attack buggy?


Yes. This one, some other mechs and tanks. Besides, an army needs a theme, why make them all look random???
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Team Black
post Jan 2 2007, 08:40 AM
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lol
hey that's cool, its interesting that you have that theme goiing on.

just an observation smile.gif


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DakuudaHym
post Jan 2 2007, 09:02 AM
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QUOTE (El_Serpiente @ Dec 28 2006, 10:17 PM) *
This voxel is being made for my mod, which I have not announced yet because I want to get the story and unit descriptions done first. This is the FlakJack, a medium-ish mech armed with four 50mm flak cannons. Able to shoot up stuff in the air and on the ground, it makes an invaluable unit against infantry and aircraft alike. There will be another version with ShrapPods, more later. Oh, and what do you think of the texture? If it is ok I think i will retexture every voxel I have made and rerelease them.



I like this, texture is amazing, and the whole concept is really cool.
However, I have to admit, the first word that came to mind when I saw it was "LEGO" tongue.gif


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cdmt
post Jan 2 2007, 12:08 PM
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A counter weight on the back of the turret would be nice as well as the the guns being moved out a bit wider to give them more room to swing.
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Warlord
post Jan 2 2007, 02:57 PM
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QUOTE (DakuudaHym @ Jan 2 2007, 09:02 AM) *
the first word that came to mind when I saw it was "LEGO" tongue.gif

same here :biggrin:


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