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> The Hexlegged mech..., From old tibsun.com forums
El_Serpiente
post Nov 1 2006, 08:07 AM
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Well if anybody has seen this...
Attached Image
...on the old tibsun forums, and liked it, rejoice! For it has been worked on, scrapped, remade, worked on again, scrapped again and finally remade again like this... (Screens below)

Oh, and the walk anim is done too, but i forgot to do the screenies for it

This post has been edited by El_Serpiente: Nov 1 2006, 08:08 AM
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Sleepwalker
post Nov 1 2006, 03:02 PM
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Thats really, really good! Great work on the legs.. I'd love to se the walking anim.
And now you got to redo/recolour the body a little wink1.gif


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Genobee
post Nov 1 2006, 03:54 PM
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Very nice indeed!

I'd really love to see the walk anim!

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Team Black
post Nov 1 2006, 04:01 PM
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Wow, it's gigantic.
I think this might even qualify as a scrin unit


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Corsair
post Nov 2 2006, 01:09 AM
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Looks more intimidating than anything, personally I wouldn't want to see that lumbering at me (weapons or not)

Remotely reminds me of that many legged robot thing from Halo 2

This post has been edited by Corsair: Nov 2 2006, 01:10 AM


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El_Serpiente
post Nov 2 2006, 06:23 AM
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QUOTE (El_Serpiente @ Nov 1 2006, 09:07 PM) *
Oh, and the walk anim is done too, but I forgot to do the screenies for it

The screens for the walk anim are done...
Attached Image
... but i thought that this speed was too fast for a lumbering, very heavy mech so I slowed it down by adding a few frames to it...
Attached Image
... and this is the walk done! Next task: texturing the body! If you have any ideas on how it should look then by all means, tell me.
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ChielScape
post Nov 2 2006, 06:29 AM
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the walk anim doesnt look too well... but ingame is smaller anyway. love the coloring


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Ixith
post Nov 2 2006, 02:39 PM
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nice i cant wait till this thing is finished. i think it looks really good! smile.gif

and i presume this will be a Nod unit correct?


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El_Serpiente
post Nov 3 2006, 04:26 AM
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QUOTE (Ixith @ Nov 3 2006, 03:39 AM) *
and i presume this will be a Nod unit correct?

No promises... but i may add a scorpion tail to it and make it nod... but GDI is the mech side, so...
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KajiTetsushi
post Nov 3 2006, 02:34 PM
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Haha! I'll leave that to you. Happy choosing.


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Robo fish
post Nov 3 2006, 03:25 PM
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that actually look like the colossus from dominion storm over gift 3. it was (as i remember) the same size as yours.<

very nice job


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Team Black
post Nov 3 2006, 04:34 PM
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Nah, give it to the scrin...

..or second thought, since nod has scrin technology to some degree, give it to nod.

Just don't give it to gdi, it's not a gdi unit in the least pert


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Atomic Gopher
post Nov 4 2006, 04:29 PM
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Looks pretty Nodish to me. Definetly a really cool looking voxel.


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cdmt
post Nov 4 2006, 11:30 PM
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So did you get the original idea from the January issue of Popular Science?
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Sleepwalker
post Nov 5 2006, 12:34 AM
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The walking animation is very good!
I must say it fits more to Nod than GDI.


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Bittah Commander
post Nov 5 2006, 02:09 AM
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I agree and I don't think it looks very good walking that slow with legs like that...

How about making some kind of heavy cyborg reaper out of that?
You could make it look a bit like a scorpion; give it 2 lasers on the front and a rocket launcher on the back. It could either be a rocket launcher that fires 2 of those multi-rocket thingies the cyborg reaper fires, or a rocket launcher that fires just fires a heavier version of it, which either just does more damage, or has more clusters.


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