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> tmp help needed
Roadwarrior
post Feb 2 2007, 09:18 PM
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ok when i was editing the Cristal cliff TMPs the edited part disappears, help

this is in the TMP editer
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this is in FinalSun
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This post has been edited by Roadwarrior: Feb 3 2007, 04:50 PM


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Disturbed
post Feb 6 2007, 05:47 PM
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Hello there Mr. I'm ungreatful for a signiture attempt. dry.gif
Ok, it looks to me you have final sun in '2D MODE', this is used so you can place cliffs with great ease, and alot of other things too.
To turn 2D Mode either off or on, Press ''D'' when you have nothing at all selected on final sun, and it should wprk. When its on, everything will go flat onto One simple LAT Peice. When switched off, it will return back to normal, so turn it off Genius. tongue.gif
If that is not what you mean, then i appologise, but i do not understand your question...

Disturbed.


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SeekSomethingNew
post Feb 7 2007, 11:12 AM
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eh? never herd of that... looks like a Z Data problem to me, i dont know unless i see the tile myself, upload or PM it to me and i iwll have a napers biggrin.gif


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Roadwarrior
post Feb 8 2007, 03:44 AM
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i think i found A solution its the: raise single tile

but it may not be the best way

Edit: is there a rounded crystal LAT? and the program i used to edit them was Paintshop Pro 7

p.s if you use this credit please

Attached File  tmps.ZIP ( 9.12K ) Number of downloads: 30


This post has been edited by Roadwarrior: Feb 9 2007, 04:31 AM


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Roani52
post Feb 12 2007, 03:15 PM
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Eh... Just got a question...
Could anybody tell me how to handle .tem?
When I make a .tem in the SHP builder, how do I get it into the XCC TMP Editor? Or how can I edit .tem files in the SHP builder (like the cliffs)?


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Bittah Commander
post Feb 12 2007, 06:39 PM
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There are 2 types of .tem files. One of them is actually just an SHP with a .tem extention (like the tiberium) which can be edited in the SHP builder and the other is a real .tem file (like the ground tiles and cliffs) and can only be edited in the TMP Editor.


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