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> scorpos nest (6), a current map im working on
Warlord
post Jan 12 2007, 08:30 AM
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hi people i just thought i would get a head start on mapping just to see if im any good
Attached Image

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as shown in the minimap below it isnt finished yet
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so how am i doing? mellow.gif


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Aro
post Jan 12 2007, 11:04 AM
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Ok... Nods Viper's Time to shine :biggrin:

The cliffs in some of the pictures look too straight.
Try making them a bit more err... Wriggly...
It looks very plain Currently.
But i'm guessing it can all be done when your finished right?
Thats an awful lot of veins too...
maybe you should decrease the amount of veins and leave them to grow during gameplay.

So far its not looking brilliant, but still quite good.

Nods Vipers Reccomendations.
Use More LAT... Like Dirtroads, Groud 1-3 and water so on so on.
Do not use the auto cliff if you do, cause it causes repeated cliffs, Errors, and is simply just to striaght.
Also, Don't forget the trees. no map is complete without trees. :biggrin: .

You have the gift, you just have to unwrap it first. wink1.gif


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Crash
post Jan 12 2007, 02:27 PM
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It's a little bit to much veins, yes. You got marble madness?
you should definitly make more lat stuff


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Warlord
post Jan 12 2007, 02:42 PM
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ive still got loads of time that i can put into this map so with that time i will make it better thanks for the advice smile.gif


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Warlord
post Jan 12 2007, 04:54 PM
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QUOTE (Nods Viper @ Jan 12 2007, 11:04 AM) *
Do not use the auto cliff if you do,


oh ok i was using the auto cliff so thats why its so straight mad.gif

EDIT:ok ive improved the map
Attached Image

ingame screenies coming soon (when i can even be bothered to go on tongue.gif )

This post has been edited by warlord: Jan 12 2007, 05:34 PM


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Ixith
post Jan 13 2007, 12:35 AM
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:confused: im gonna just say it straight out..........that LAT on the minimap looks horrible WAY too blocky and unreal looking. i think you need to work on it more.

also tiberium fields look too square to.

i agree veins need to be cut down a lot

lighting........it looks VERY bland.....provided it is still a WIP and in somewhat early stages to.
so i highly encourage you to work on lighting. lighting is one of the key points to mapping really. it can easily make the difference between a good map and a great map. which can mean the difference between a normal map and that map getting spotlighted.

you have a lot of work to do. remember to use all the time you can and listen to all advice given and improve as you go.

This post has been edited by Zalstis: Jan 13 2007, 12:36 AM


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Aro
post Jan 13 2007, 07:30 AM
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Warlord, don't get the wrong idea about the way we're speaking ok ^_^

We all know Ixith is a neat freak, and so am i sort of dry.gif .
Lol no offence Ix tongue.gif

Anyway good luck warlord.


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Warlord
post Jan 13 2007, 11:17 AM
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ok people ive changed it a bit... ok a lot Lol

random image
Attached Image

where one of the bases will be
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an abandoned city
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for the first time ever.. warlord has taken time to do TREES!
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another random image
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and finaly the minimap
Attached Image

if you think this is looking good then it might be my first successfull map smile.gif


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Crash
post Jan 13 2007, 12:40 PM
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The lat piecies are too big and squared. and remove the red light
you should also read the light post tut by titan mark II in tutorials section on how to edit them
Too much tib trees!

This post has been edited by CrashKing: Jan 13 2007, 12:47 PM


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Uufje
post Jan 13 2007, 01:28 PM
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It's way too flat, try to use some slopes.
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Warlord
post Jan 13 2007, 09:35 PM
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ok this is obviously going quite bad :( but me personally i think its quite good for my first actual map


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Crash
post Jan 13 2007, 09:50 PM
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For your first map, yes. But do a little like we say. And you'll improve faster. Look in ww's maps and look on how it's done. Also look in spotlighted maps.
I'd say:

1) way to big lat pieces. Use brush 1X1 when adding.
2) too much tiberium trees
3) too much repeating and straight cliffs.
4) varied terrain


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Warlord
post Jan 13 2007, 10:23 PM
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you know what forget about this whole map... I HAVE FAILED
i did make some improvements to the LAT but i dont think you will be interested anyway to check the LAT just download it since i cant be bothered to post pics

Attached File  scorpos_nest__6_.rar ( 101.28K ) Number of downloads: 29


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Aro
post Jan 13 2007, 10:38 PM
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... :blink:

Whats up with that?
I know you can get frustrated with Maps.
I know that all to well as i spend my spare time making single player maps.
But you dont just give up when your half way there mate.
Everyone needs improvments,
However, only just recently have i noticed you really lack Patience.
And Err, lemme have a look at your map, Ima try and make it look better.


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Aro - Leader of Twisted Insurrection and Evolution.

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"He's referred to as The Aro because he really is that f*cking awesome!" - Fenring
"Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum
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Crash
post Jan 13 2007, 11:07 PM
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I'll take a look at it

Edit: I have taken a look on it. There's alot of cliff errors. Downbload marble madness below.
The pic shows how to use it. And remember too not use the same cliff over as it looks bad
The red line must be connected at all times.

This post has been edited by CrashKing: Jan 13 2007, 11:51 PM
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Attached Image Attached Image Attached Image Attached Image Attached Image
 

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Attached File  marble.zip ( 309.89K ) Number of downloads: 123
 


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Ixith
post Jan 14 2007, 12:00 AM
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@crash king you coulda just linked him to another place were marblemadness has been uploaded wink1.gif

anyways dont give up you have the potential warlord. just take your time you must be patient with maps.

the stuff suggested above is good advice just take your time and go through your map and implement it. and if your having problems with something look into some spotlighted maps to see how people there have done some things.

just remember take your time. you may want to start with something smaller like a small 2 player map or something. but keep trying and use your time and be patient and you will make a good map im sure.


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Crash
post Jan 14 2007, 12:24 AM
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I was very crappy at detail and layout but now I have been alot better...
Crappier than you tongue.gif


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Warlord
post Jan 14 2007, 09:42 AM
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ok i got marble madness but.. what is the diffrence between my and your cliffs? :blink:

EDIT:would something like this be right?

Attached Image

This post has been edited by warlord: Jan 14 2007, 09:48 AM


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Crash
post Jan 14 2007, 10:10 AM
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You nearly got it...

Look on picture below
and don't repeat cliffs
And if you are having trouble placing the cliffs. Go in 2d mode by clicking D to go out click D again

This post has been edited by CrashKing: Jan 14 2007, 11:04 AM
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Warlord
post Jan 14 2007, 11:32 AM
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is this right?

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Crash
post Jan 14 2007, 11:49 AM
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Nearly correct, Expect for the cliff 6
The picture shows what is wrong. But it's good.
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Warlord
post Jan 14 2007, 12:09 PM
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i am not giving up untill ive done it correctly is this one right
(i was a bit dareing this time did a slope)

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Crash
post Jan 14 2007, 12:13 PM
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Okay look at this tut :http://www.tiberiumweb.com/forums/index.php?showtopic=277 the only problem now is that the cliff is overlapping. If you look to the right you see only half of the number 1 at places like that place number 4


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