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> Patch 1.08 released, 1 fix OMG!!11
Team Black
post Aug 28 2007, 02:58 PM
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Patch 1.08 was released, which is pretty much a patch for patch 1.07 ...

It doesn't let you box-select a mothership until 8 seconds after it's created. Yay.

This post has been edited by Team Black: Sep 9 2007, 12:53 AM


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Sir Modsalot
post Aug 28 2007, 06:36 PM
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You can still normally select it during the deploy time, it just won't accept any orders for the duration of the delay.


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Carnotaurus
post Aug 28 2007, 11:03 PM
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What else should it do, TB? roll.gif


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confactor
post Aug 29 2007, 05:02 AM
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At least mother ship rushers will have to work a little harder to pull off there tactic.
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SeekSomethingNew
post Aug 29 2007, 09:00 AM
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Just if people cant get it to auto update...

ftp://ftp.ea.com/pub/eapacific/cnc3/CNC3_...108_english.exe


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Nintyuk
post Aug 29 2007, 01:16 PM
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whats the point of stoping all cranes from building any defensive sructures! that just promotes rushing!


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Sir Modsalot
post Aug 29 2007, 09:55 PM
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But it discourages base defense-crawling. Only now, people can just build a sh-load of MCVs, find a nice, flat area between bases and crawl that way. That's why the idea of restoring tier 1-2 defenses to cranes is so popular. (With tier 3 being Obbies/Storm Columns/Emitters, keeping these off cranes will help turtlers AND discourage defense-crawling, since the lower defenses can be destroyed relatively easily compared to the higher ones.)


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Nintyuk
post Aug 30 2007, 01:32 PM
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and allso if it was one of the reasons have all defensive structures requier a con yard so if you destroy his (or her) con yard he cant spam base defences off his cranes still


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daTSchikinhed
post Sep 30 2007, 01:04 AM
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uhh..... nevermind. It worked by just going to the patch list here:
Patches

This post has been edited by daTSchikinhed: Sep 30 2007, 01:25 AM
Reason for edit: Found it on EA site.


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