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> Hard Invasion
Lin Kuei Ominae
post Aug 8 2009, 10:43 PM
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Another very old map, which had a nasty bug, that i wasn't able to fix until i recently spend some time in trigger testing.

On this map you get all types of Reinforcements at the same time:
Ground: Tanks, Rocket Launcher Humvees etc
Sea: using Hovercrafts sending infantry and tanks
Air: using transport helicopter to send a commando team
A10s to take out base defenses and units
Orcas to take out enemy units

Download:Attached File  LKO_HardInvasion_scg54ea.zip ( 7.34K ) Number of downloads: 208


Briefing:Attached Image

The first ground reinforcements:Attached Image
followed by sea reinforcements:Attached Image
and air reinforcements with A10s:Attached Image
a Commando team send in by a helicopter:Attached Image
also Orcas will support you:Attached Image
and take out enemy helicopters:Attached Image
Finally an MCV arrives (before you can capture already the enemy conyard)
Attached Image


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Nod Strike
post Aug 9 2009, 12:50 AM
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Hover MLRS
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Looks great! Do you have to take the north base as well? Any screenies there?


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Lin Kuei Ominae
post Aug 9 2009, 09:29 AM
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Stealth Tank
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Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun



Stands in the briefing. wink1.gif After you did the invasion on the southern base (see pictures), it's a common "build-up-your-base-and-destroy-Nod" mission. The only special thing then is, that you have to capture the 2 bio research labs.

I won't show more pictures as it would take all the fun away to scout the map, find the entrances and weak points in Nods base defense etc.


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Nyerguds
post Aug 9 2009, 02:33 PM
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Cyborg
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umm...

bio-research labs aren't capturable unless you edit your game exe.

Though if you used Player Enters triggers and you got a Commando, the trigger is also activated by blowing them up tongue.gif

This post has been edited by Nyerguds: Aug 9 2009, 02:39 PM


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Lin Kuei Ominae
post Aug 9 2009, 03:59 PM
Post #5


Stealth Tank
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Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun



i see right now that there is also no capture trigger applied on them.
But you lose when you destroy one of them. Since you can't capture them and also aren't allowed to destroy them, the mission is right now unwinnable.

I'll check this again and fix the bugs later. Right now i have unfortunately no time.

This post has been edited by Lin Kuei Ominae: Aug 9 2009, 04:02 PM


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
Go to the top of the page
 
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Nyerguds
post Aug 18 2009, 10:01 AM
Post #6


Cyborg
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Group: Members
Posts: 370
Joined: 22-October 06
From: Flanders (Belgium)
Member No.: 97
Alliance: Nod
Favorite game: Tiberian Dawn



C&C1 has no barrels.


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