Attack Cycle
Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun
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I don't think this map is "finish" or you can call it a beta if you want. There are massive issues.
Found in CCMAP:
The first issue is the Power supply. Nod have a lot of adv. power plants which would make your life a pain if you want to disable the obelisks and the Ion cannon. You should make a way with a lot of units defending it, but it will end up in there base power supply, disabeling their obelisks.
The Last one is not really an issue, but there are no auto trigger and production trigger. You could make some infantrys attack your units group.
After playing the map :
The 1 major issue is : It crash :sleep: (my guess would be the weapon factory that you placed on the top of an adv. power plant in the botomless left corner.)
EDIT : Not to mention Helipads that are also misplaced and the construction yard.
This post has been edited by Robo fish: May 15 2007, 01:21 AM
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QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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