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> Tiberian sun rising
Blacksilence
post Nov 26 2006, 03:39 PM
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Here are some pics about Tiberian Sun rising
Attached Image
Ingame
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Mobile emp
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Harvester
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Nod artillery
Roani52 post more and then my turn

This post has been edited by Black hawk: Nov 26 2006, 03:39 PM


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Nimron
post Nov 26 2006, 03:43 PM
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Interesting pics there...why are the walls out of line? :shock:
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Roani52
post Nov 26 2006, 03:46 PM
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Attached Image
Mammoth Mk.II
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Titans
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Wolverine
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Ion cannon ingame
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Disruptors


Jea, i'd saw it also w00t.gif

QUOTE (Nimron @ Nov 26 2006, 04:43 PM) *
Interesting pics there...why are the walls out of line? :shock:



NO, you .ssh.l. THIS IS ZH!!


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Blacksilence
post Nov 26 2006, 03:47 PM
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No i give them to you


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Roani52
post Nov 26 2006, 03:49 PM
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So...

And it's GAVE, not give...


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Nimron
post Nov 26 2006, 03:52 PM
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QUOTE (Roani52 @ Nov 26 2006, 03:46 PM) *
NO, you .ssh.l. THIS IS ZH!!


I get the Zero hour bit, but what the hell is "NO, you .ssh.l." huh.gif
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Roani52
post Nov 26 2006, 03:55 PM
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If you fill in the a, the o, and the e...
OK?


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Blacksilence
post Nov 26 2006, 04:16 PM
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Attached Image
Attached Image
Infantry
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Firestorm gen
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Attached image(s)
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Wess
post Nov 26 2006, 04:33 PM
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looking good cool.gif


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Blacksilence
post Nov 26 2006, 04:46 PM
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they are currently working on nod


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Bittah Commander
post Nov 26 2006, 04:47 PM
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http://tiberiumsun.revora.net/forum/viewtopic.php?t=5105 roll.gif

Anyway, to keep a long story short, just visit the TS Rising site and forum. wink1.gif


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ORCACommander
post Nov 26 2006, 05:35 PM
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I am really looking forward to the release of this mod.


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ShDwBoRn
post Nov 26 2006, 06:26 PM
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wow that looks cool, i don't like the stuff around the conyard though it looks...odd


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DonutArnold
post Nov 26 2006, 08:00 PM
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Looks awesome. Keep up amazing work!


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Mr. Pokey
post Nov 27 2006, 02:12 PM
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The Ion cannon looks a bit...
It could look better.


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Blacksilence
post Nov 27 2006, 02:41 PM
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I not the maker of this mod.


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confactor
post Nov 27 2006, 04:05 PM
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how is the fire storm and stealth generater going to work!?
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Team Black
post Nov 27 2006, 04:17 PM
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*drools*
this is looking really good!


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Roani52
post Nov 28 2006, 03:36 PM
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QUOTE (confactor @ Nov 27 2006, 05:05 PM) *
how is the fire storm and stealth generater going to work!?


No idea...
But I like it excl.gif


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Bittah Commander
post Nov 28 2006, 03:57 PM
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QUOTE (confactor @ Nov 27 2006, 05:05 PM) *
how is the fire storm and stealth generater going to work!?

I don't know how, but I'm sure they are going to work smile.gif
Ask Assassin (at the TS Rising forum) if you want to know more wink1.gif


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Uufje
post Nov 28 2006, 04:43 PM
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Well, it looks interesting smile.gif
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Roani52
post Nov 28 2006, 04:47 PM
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I WANT TO GET ZH!!!


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Uufje
post Nov 28 2006, 06:03 PM
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Buy it -.-
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Blacksilence
post Nov 28 2006, 07:39 PM
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QUOTE (Bittah Commander @ Nov 28 2006, 04:57 PM) *
I don't know how, but I'm sure they are going to work smile.gif
Ask Assassin (at the TS Rising forum) if you want to know more wink1.gif

Yeah i asked Assassin, there busy with the firestormgenerator.
The steatlhgenerator works its like steatlh general Just give the building a cloaking device.
Like camo netting.


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Bittah Commander
post Nov 29 2006, 08:06 PM
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There's some more neat screenshots here: http://mods.moddb.com/3990/tiberian-sun-ri.../image-gallery/

Also, menace2k3 released a video of how he created the Fist of Nod on the TS Rising forum:
(right click > save as)


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Bittah Commander
post Dec 29 2006, 12:53 PM
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Here's an interesting animation.


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Tore
post Dec 29 2006, 01:21 PM
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lol hmm something is wrong with the radar and the barracks but i cant figure it out

This post has been edited by Tore: Dec 29 2006, 01:22 PM


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eXit
post Dec 29 2006, 01:24 PM
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If you look at the warfactory long enough youll see that its breathing pinch.gif
I also happened to notice that theyre using the original TS cameos.
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ChielScape
post Dec 29 2006, 02:37 PM
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animation is indeed interesting


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Nimron
post Dec 29 2006, 05:16 PM
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Yep, a good mod...and very interesting to see the TS buildings in 3D.. smile.gif

This post has been edited by Nimron: Dec 29 2006, 05:25 PM
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