QUOTE (z @ Oct 29 2007, 07:56 PM)

Dude...I want that mod. Seriously. Such epic win is not fair to be kept privatelly.
(nearly) all you see is what i've already uploaded here.
Maybe i'll bring myself to release my mod next year, when it's more comprehensive.(after christmas

) So maybe you can think about a good name, because i don't know one.
QUOTE (z @ Oct 29 2007, 07:56 PM)

What is that building next to the two MCV, just under your edited Nod PPs? Who made it and where can we acquire it?
QUOTE (I_Am @ Oct 29 2007, 08:17 PM)

Its his mech factory.
linki think he means the 4 2x2 buildings. These are my civil fusion power plants. (don't worry they'll be released too; they are still in test phase)
QUOTE (Team Black @ Oct 29 2007, 08:50 PM)

You made the last GDI mission into THAT, with no map editing!
heh, that's awesome!
using my terraformer (*), a lot of foundations and 5 hours later you'll get this.
and before someone asks, the red tiberium is spawned by my tiberium spray heli. (the old TD heli transporter you can see at my airbase)
(*)just the ugly TD apc with a 100% Deform weapon. (at the left main base next to the barracks)
QUOTE (BlackieChan @ Oct 29 2007, 11:19 PM)

How'd you get the light infantry to stand on the gates? I've tried and never succeeded

just let them move to the other side of the gate and press "s" right after they start to move over the gate. So they stop direct over the door and keep it open.
i also gave them all team 5, so if the enemy attacks my base with sub units, i press 5, click on the map so they move away and all gates close down.
This post has been edited by Lin Kuei Ominae: Oct 29 2007, 11:00 PM