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Vintriaz
Hello Everyone,

Ok I went searching high & low for a voxel of one of these with no luck, so I made one myself using the RA2 Rhino tank for my frame. It's the hellfire droid from starwars II. Let me know what you think. OH! also the reason for no ingame screene is becuase my TS game is being a total jerk & won't show any new additions, Or when it does, It shows them being like x4 larger than they actually are! ranting.gif

so could someone do that for me please. thanks. :blushing:


Click to view attachment
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Oh & one last thing,Enjoy!

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eXit
This is fairly well done, good detail, colors are a bit weird, not bad though. Kinda reminds me of a rocking chair. Also, ive seen your other voxel, very well done, above average i might say.
Blacksilence
What should the voxel be??
Cant make up what it is? i know that it supose to be a hellfire droid from starwars II.
You could detail it more, And make the firing pods more visebile make them red or scrin look.
Creagor
QUOTE
It's the hellfire droid from starwars II


Read before you post.
Tobiasboon46
NICE,I haven't read and i suposed it was the droid!!
Exellent work!
harv
its alright, could be better

harv gives 5/10 smile.gif
Nimron
Very good, not excellent... wink1.gif ...this hungers me for more!
El_Serpiente
I can see it now... A Starwars mod in the mods section. Nice try though, those droid were always my favorites to drive in Battlefront
Tobiasboon46
You could try ?-wing vxls,or the rocket launcher big wheel,or the MF,or...whatever.
harv
why isn't the wheel a circle...
Vintriaz
QUOTE
E.V.A. 17
This is fairly well done, good detail, colors are a bit weird, not bad though. Kinda reminds me of a rocking chair. Also, ive seen your other voxel, very well done, above average im might say.


I did it in the RA2 soviet colour sceme to use as a low quality unit in my cabal army. Low quality material= lower price tag.

QUOTE
Black hawk
What should the voxel be??
Cant make up what it is? i know that it supose to be a hellfire droid from starwars II.
You could detail it more, And make the firing pods more visebile make them red or scrin look.



Hmm... I know it's a bit diffrent than the actual star wars version I hadnt seen a piture of one until I had posted this version If you like I can revamp it slightly & do it in a differant colour scheeme. such as gdi or nod.

QUOTE
harv Posted
why isn't the wheel a circle...



It's an angled circle.



QUOTE
Tobiasboon46
You could try ?-wing vxls,or the rocket launcher big wheel,or the MF,or...whatever.


Well I wasn't planing on it, but I might take a crack at it later on. which wing though? A, B, E, X, Y,..?
Tobiasboon46
Don't wanna push you or something but ALL!
and the snow speeder
Vintriaz
QUOTE (Tobiasboon46 @ Dec 27 2006, 03:07 PM) *
Don't wanna push you or something but ALL!
and the snow speeder



I found a bunch of star wars voxels at yr argentina that were nice but too large for TS (no suprise) including the snow speeder I would have resized (still giving the credit to it's authur) it but the OS VXL III canvas resize is increse size only. down.gif

So I might make that as well But I'll release the kingon bird of prey from star trek first. (due to the fact it's one i'm already working on)
harv
theres no such thing as an angled circle its the same at every angle
Tobiasboon46
Right,I know,but...


Offtopic:harv,is that one of LKO's mech? I didn't know he did some of SW!
Uufje
QUOTE (Tobiasboon46 @ Dec 27 2006, 11:07 PM) *
Don't wanna push you or something but ALL!
and the snow speeder

Yay I want the snow speeder! ^_^

I must say it is a nice voxel.
Tobiasboon46
Agree...
Gotta say that the model at SW:RS is exellent!
Team Black
I think it looks pretty good...those wheels mustve been a PAIN
Tobiasboon46
No if you have seen the movie more than once!!!
Vintriaz
QUOTE
harv
theres no such thing as an angled circle its the same at every angle


Ok harv, I redid it slightly so if the wheels arn't enough of a circle for you than I'm sorry to announce to you that I will never be able please you to you're satisfactory level. closedeyes.gif*sigh*

anyways here is sone pis of version two & the files themselves. The frame is in GDI colours & the wheels are in soviet.tongue.gif

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OOPS! the nose barrels don't stand out now. I'll fix that later.
eXit
Much better, wheels are better and did i just miss it or the wheels have always been narrower from the bottom and wider from the top, gives a nice feelin. I didnt even see the nose barrels until you said that there are two, but i see your already working on them.
harv
actually it looks much better smile.gif
Vintriaz
Ok here is version 3. Differant tread style on the wheels this time. remindes me of tank treads as well as chain-mail. so if you don't like, thats fine. I can restore it. hope you all like the recolours. Also if anyone thinks I should redesign the cockpit setion( for any reason) let me know. I have a feeling there will be a version four, but time will tell.

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well untill i return again I'll be trying to get the gillotine back on the death roll list.
giljotiini.gif
(just kidding...I'd rather take elecroshock therapy myself. I just searching for an excuse to use it. ^_^ )


Oh & as always: enjoy!?whip.gif whistling.gif
vOi!king ship
Ingame screenshot before I say anything.
Vintriaz
Version four & ingame screenies. LOL, It's so delicate. I'll work up the art.InI & rules InI tomorow.

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Art InI
CODE
[HFDG]
Cameo=HOVRICON
Voxel=yes
TurretOffset=-64
Remapable=yes
PrimaryFireFLH=64,32,128

[HFDN]
Cameo=HOVRICON
Voxel=yes
TurretOffset=-64
Remapable=yes
PrimaryFireFLH=64,32,128

[HFDL]
Cameo=HOVRICON
Voxel=yes
TurretOffset=-64
Remapable=yes
PrimaryFireFLH=64,32,128


Rules InI
CODE
[HFDG]
Name=MLRS
Category=AFV
TargetLaser=yes
FireAngle=32
Prerequisite=GAWEAP
Primary=SMRM
Secondary=AssaultCannon
TooBigToFitUnderBridge=false
Strength=180
Armor=wood
TechLevel=5
CrateGoodie=yes
Sight=7
Speed=8
Owner=GDI
Cost=900
Turret=no
Points=30
ROT=5
Crusher=no
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=25; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15

[HFDN]
Name=MLRS
Category=AFV
TargetLaser=no
FireAngle=32
Prerequisite=NAWEAP
Primary=SMRM
Secondary=FireballLauncher
TooBigToFitUnderBridge=false
Strength=180
Armor=wood
TechLevel=5
CrateGoodie=yes
Sight=7
Speed=9
Owner=NOD
Cost=900
Turret=no
Points=30
ROT=5
Crusher=no
Crewed=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=25; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15

[HFDL]
Name=Lancil MLRS
Category=AFV
TargetLaser=yes
FireAngle=32
;Prerequisite=
Primary=SMRM
TooBigToFitUnderBridge=false
Strength=190
Armor=wood
TechLevel=-1
CrateGoodie=yes
Sight=7
Speed=7
;Owner=
Cost=900
Turret=no
Points=30
ROT=5
Crusher=no
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=25-I000,25-I002,25-I004,25-I006
VoiceMove=25-I012,25-I014,25-I016,25-I018,25-I022
VoiceAttack=25-I014,25-I022,25-I024,25-I026
VoiceFeedback=
MaxDebris=4
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=25; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15


Weapon Rules InI
CODE
;Streak medium range missile
[SMRM]
Damage=25
ROF=70
Range=10.75
Projectile=AAHeatSeeker2
Speed=40
Warhead=HE
Burst=4
Report=MISL1


Ok that should be everything needed. Nap time.
SeekSomethingNew
Hmm, its a interesting shape... ill give you that, But i find most Star Wars voxels never come out right, mainly because there so dam advanced tongue.gif
Tartan Bunny
The wheels look a bit too pixelated, you should try to blend them in more
Vintriaz
QUOTE (Tartan Bunny @ Sep 11 2007, 04:58 PM) *
The wheels look a bit too pixelated, you should try to blend them in more

Perhaps I should enlarge the voxel, then i would be able to enhance the detail.
Tartan Bunny
QUOTE
Perhaps I should enlarge the voxel, then i would be able to enhance the detail.

agreed.
Vintriaz
Ok here is the new wheel. I'm thinking of resesing the black parts of the treads. what say you?
Click to view attachment

Ok wierd preview, but i'm too lazy to try & fix it.
vOi!king ship
Excellent.

Though, you could make it just a bit smoother? Ingame looks a bit pixelated.
Vintriaz
Well, I've Returned... For the day anyways & I've got an update for this little project of mine. Version five(unfinished) & here is a pic of the progress. also an ingame pic will eventually show up here...
Click to view attachment
I'll be doing more coloring & maybe a different LRM Rack for this But i think I'll take in suggestions first. & if i feel daring enough, i may even add extra depth & texture to the wheels, who knows.

Off Topic: had the day off so i figured it was time to get something done for my friends here on Tib-web. With any luck, I'll have other updates to come soon, but no promises.
Scorch
Bring down the LRM Rack a little closer to the cockpit. Other than that, it looks really good.
Vintriaz
There is a new version of this voxel for download now, just follow this thread link. Lancil Project
as for the reason, i'm just trying to restructure my little cornner of tibweb. to take up less space & be more user friendly. after all, it's quicker to go to one topic for multiple downloads than it is to go to multiple links for one download each.

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