Help - Search - Members - Calendar
Full Version: new map needs a doctor
TiberiumWeb.org Community Forums > Tiberian Dawn > Tiberian Dawn Mapping
deadthank
I have almost made a map, but the triggers i use for the helis to come in dont work.
What do i do?
jadems
You're joking right. It doesn't even contain locations. Take a screenshot of the page and MS paint the minimap, at least.
deadthank
sorry, but i am new to this site and i used the xcc editor so there is no minimap, and i appriciate the help blushing.gif . how do you ms paint the thing anyways? Click to view attachment
ps. i am not an adult
Tore
You forgott the .bin file.. roll.gif

and I think jadems meant that you should take a screenshot of the minimap; go to view then click on overview (in the XCC editor). Then press the Print Screen button on your keyboard go to paint and paste, now you will see that you have taken a screenshot of your entire screen. You will have to cut out the minimap (using one of the tools in Paint) and copy it in to another paint window, now save the image as a png (DO NOT SAVE IT AS A .BMP!) now you are ready to upload your image..

I hope that made sence...
deadthank
yup, that made sense, but it wont let me in xcc editor and also, are you supposed to be able to use the smudge? i cant! sad.gif i have the ccwmap editor too, but it just freezes everytime i use the
map.Click to view attachment i am going offline in around 19-25 mins. dial-up is very dear for me + school! sad.gif sad.gif sad.gif ps, i am now learning how to voxel edit and hopefully, soon shp edit and also, i should be online again around 6:00 pm in Greenwich Mean Time.
Lin Kuei Ominae
the next time this is all you have to show
CODE
[TEAMTYPES]
ALLIES DEFENSE=MULTI5,1,0,0,1,0,7,20,0,0,2,FTNK:3,LTNK:3,1,DEFEND BASE:20,1,0
HELI=BADGUY,1,0,1,0,0,7,1,0,0,1,TRAN:2,1,MOVE:27,0,1
INFANTRY=BADGUY,0,0,0,0,0,7,20,0,0,3,E5:3,RMBO:1,E1:5,1,ATTACK BASE:20,1,0
MCV=GOODGUY,0,0,0,0,0,7,1,0,0,1,MCV:1,1,MOVE:17,0,0
TANKS=BADGUY,0,0,0,0,0,7,20,0,0,5,APC:1,E6:4,RMBO:1,STNK:2,BIKE:2,1,ATTACK BASE:22,1,0

[TRIGGERS]
COMMANDO DEATH=DESTROYED,LOSE,0,GOODGUY,NONE,1
FLARE LIT=TIME,DZ AT 'Z',1,GOODGUY,NONE,1
INFANTRY STRIKE=TIME,REINFORCE.,20,BADGUY,INFANTRY,2
REINF THE BASE!=TIME,PRODUCTION,5,MULTI5,ALLIES DEFENSE,2
TANK STRIKE=TIME,REINFORCE.,10,BADGUY,TANKS,2
TIME=TIME,REINFORCE.,1,MULTI6,HELI,1
WIN=ALL DESTR.,WIN,0,MULTI6,NONE,1

[WAYPOINTS]
0=3313
1=2307
2=369
17=3630
20=1462
22=1718
25=348
26=3781
27=2307

so please edit your first post and remove the useless long [INFANTRY] [STRUCTURES] [TERRAIN] and [OVERLAY] lists.

to your problem
1. afaik does the game reads only strings which are only 8 characters long and without space (at least i make sure they don't have them, so i can be sure the game really reads them; e.g. "REINF THE BASE!" should be changed to "baserein")
2. your HELI teamtype should look like this
heli=BadGuy,0,0,0,0,0,7,0,0,0,1,TRAN:2,1,MOVE:27,1,1
see scb12ea.ini chn2 that has this too
3. how should a badguy heli come, if you set the timer for Multi6? huh.gif
HELI=BADGUY,1,0,1,0,0,7,1,0,0,1,TRAN:2,1,MOVE:27,0,1
TIME=TIME,REINFORCE.,1,MULTI6,HELI,1
also change the 1 at the end to 0 or you have in 20 seconds the screen full of helis due to the set loop

the fixed entry
time=Time,Reinforce.,1,BadGuy,heli,0

4. unlock your capslock if you write names and use copies from original entries (TD could be case sensitive when reading "Reinforce.", but i'm not sure about this; though i always make sure this can't be a problem)
Nyerguds
Umm Lin Kuei, time triggers aren't affected by the side you set. In fact, a trigger owner is the player that ACTIVATES it. It has NOTHING to do with who receives the trigger's effect.

The all caps is a problem in XCC Mixer. I don't have a clue why the heck it does that, but it's horribly irritating. I only use XCC for my map borders, and CCMap for all the rest.

@deadthank:
  • Time triggers usually don't work unless you put the owner to None.
  • wtf is up with that Production trigger? Production does nothing but make all AIs start producing stuff in general. It can't have a teamtype.
  • I doubt triggers or teamtypes work if there are spaces in the names.
  • Moebius is a tiberium expert, not a nuclear scientist.
0warfighter0
Nukes upgraded with tiberium? Com on Nyerguds, have a little fantasy tongue.gif
deadthank
thanks for the help, but due too a virus my pc was deleted giljotiini.gif and i have to get all my c&c stuff back again. ps. was the website offline for half a year or was that just me?
deadthank
QUOTE
Nukes upgraded with tiberium? Com on Nyerguds, have a little fantasy

my brother said that they were nukes upgraded with tiberium when i was young, (1998) so i ment this to be before the nod got their nukes. and also, my edited version of the map has an AI with you and nod keep attacking from the side, but read my post before this one and you will know why i have to do it from scratch again.
Nod Strike
Yeah, the site went down.

Also, don't double post.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2024 Invision Power Services, Inc.