Originally posted by Pyroguy:

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This isn't so much of a tutorial as it is a guide for finding something in the Tiberian Sun .mix files (the .mix files in the SUN directory); particularly if you want to find it quickly to extract it. This is rated a 1 star because... well, all you need to be able to do is comprehend it, which is required for ALL TUTORIALS.

expand01.mix
Contains all of the Firestorm add-ons to the game. The main folder also contains all the unit-deploy build animations, ini files, voxels, and hva files in Firestorm (mush like the tibsun.mix > local.mix); as well as all the other Firestorm mix files.

expand01.mix > e01sc01.mix
Contains the GDI-themed generic cameos.

expand01.mix > e01sc02.mix
Contains the NOD-themed generic cameos.

expand01.mix > e01vox01.mix
Contains all the GDI-specific mission voices and new EVA voices.

expand01.mix > e01vox02.mix
Contains all the NOD-specific mission voices and new Cabal voices.

expand01.mix > ecache01.mix
Contains most of the cameos, infantry animations, mech animations, and other general SHP effects.

expand01.mix > gmenu.mix
Contains all the main menu-related items.

expand01.mix > isotemp.mix
Seems to be an exact copy of tibsun.mix > isotemp.mix except that it contains a few new tmp files; most notably the new "tiberium fauna" ground tiles and the Kodiak Crash ground tiles.

expand01.mix > snow.mix
Seems to be an exact copy of tibsun.mix > snow.mix but with a couple of changes.

expand01.mix > sounds01.mix
Contains all the new unit-related sounds/voices (much like tibsun.mix > sounds.mix).

expand01.mix > temperat.mix
Seems to be an exact copy of tibsun.mix > temperat.mix but with the new tiberium fauna.

multi.mix
Contains all the data for the skirmish maps.

scores.mix
Contains all the Tiberian Sun background music.

scores01.mix
Contains all the Firestorm background music.

tibsun.mix
Contains almost the entire editable part of the game. Any images or unit-related data from the original Tiberian Sun is here.

tibsun.mix > cache.mix
Contains the palletes and fonts used in the game, as well as a few dropship loadout items, the harvesting animation, and the wrench/power icons.

tibsun.mix > conquer.mix
Contains: the majority of the cameos, infantry animations, mech animations, crate animations, the beacon, and other general SHP effects.

tibsun.mix > isosnow.mix
Contains the SHPs for all civilian winter buildings, as well as structure construction animations that are winter specific and the Gap Generator build animation. Also contains all snow-specific tmp and shp ground tiles/objects and the damage frames for the Kodiak, Montauk, and old Tiberian Dawn structures.

tibsun.mix > isotemp.mix
Contains the SHPs for all civilian temperate (mostly urban) buildings, as well as structure construction animations that are temperate specific and the old Upgradeable Radar plus Dropship Center build animations. Also contains all snow-specific tmp and shp ground tiles/objects and the damage frames for the Kodiak, Montauk, NOD Pyramid, and old Tiberian Dawn structures.

tibsun.mix > local.mix
Contains all the menu items; such as load screens, bars, buttons, menus, etc. as well as the majority of the dropship loadout screen. Also contains all the voxel, ini, and hva files. This is only original Tiberian Sun stuff, however: NOT Firestorm.

tibsun.mix > sidec01.mix
Contains the GDI side-bar SHPs and the GDI themed generic (availabe to both sides, like refineries) cameos.

tibsun.mix > sidec02.mix
Contains the NOD side-bar SHPs and the NOD themed generic (available to both sides, like refineries) cameos. Also contains a cameo for a NOD themed repair pad, however it has 2 extra frames (of the damaged pad) and is not used.

tibsun.mix > sidenc01.mix
Contains all the items that are specific to the GDI Campaign.

tibsun.mix > sidenc02.mix
Contains all the items that are specific to the NOD Campaign.

tibsun.mix > sno.mix
Contains only the snow-themed Ammo Crate and both snow-themed Unit Selection SHPs.

tibsun.mix > snow.mix
Contains the vast majority of all the snow specific stucture damage frames and animations. Also contains the Gap Generator animations; Search Tower build animations; and firing Missile Silo animations; as well as all snow-themed fauna, tiberium, bridges, and other ground-based overlays.

tibsun.mix > sounds.mix
Contains all the unit-related sounds/voices in the game.

tibsun.mix > speech01.mix
Contains all the GDI-related mission-specific voices and EVA voices.

tibsun.mix > speech02.mix
Contains all the NOD-related mission-specific voices and Cabal voices.

tibsun.mix > tem.mix
Contains only the temperate-themed Ammo Crate and both temperate-themed Unit Selection SHPs.

tibsun.mix > temperat.mix
Contains the vast majority of all the temperate specific stucture damage frames and animations. Also contains the Dropship Center damage frames and animations; Search tower build animation; NOD Pyramid animations; and Missile Silo fire animations; as well as all temperate-themed fauna, tiberium, bridges, and other ground-based overlays.

wdtvox.mix
Contains all the world domination voice effects.