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a warhammer40k Rhino transport
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Roadwarrior
Jun 19 2007, 04:16 PM
i was kinda bored so i made this. when i tried to post a zip file it said: Upload failed. You are not permitted to upload this type of file.
anyway here it is:)
Click to view attachment
Team Black
Jun 19 2007, 04:29 PM
Hey that's lookin pretty cool - an edit of m113.vxl?
BTW HVA builder sucks at making gif's - you might have better luck using Voxel Viewer for those...
ChielScape
Jun 19 2007, 07:40 PM
mine>yours ;P
its lost in the TumSun.com archives though.
Warlord
Jun 19 2007, 07:55 PM
Hey! Nice voxel
Roadwarrior
Jun 19 2007, 08:00 PM
QUOTE (Team Black @ Jun 19 2007, 11:29 AM)
Hey that's lookin pretty cool - an edit of m113.vxl?
BTW HVA builder sucks at making gif's - you might have better luck using Voxel Viewer for those...
yeah i think so,and it is voxel viewer
is it to much remap?
Team Black
Jun 19 2007, 09:04 PM
I think I'd have to see it ingame ....
Roadwarrior
Jun 19 2007, 09:47 PM
Click to view attachment
i was gold first but the remap was to bright so i will fix that later
i also have a 40k bike vxl just haven't showed it yet
EDIT:i need some help i made a turret for it but it wont show up ingame :(
Roani52
Jun 20 2007, 11:54 AM
Ehh... Place on the unit in the HVA builder, and don't forget to say: Turret=yes in rules.ini.
Roadwarrior
Jun 20 2007, 04:21 PM
thanks i forgot about that
EDIT:how do i make it pivot around the corner and not the middle is it the turretoffset? thanks in advance
Team Black
Jun 20 2007, 06:00 PM
Yea turret offset. the HMLRS has an offset of -64, as well as my Team Black tank
Roadwarrior
Jun 20 2007, 07:20 PM
can i use it like Forward-Lateral-Hight?(ZXY right?)or is it just Z?(back and forth)
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