tetnis shot ninja
Apr 10 2007, 03:14 AM
heres a hover tank i made. its not completely done. for one the turret and body colors dont match, and then theres no remap. i kind of made it with the idea that it would be the same body but you could put varrious turrets on it.
http://h1.ripway.com/tetnisshotninja/hvrtnk.zip
Grabnar the Wanderer
Apr 10 2007, 03:55 AM
That tank is large.
large is GOOD!
cdmt
Apr 10 2007, 04:08 AM
Thank you Tetnis Shot Ninja. This tank gives me something to shoot for in terms of detail for my own voxels. I like this much more than the last voxel you made. It's nice when someone makes something that raises the bar in terms of quality. Can you feel a spotlight coming on?
wondle_donkey
Apr 10 2007, 07:59 AM
SPOTLIGHT
Corsair
Apr 10 2007, 02:50 PM
Holy sh*t that things huge! But its awesome!
Machine
Apr 10 2007, 04:27 PM
Simply amazing, I really like it, and has a nice Star wars Imperial look, very nice. I should say spotlight
ShDwBoRn
Apr 10 2007, 06:40 PM
That thing is frickin' cool! Is it for GDI or NOD? It would make sense in a starwars mod, which would be cool, very cool.
Aro
Apr 10 2007, 08:49 PM
Tetnis... I personaly don't like large vehicles... I'm not sure why... It's just something i've never liked... Oversized units is a no no for me...
Still, a very nice job...
raynor95
Apr 10 2007, 09:33 PM
Cool, i never seen a hover tank like this, SPOTHLIGT
daTSchikinhed
Apr 10 2007, 11:58 PM
it's.....
i dunno. I'm lost of words, but not in the good way. I mean, yeah the texture and detail is amazing, but still... it's just not feesable in TS
cdmt
Apr 11 2007, 04:54 AM
QUOTE
it's.....
i dunno. I'm lost of words, but not in the good way. I mean, yeah the texture and detail is amazing, but still... it's just not feesable in TS
Define feasible. This coming from the guy who regularily makes fullsize ships in a game that caters almost exclusively to land warfare.
Most maps that have water amount to oversize ponds in tiberian sun.
I like your ships though don't stop making them.
tetnis shot ninja
Apr 11 2007, 06:32 AM
well first off thanks everyone. even the people that didnt like it, at least you told me why. the reason i do things big is because you can put a lot of detail into them and then just shrink them. as for the star wars thing i never really saw that but i guess in a way it does. and i almost never really decide wether to make somthing gdi or nod, i just like making voxels.
blai
Apr 11 2007, 10:16 PM
Although I wouldn't use it, it's a really great piece of art. I might download it just to look at it later!
Corsair
Apr 12 2007, 12:55 AM
QUOTE (tetnis shot ninja @ Apr 11 2007, 02:32 AM)
i almost never really decide wether to make somthing gdi or nod, i just like making voxels.
Same, heh
tetnis shot ninja
Apr 12 2007, 02:05 AM
yeah just making them is fun, i barely even use some of my own.
but heres the updated version. i made the body darker and added remaps. about the remap in the center sides of the vehicle, should i remove them. those might just be too much. the download is updated as well.
daTSchikinhed
Apr 12 2007, 04:41 AM
OMG Nod now has a new superweapon. let's make it NOT hovor, and set it on tracks, and we have the worlds hugest siege vehicle.
I mothereffing love it!
Grabnar the Wanderer
Apr 12 2007, 04:54 PM
The size of that particular panzer, makes it perfect for RA 2.
Definitely, is Grabnar the only one who sees this?
Lightstorm
Apr 12 2007, 06:12 PM
i could see this thing running over buildings. not shooting them. running them over.
raynor95
Apr 12 2007, 07:59 PM
It looks a bit like a homeworld 2 batlecruiser, with a heavy ion cannon (if the ion cannon can take out homeworld 2 frigates, the ts buildings are doomed)
Edit:Or a higaran pulsar gunship.. anyway the voxel looks cool
tetnis shot ninja
Apr 13 2007, 06:59 AM
well thanks for the comments guys. and i was thinking of seeing what it would look like if it had treads.
ZeroG_181
Apr 15 2007, 10:42 AM
I came.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.