IPB

Welcome Guest ( Log In | Register )


 
Reply to this topicStart new topic
> Vega's Fall, My six't sp map
Crash
post Dec 30 2006, 05:02 PM
Post #1


Ghost Stalker
Group Icon

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



This is my six't sp map, As it apparead in the orginal thread : Story: GOOD work commander , you are now taking Vegas place !!
That fool went for hiding in europe. THAT FOOL!!!! You know what to do: DESTROY Him!! Peace through power!!!! .. Obj1: Dont lose the Tech center as it has valuable research done!
obj2: Destroy vega's base and units!
ยจ
Well I used long time on this map didnt I? I dont think its so goood... its kinda crowded.... well atleast : it contain firestorm stuff so . sorry guys .... To karnautu : If you want challenge play on hard mode And to Nods viper: I have tried to give it some suprises see one of the pics (Its something about capure a building .....)
I hope You enjoy this map. EDIT : OPPS FORGOT TO ADD MAP


HAHA!!! I have to laugh about myself lol.gif

This post has been edited by CrashKing: Jan 12 2007, 05:31 AM
Attached image(s)
Attached Image Attached Image Attached Image Attached Image
 

Attached File(s)
Attached File  nod1a_900.rar ( 54.73K ) Number of downloads: 165
 


--------------------
Perfection can never be achieved; it's merely approachable.
Go to the top of the page
 
: | +Quote Post
Ixith
post Dec 30 2006, 05:18 PM
Post #2


Cyborg Reaper
Group Icon

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



i believe this is the newest one correct?

well heres what i can say about it based from pics

well im gonna attack the lighting again....all im gonna say is more can be done with it tongue.gif
also it looks to me as if your bases lighting (Nod being red and GDI being gold) are lighted from Invis red or yellow lamps.......is that how you did it? cause if so you should use the afterglow script which makes Nod buildings glow red and GDI glow gold. i think OrcaCommander had a fix for that cause i dont think it works properly without the fix.

looks decent but it does look a little crowded like you said. usually on small maps you either play with a low tech or you get right into the primary objective and straight into the battle itself pretty much.

seriously take the time you have left which is a little over 2 weeks and make a SMMC map. i suggest you go read its thread to get more info on it though if you havent already. because there is valuable info there which would make your map better. wink1.gif

anyways good job. just keep practicing you will get better.


--------------------
Go to the top of the page
 
: | +Quote Post
Crash
post Dec 30 2006, 05:21 PM
Post #3


Ghost Stalker
Group Icon

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



Can you please go to the project thread and see to my question plz ? tongue.gif I need an answer to it or I wont get further with the map I have now


--------------------
Perfection can never be achieved; it's merely approachable.
Go to the top of the page
 
: | +Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 13th May 2025 - 01:52 PM


XGhozt.com