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Tiberium Wars Demo Released!, Yeah! |
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Feb 26 2007, 09:31 PM
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Flame Tank

Group: Global Moderators
Posts: 568
Joined: 21-October 06
From: Look over there! *runs*
Member No.: 40
Alliance: GDI
Favorite game: Tiberian Sun

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Today, the C&C 3: Tiberium Wars demo went live for all to download! You can download it from FilePlanet at the moment, but I'm sure more sites will catch on soon. The demo can also be downloaded through EA's official program for downloading things, "EA Link"There appears to be some confusion as to weather or not the demo is immediatley playable without a Serial Key. I cannot yet confirm this, If anyone knows can they please clarify this. We have a seperate topic for the demo at the moment, so check that out too. Location: Click Here. Are you still reading? Get downloading! > 27/02/07Thanks to DvD for pointing this link out, its better than both the above for speed and general usefulness. If you havent allready used one of the methods mentioned above, I would reccommend downloading from GamerShell.
This post has been edited by Creagor: Feb 27 2007, 04:34 PM
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 Fluent in |3375p3k, 68 65 78 65 64 65 63 69 6d 61 6c, ebg13, -- --- .-. ... . -.-. --- -.. . --..-- and 01100010 01101001 01101110 01100001 01110010 0111100100101110 (Whoever translates that gets nothing, just +1 on thier geek score)
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Feb 26 2007, 10:36 PM
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Wolverine

Group: Members
Posts: 280
Joined: 21-October 06
From: Everywhere and nowhere!
Member No.: 19
Alliance: GDI
Favorite game: Tiberium Wars

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We love you now... :biggrin:
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  QUOTE("DCoder at PPM") There is no sanity left in this thread. Time is an illusion. The only reason we accept it is to keep everything organized. The only real time is party time.
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Feb 26 2007, 11:13 PM
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Cyborg Commando

Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun

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Seriously don't flame me for saying this, but i don't want to waste my time downloading it... It's quite a large file too... A VERY large file... And i personaly do not like the looks of CnC3... I think EA Destroyed CnC, once again.
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Aro - Leader of Twisted Insurrection and Evolution.Tiberian Sun: UMPTiberian Sun: Modding ToolsTiberian Sun: Mapping Tools"Aro is OP." - TiberianFuture "Aro for Dictator!" - Droke "Aro for President!" - CL4ymOr3 "You're Aro, you always win." - daTS "He's referred to as The Aro because he really is that f*cking awesome!" - Fenring "Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum "To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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Feb 27 2007, 09:50 PM
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Hum-vee

Group: Members
Posts: 199
Joined: 21-October 06
From: England
Member No.: 47
Alliance: Nod
Favorite game: Tiberian Dawn

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On my computer the game looks distinctly like Generals, having most of the graphics settings on low (but with a resolution of 1024x768). Also, in the FMVs, the video lags massively behind the audio, which is distinctly annoying. However, despite this the game plays fantastically, and I really, really enjoyed it. Fantastic fun. The juggernauts do have to deploy too. But I thought it played really well. Although I still do believe the tiberium is wrong and the new Ion Cannon is a load of rubbish, it plays really well. Having to pay for the "generals powers" works well imo, meaning you can't just spam them, unless you've got a crap load of cash (they also obviously have a timer on them too). I thought it was quite cool when the harvesters also say "let's get to that tib field" instead of tiberium
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Feb 27 2007, 10:05 PM
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Karma Police

Group: Global Moderators
Posts: 375
Joined: 2-October 06
From: Algae Colony On Mars (UK)
Member No.: 7
Alliance: Nod
Favorite game: Tiberian Dawn

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I personally quite enjoyed it. I didn't have perfect audio sync with the cutscenes (perhaps with high quality sound off it'll work, might give it a go) but it was nice to have them back again. Game looks nice and plays well. Brutal AI are a definite challenge and it actually has an in-between of the C&C build menus and that of other RTS games. You can select structures to load their build menu or pick it from the sidebar.
My only qualm with the game so far is with the map (so might just be a one-off) but it seemed to lack atmosphere. You're in the middle of a big city containing a large chunk of the planet's population, where are the people? On the campaign map, where was the tiberium life? Little touches like that I liked in TS and it made the game better to know you're fighting in a dynamic environment.
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QUOTE And you run and you run to catch up with the sun but it's sinking, racing around to come up behind you again... - Pink Floyd
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Feb 27 2007, 11:16 PM
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Webmaster

Group: Root Admin
Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun

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I agree with you about the asmosphere. Personally i found the atmosphere in the tutorial mission the best, as it's the most TS like.
I like the game for the most part, but it's a bit too colourful for my taste. It also doesn't control well, i REALLY can't get used to the alternate mouse button setup. I also really, really dislike the infantry squad idea and the fact that they all die so fast it's hard to imagine how one could really become 'pro' at this game, micro-wise (in Zero Hour the best 10% of players will almost always win from the other 90% simply cuz they have superior micro). This game seems to be mostly about outresourcing your enemy or out-teching him. I don't see rushes work, the personell carrier only carries one damn infantry unit, and a single turrel will stop the lone engineer from capturing a conyard.
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Please contact me on msn if you need me for anything, thanks.
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Feb 28 2007, 07:30 PM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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I'm sure there will be ways to fix this mouse problem (I hate it too!) Or EA will add an option about it (hopefully) I also hope we can mod the squad to be one infantry and fix all issues doing this. I really didn't like the EVA voice either, the EVA voice in TS just kicks ass !!! We may get used to it and start liking it. I'm happy to see walls and gates Good things: Joe kuckan as Kane, Walls and gates, engineer (which I thought they wouldn't have included and used the generals thing) Bad things: Removed mech, bad EVA voice, removed veins (right?) adding more stuff later
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Perfection can never be achieved; it's merely approachable.
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Mar 2 2007, 06:19 PM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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QUOTE (IonTarget @ Feb 28 2007, 08:30 PM)  Walls and gates sorry no walls or gates they removed them  but it is possible to mod them back :biggrin:
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Mar 3 2007, 11:18 AM
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Light Tank

Group: Members
Posts: 486
Joined: 21-October 06
From: Unknown
Member No.: 67
Alliance: Nod
Favorite game: Tiberian Sun

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i've played the demo so far and EA has not dispionted me. There is a problem with the juggernaut, it does not undeploy sometimes. But it is a good game so far I really love the ioncannon :biggrin:
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 Thanks bittah for the sig . Love MLRS, its the worlds most dangerous artillery. Tibweb forum Mod Leader of VENGEANCE TS/V Trailer Progress 20%The Explosion Expert
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Mar 3 2007, 09:26 PM
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Disc Thrower

Group: Members
Posts: 67
Joined: 21-October 06
From: 52°7N 5°11E, Sol 3
Member No.: 39
Alliance: GDI
Favorite game: Tiberian Sun

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I'm doing about 524KB/sec (and quite a constant speed too) from Gamershell. At this rate, it'll be here in a little over 30 mins. I'll check this out in the morning - got a 3hr video-tape to watch, and nappy time is closing in. Also, there's a lunar eclipse going on I don't really want to miss. The skies are clear for a change! [Edit:]Played it. After having played Generals too much lately, had to get used to build-time BEFORE deploying. I kept having the urge to click on a build-icon, then immidiately place it on the map... Game looked nice (graphically) but sound was crappy and after a while even dissapeared. When attempting to disable the enhanced audio thingy - game locks up. Audio problems might have been a problem with my audio drivers, though (not game). Running Vista with beta-drivers for soundcard. BTW - anyone seen that Ion cannon blow stuff up? PS - clouds came in right before start of eclipse. Stupid clouds. At around midnight, I did see the moon a bit (and it was nice and red).
This post has been edited by tomb: Mar 4 2007, 07:53 AM
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If you're woken by your alarm clock during a nightmare, should you be happy?
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