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Tobiasboon46
post Oct 22 2006, 04:26 PM
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It took me weeks!!! May be one month!!! Or two!!! tongue.gif
It's finally finished lol.gif !!!
La citta (2)
More info in the readme...


Actually it's a city, so many roads,and intersections being the last city standing in Italy is very guarded by G.D.I. having fortifications everywere.

This post has been edited by Tobiasboon46: Dec 15 2006, 04:44 PM
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Robo fish
post Oct 22 2006, 04:30 PM
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eh? you put in the download of the minimap not the map itself tongue.gif


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Tobiasboon46
post Oct 22 2006, 04:33 PM
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Oh sorry i missed the detail thanks!!!!
There should be!!
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Aurora196
post Oct 22 2006, 08:07 PM
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Well, it's cool, very original and you put a lot of work in it, I can see. It will most certainly be fun to play. Only I'm not really a fan of huge cities like that in Tiberian Sun, and I also don't have terrain expension, so I didn't actually play it. I only saw the screenshots, minimap and an incomplete version in finalsun (missing all the expension files). But there will probably be tons of people who like these kind of maps.

But anyway, great work!


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ChielScape
post Oct 22 2006, 08:15 PM
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thats a lot of bridge-repair huts... what are they supposed to be?


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Bittah Commander
post Oct 22 2006, 09:46 PM
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You're supposed to be those car repair hut thingies where a car gets its wheels changed and everything in a pitstop of a racetrack.


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Tobiasboon46
post Oct 22 2006, 11:15 PM
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Thanks for the explanation,Bittah!
http://www.ppmsite.com/forum/viewtopic.php?t=6580
There's XTX!

This post has been edited by tobiasboon46: Oct 23 2006, 01:39 AM


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ChielScape
post Oct 23 2006, 08:04 AM
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ohhh, i get it.

... this uses XTX?


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Bittah Commander
post Oct 23 2006, 12:20 PM
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Why even ask?


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ChielScape
post Oct 23 2006, 01:04 PM
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because it all looks original


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Tobiasboon46
post Oct 23 2006, 03:29 PM
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Original,thanks but just download it!!! Need more downloads!


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ChielScape
post Oct 23 2006, 03:54 PM
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thats not what i meant <_< i meant you use the original westwood terrain.


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Tobiasboon46
post Oct 23 2006, 04:55 PM
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No,but...have you downloaded it??


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ChielScape
post Oct 23 2006, 06:13 PM
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stop whining about downloads plz. i have it, and i'll take a look at it. happy now?


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Tobiasboon46
post Oct 23 2006, 06:30 PM
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Hehehe,sorry.tongue.gif


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ORCACommander
post Oct 23 2006, 07:30 PM
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anyone got ingame pics? I don't like the over use of BRH's. looks tacky imo and it could mess up bridge logic if there are any bridges


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Ixith
post Oct 23 2006, 08:01 PM
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bah i must agree with OrcaCommander on needing more pics and for those pics to be ingame screenies wink1.gif
as i dont want to dl something that im not too sure of its quality as i to dont like the use of BRH although i will admit it is a fresh idea into thinking but yeah it just doesnt seem right huh.gif .

and yes it DOES require TX but not XTX. Why?

TX= terrain expansion made by gangster. (good work at that)

XTX= extreme Terrain Expansion(or something like that) which is a continuation of TX. and is FAR from release if i am correct. if you want to know more ask daTS about it.

anyways can we get some ingame screenies?


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Tobiasboon46
post Oct 24 2006, 04:34 PM
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I used beta 0.9 and there are no bridges...
For the screenshots...*runs TS instantly*

This post has been edited by tobiasboon46: Oct 24 2006, 04:52 PM
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Uufje
post Oct 24 2006, 05:16 PM
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Hehe, looks nice.
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ORCACommander
post Oct 24 2006, 06:55 PM
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yes it dose WE WANT MORE!


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Tobiasboon46
post Oct 25 2006, 12:18 AM
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There are your pics! wink1.gif
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Ixith
post Oct 25 2006, 12:32 AM
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it seems to be a very interesting map....i think im going to dl it

i must say i love your city but i do see something missing from it :o
and that is parking lots. i think you need to add some as it just doesnt look right without them, to me

anyways ill have more of a review tomorow as im basing all of this off of the pics


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Tobiasboon46
post Oct 25 2006, 12:46 AM
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Maybe is the crossing pieces...use imagination:P
Seeya tomorrow,good night!

This post has been edited by tobiasboon46: Oct 25 2006, 12:55 AM


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Atomic Gopher
post Oct 25 2006, 02:31 AM
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Looks farily well done, i havnt dled it because i'm gonna be getting off, i think it looks very much worth playing, nice job! smile.gif


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Bittah Commander
post Oct 25 2006, 03:11 AM
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I don't know weather this is already the case, but it'd be nice if you'd have some trains and civilian vehicles driving around smile.gif


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ORCACommander
post Oct 25 2006, 11:53 AM
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the top right base gives the uper right starting positiion an unfair advantage.


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Tobiasboon46
post Oct 25 2006, 05:30 PM
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Yea,I'm gonna check out tutorial vault but I don't know how to make trains move yet:(


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Bittah Commander
post Oct 25 2006, 05:38 PM
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It really isn't that hard. If you don't know how to do something, the easiest way to find out is by opening a Westwood map which has it and see how it's done there.


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Tobiasboon46
post Oct 25 2006, 05:48 PM
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Errr...I prefer easily explained tutorials rather than a lot of hard words and numbers!:P


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Ixith
post Oct 25 2006, 10:33 PM
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QUOTE (tobiasboon46 @ Oct 25 2006, 01:48 PM) *
Errr...I prefer easily explained tutorials rather than a lot of hard words and numbers!:P


meh i think if you look at the words and the #s then you start to relise what they actually mean and do so you get a better understanding of the trigger itself and how to make the whole work. but not all people can learn the same way i guess


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