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> Obelisk Sounds, Replacements don't work
Poskov
post Feb 12 2012, 10:43 AM
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I tried to replace the ob's charge & firing sounds with another set of .AUD files but then ingame, the obelisk has no sound.

The replacement AUDs were converted from WAV using Xcc mixer.


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Devastator
post Feb 14 2012, 11:52 PM
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Did you put them in a mix file? Make sure it's an ecacheXX or expandXX else it's likely to not work.


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Poskov
post Feb 18 2012, 05:09 AM
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I put them in a expand07.mix but then ingame, the obelisk becomes completely silent


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