
Disc Thrower

Group: Members
Posts: 94
Joined: 20-January 08
From: Red Zone 7-G
Member No.: 1,099
Alliance: GDI
Favorite game: Tiberian Sun

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Well I had this idea for a quick hit and run unit that shot rocket clusters, and of course was balanced with speed, damage, and health. Unfortunatly, to my knowledge, there is no way to have a unit multitarget units. So I beseech the, make a tag to where we can have a weapon fire multiple projectiles at multiple targets. Maybe something like this:
[RocketPod] Damage=35 ;Per shot, just a guess, I haven't looked at the TS ini in a while to see a good range of damage. Range=5 ;For main targeted by player shot. ... ... ... Rounds=3 ;Number of Shots Radius=5 ;For range of spread
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