QUOTE (Lin Kuei Ominae @ Aug 10 2009, 03:38 PM)

Bittah wants the Trigger to consider which House throw them. Thus allow making Trigger for specific sides which don't affect other sides.
e.g. House A enters building and only House A receives the effect of the Trigger (not all Houses like it's now).
So, for example, check the HouseType attached to the object that enters the BuildingType, if this HouseType is allowed by TriggerType argument, then execute action.
Correct?