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> The best Tiberian Sun match you ever played, Your funnest, best game on tiberain sun.
Threve
post Jul 26 2009, 04:50 AM
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Grenadier
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We've all had our special "Ingame" moments in tiberian sun, whether it was a massive last ditch rush that somehow worked or luaghing at the AI when they did something stupid. But what is the funniest or best game you played on tiberain sun. It can be from anywhere, like missions or Skirmishs or online play.


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Rampastring
post Jul 26 2009, 11:28 AM
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Against my personal mod's AI when I tried to make it build 2 construction yards and messed something up.. every AI had 5-6 construction yards and the same amount of other factories (resulting in a massive cloning effect lol.gif )

The game was played in Tiberium Garden Redux, and it lasted about 4-5 hours.

It really started reminding me of some old "tower-defense" type games when the AI sent hundreds and hundreds of units at me. I was playing an epic 1vs1 with one AI player (while the other 3 AIs were attacking each other), and after many hours I managed to kill it by deforming the terrain around it's base with Multimissiles (I love terrain deformation). At the same time two of the other AI players also killed one AI and then the two started attacking eachother, so the rest of the game was easy since no-one was attacking me and I could easily build large masses and rush both of the remaining AIs.

Scores after the match:
Attached Image
Time is 00:17:09 because I had a few breaks during the match (I had exams at the time, couldn't really play more than 2 hours in a day) and after saving/loading the game the timer gets reset.

And no, I'm not using that ugly modified TF:ADW scorescreen anymore, I was practising with GIMP at the time and just played around by placing random transparent colors.

This post has been edited by ^Rampastein: Jul 26 2009, 11:31 AM


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CommanderSpartan
post Jul 26 2009, 12:42 PM
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Cyborg
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Well I would have to say every single time is fun, its interesting to see how the ai reacts to quick growing viens and how the Nod AI seems to perfer the old TD structures rather than the TS ones.


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Threve
post Jul 26 2009, 03:53 PM
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Grenadier
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QUOTE (^Rampastein @ Jul 26 2009, 12:28 PM) *
Against my personal mod's AI when I tried to make it build 2 construction yards and messed something up.. every AI had 5-6 construction yards and the same amount of other factories (resulting in a massive cloning effect lol.gif )

The game was played in Tiberium Garden Redux, and it lasted about 4-5 hours.

It really started reminding me of some old "tower-defense" type games when the AI sent hundreds and hundreds of units at me. I was playing an epic 1vs1 with one AI player (while the other 3 AIs were attacking each other), and after many hours I managed to kill it by deforming the terrain around it's base with Multimissiles (I love terrain deformation). At the same time two of the other AI players also killed one AI and then the two started attacking eachother, so the rest of the game was easy since no-one was attacking me and I could easily build large masses and rush both of the remaining AIs.

Scores after the match:
Attached Image
Time is 00:17:09 because I had a few breaks during the match (I had exams at the time, couldn't really play more than 2 hours in a day) and after saving/loading the game the timer gets reset.

I tryed playing with more than 1 AI but they end up all "Gangbanging" me with super weapons and attacks. They team up somehow and it gets really annoying. I use the kick ass mod "Tiberian Sun retro"

And no, I'm not using that ugly modified TF:ADW scorescreen anymore, I was practising with GIMP at the time and just played around by placing random transparent colors.



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Rampastring
post Jul 26 2009, 08:09 PM
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QUOTE (Threve)
I tryed playing with more than 1 AI but they end up all "Gangbanging" me with super weapons and attacks. They team up somehow and it gets really annoying. I use the kick ass mod "Tiberian Sun retro"

Could you seperate this from the quote?

Change Paranoid=yes to Paranoid=no in the [AI] section of Retro's rules.ini.


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Threve
post Jul 26 2009, 08:31 PM
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Grenadier
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QUOTE (^Rampastein @ Jul 26 2009, 09:09 PM) *
Could you seperate this from the quote?

Change Paranoid=yes to Paranoid=no in the [AI] section of Retro's rules.ini.


I would do that but I think I messed up the Rules or something in retro as I can't play more than one skirmish or mission with out the game crashing. I reinstalled tiberian sun and tiberian retro then took out the "Firestorm" Part. I can play more than 1 game on skirmish but there will be random times when a part of the map is all static and if I move a unit there the game crash's. In campain when I ever I move a unit somewhere it says "Awaiting orders" and if I try click on a unit it says in the medic voice "Give me some room!". I'm just gona get anouther version or TS retro. And try again.


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Threve
post Jul 27 2009, 02:38 AM
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Grenadier
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QUOTE (Threve @ Jul 26 2009, 09:31 PM) *
I would do that but I think I messed up the Rules or something in retro as I can't play more than one skirmish or mission with out the game crashing. I reinstalled tiberian sun and tiberian retro then took out the "Firestorm" Part. I can play more than 1 game on skirmish but there will be random times when a part of the map is all static and if I move a unit there the game crash's. In campain when I ever I move a unit somewhere it says "Awaiting orders" and if I try click on a unit it says in the medic voice "Give me some room!". I'm just gona get anouther version or TS retro. And try again.


O wait. I removed the sound files for Basic Tiberian sun game play, like when a unit says "Reporting" I took that out and used it for editing renegades sound files. So I think it just goes to the next thing which is a medic saying "Clear!"


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Orac
post Jul 27 2009, 05:15 AM
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lol
Against my brother in LAN, my Ghost stalker picked up a stealth crate right next to his base. That was fun jump.gif


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Threve
post Jul 27 2009, 05:57 AM
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Grenadier
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QUOTE (Orac @ Jul 27 2009, 06:15 AM) *
lol
Against my brother in LAN, my Ghost stalker picked up a stealth crate right next to his base. That was fun jump.gif


2 days ago I had a match vs AI on 1vs1 in cityxscape. I made it someone how a long time ago so that the CoreDefender (Cabals big gaint robot in the last mission in firestorm) so that you get him when you start out as he is marked as tech level 1. Pretty much it was 1vs1 and we both had core defenders yet the tech level was 1. My core defender robotic spawned at a death crate and lost half his health. I then went around looking for a health crate. Instead I stumbled upon 2 unit firepower upgrades and a claok unit crates. I had a core defender that was invisible and had twice as much fire power, that's kick ass.


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