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Feb 19 2007, 04:36 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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COOL!!
And what do they do if they find a enemy while walking? Something like a scout... So it doesn't shoot
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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Feb 19 2007, 06:26 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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Cool and Thanks Will be helpfull to not being scouted on tournements
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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Feb 19 2007, 06:31 PM
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Mr. Moosey!

Group: Global Moderators
Posts: 964
Joined: 5-October 06
From: Denton Texas
Member No.: 13
Alliance: GDI
Favorite game: Tiberium Wars

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QUOTE (brotherhood23 @ Feb 19 2007, 08:19 AM)  Behold my Nod Base Mod: TS Retro...ERROR IN MIX
Map:Tiberium Valley
Side:Nod
Color:Red
Players: 5 I see at least four ways to assault and destroy that base in under 5 minutes... one of them takes only some strategic clicking and it can be done in less than 30 seconds.
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I will never give up on the chance go be the Guardian Angel that I promised to be for her.   Music is my life. I love it. I live for it. Currently listening to:  Currently in Camp Taji, Iraq. Scheduled return: 28 April 2010
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Feb 19 2007, 07:13 PM
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Mr. Moosey!

Group: Global Moderators
Posts: 964
Joined: 5-October 06
From: Denton Texas
Member No.: 13
Alliance: GDI
Favorite game: Tiberium Wars

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With that you risk losing your forces and giving them time to mount a counterassault. If you're GDI You can...: a) Be strategic and mechanically take them out. Launch a Wing of about 15 Fighters to take out the EMP, air, and ground defenses, followed closely by a strike team of about 9 bombers, four targeting the Construction Yard, Three targeting the War Factory and Two to strike the Hand of Nod. This will cripple their production. Once the defenses are taken out, a massive ground invasion follows. Two Disruptors followed by six Titans to take down any armoured units in the base. Mop up the base with wolverines and Infantry. If by now the opponent doesn't surrender, cripple their superweapons by destroying their Power Production Facilities and fall back and let them suffer. (yes, be sadistic). If you wish to end it, finish them off with your Titans.  Launch a Blitzkrieg. First launch an air assault. 20 fighters to mop up mobile units while the bombers concentrate on stationary targets (Production Facilities, Financial facilities, EMP Cannons, ect) Then launch a massive ground assault. From the North, send a force consisting of 8 Disruptors, A Mammoth MKII, 20 Titans, 15 Wolverines, 25 Disk Throwers and 25 Light Infantry. From the South, flank them with a Mammoth MKII, followed by 15 Titans, 15 Wolverines, 20 Disk Throwers and 20 light Infantry. Try to protect the Construction Yard until you can get an AAPC via Carryall in there to capture it, then have the Construction Yard undeploy into it's Mobile form, and have the carryall pick it up and haul ass back home. (this is if you have other enemies) c) Force them to surrender using diplomacy and a bit of force. Build up a huge attack force, 30 Disruptors, 50 Titans, 50 Wolverines, 15 AAPC's Filled with all types of Infantry, 100 or so Infantry of all types, a stout base defense, as well as several forward production bases and defensive bases strategically placed at chokeholds and throttle points throughout the map. Set these forces in a nice formation outside of their base's range of fire and surround them. Start negotiating peace talks, which should look something like this (I did this with my brother). QUOTE TSRdaTS: You are surrounded. Surrender your MCV now and you will not be attacked. Fearless92: I could always EMP your stupid force. TSRdaTS: Think Again *Sends in bombers to strike EMP cannon* TSRdaTS: By the time you rebuild and charge up, I can strike again and again. TSRdaTS: I can do this for ages. Fearless92: Wow, you really are determined aren't you? Fearless92: So what do you want with my MCV? TSRdaTS: I wish to construct a joint strike base to attack you later en masse. Fearless92: Oh... That's not fair. In fact, it's Humilating. TSRdaTS: You could always surrender. Fearless92: I think I'll do that. - Fearless92 has surrendered. - You are Victorious. If you're Nod, then you can...: You can just load up a bunch of SubAPC's with engineers and place them near the structures, once there, deploy, capture, and sell the entire base right out from under their nose. Yeah, i'm pretty strategic.
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I will never give up on the chance go be the Guardian Angel that I promised to be for her.   Music is my life. I love it. I live for it. Currently listening to:  Currently in Camp Taji, Iraq. Scheduled return: 28 April 2010
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Feb 19 2007, 07:19 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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Well, it's not dificult to destroy that base of brotherhood23. I guess he doesn't play online. The he should know he has to build a stealth generator, about 20 sams, mobile sensor array, 150 artillery's and about 10 spreaded in your base and 10 obelisk of lights. 6 Tiberium Rafinadery's, 3 bases, 3 war factorys... And then I hope the powerplant is modified...
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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Feb 20 2007, 07:14 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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Well I destroyed everyone that was to the east of that base and heres a new base Not that advanced because some viseroids took care of the enemy I thought it was a good tiberium income spot but the ion storms are pure evil and destroyed my base
This post has been edited by brotherhood23: Feb 20 2007, 07:22 PM
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Feb 21 2007, 01:31 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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This was attacked alot but it was only a Tech Level 2 but with a large laser defense it really pwned the enemy...the enemy sent 5 engineers and 10 soilders every 5 minutes what do ya think?for a tech 2 base?
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Feb 22 2007, 10:43 PM
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Core Defender

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun

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OK I know I don't have the whole base here; this was an online game 4p East vs 4p West. We were UNTOUCHABLE. I made a firestorm wall across the map from top to bottom, (I was green) to add to all the SAM and ARTY from the other guys had. I had 2 EMPs & 2 detectors to use against subs. about 4 conyards (one had just got destroyed in the pic, but that's OK...they all crashed into my FS wall)
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Feb 23 2007, 02:08 AM
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Hum-vee

Group: Members
Posts: 161
Joined: 16-January 07
From: Dont look behind you.
Member No.: 642
Alliance: Scrin
Favorite game: Tiberian Sun

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QUOTE (ORCACommander @ Feb 20 2007, 10:09 PM)  I can PWn that last base from the NE with 4 HMLRS' and 6 disrupters. Umm Hes find of on the top of the map (blocks north). At the Left(west) and the east is blocked by cliffs... On the other hand 4 Disrupters could take that out if used right. Use caryalls and put them right in the middle.
This post has been edited by I_Am: Feb 23 2007, 02:33 AM
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Mar 11 2007, 03:05 AM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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Time to bump this topic! Me and TeamBlack had a match... Builded awesome bases .... and to the end he could have fun with my powerless base (sold powerplants)... but then TS crashed for me and the computer took over. Seriously, Evil Fortress! I used nearly 4 hours on it on game speed 6. He might add his own base\or parts as he builded more of a big landmass base. I should have builded more defences inside. look on minimap in last pic, all the tiberium is gone to the left hand part Here they go:
This post has been edited by IonTarget: Mar 11 2007, 12:36 PM
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Perfection can never be achieved; it's merely approachable.
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Mar 11 2007, 03:14 AM
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Cyborg Commando

Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun

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LOL.  Jesus Christ, IonTarget! That's some major defence... You was only playing against, Team Black... He's not that good.  Team Black to Aro::  Aro a week later::
This post has been edited by Aro: Mar 11 2007, 03:15 AM
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Aro - Leader of Twisted Insurrection and Evolution.Tiberian Sun: UMPTiberian Sun: Modding ToolsTiberian Sun: Mapping Tools"Aro is OP." - TiberianFuture "Aro for Dictator!" - Droke "Aro for President!" - CL4ymOr3 "You're Aro, you always win." - daTS "He's referred to as The Aro because he really is that f*cking awesome!" - Fenring "Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum "To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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Mar 11 2007, 05:06 AM
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Core Defender

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun

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ROFL @ ARO ! ! OK here's the leet base(s) that I made :cool: the HUGE one is my original, and the smaller one is the extension I made by his base, so I could easily eMP and send bombers to him when the truce was up. The "LOL" on the bottom is made %100 of carryall/disruptors. After we got our pics done, I EMPED him, sent in the disuptors, the bombers, and every last one of those patrolling orca fighters, and his base ate them up! The only thing I could destroy was his conyard!!! after that though, it disconnected, so I beat the snot out of the comp...
This post has been edited by Team Black: Mar 11 2007, 05:20 AM
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Mar 11 2007, 06:55 AM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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Was very funny to see all the 100000000 orcas die by my super defence :tongue: The AI would never been able to defeat that base.... Also, I harvested about 40% of the tiberium I placed out like 10 refineries, builded.... maybe 15 harvesters.. I had a refinery base, power base too. But they were unguarded and badly builded
This post has been edited by IonTarget: Mar 11 2007, 12:37 PM
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Perfection can never be achieved; it's merely approachable.
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Mar 11 2007, 11:03 AM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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QUOTE (Tore @ Dec 13 2006, 04:19 PM)  map grassyknoll mod TS ADW here is my second base  and my base getting owned by my own mines  hey no one has commeted to this base  cool base IonTarget
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Mar 11 2007, 11:55 AM
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Cyborg Commando

Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun

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That mod... Where can i download it? P.S:: I just noticed, your sig is pretty massive... Don't you think you should remove some of the text, or at least shrink it?  QUOTE (B23) I love it when i see people playing my maps.
This post has been edited by Aro: Mar 11 2007, 12:05 PM
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Aro - Leader of Twisted Insurrection and Evolution.Tiberian Sun: UMPTiberian Sun: Modding ToolsTiberian Sun: Mapping Tools"Aro is OP." - TiberianFuture "Aro for Dictator!" - Droke "Aro for President!" - CL4ymOr3 "You're Aro, you always win." - daTS "He's referred to as The Aro because he really is that f*cking awesome!" - Fenring "Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum "To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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Mar 11 2007, 01:13 PM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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Are you talking to me Aro? The mods name is Tiberium Future: A Dying World you can find it on PPM http://www.ppmsite.com/forum/index.php?f=155
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Mar 11 2007, 01:34 PM
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SSM Launcher

Group: Members
Posts: 763
Joined: 5-October 06
From: GDI Command Base, Southern Cross
Member No.: 14
Alliance: GDI
Favorite game: Tiberian Sun

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small defensive parrimeter when I played TSR a few months back with wiziwig.
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Mar 11 2007, 02:13 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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well my base is a bit big to show on here so i'll just leave the save file so you can put it in your ts diectory and load it on skirmish to have a look 
SAVE0029.zip ( 1.02MB )
Number of downloads: 174base still under progress
This post has been edited by warlord: Mar 11 2007, 02:13 PM
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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Mar 11 2007, 06:56 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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np its normal ts
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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