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> Post your bases!
Roani52
post Feb 19 2007, 04:36 PM
Post #61


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COOL!!

And what do they do if they find a enemy while walking? Something like a scout... So it doesn't shoot


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ORCACommander
post Feb 19 2007, 05:23 PM
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They attack any enemy near them.


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Roani52
post Feb 19 2007, 06:26 PM
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Cool and Thanks
Will be helpfull to not being scouted on tournements smile.gif


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daTSchikinhed
post Feb 19 2007, 06:31 PM
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QUOTE (brotherhood23 @ Feb 19 2007, 08:19 AM) *
Behold my Nod Base
Mod: TS Retro...ERROR IN MIX

Map:Tiberium Valley

Side:Nod

Color:Red

Players: 5


I see at least four ways to assault and destroy that base in under 5 minutes... one of them takes only some strategic clicking and it can be done in less than 30 seconds.


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Corsair
post Feb 19 2007, 06:33 PM
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Other than attacking with about four Hover MLRS's?


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daTSchikinhed
post Feb 19 2007, 07:13 PM
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With that you risk losing your forces and giving them time to mount a counterassault.

If you're GDI You can...:
a) Be strategic and mechanically take them out. Launch a Wing of about 15 Fighters to take out the EMP, air, and ground defenses, followed closely by a strike team of about 9 bombers, four targeting the Construction Yard, Three targeting the War Factory and Two to strike the Hand of Nod. This will cripple their production. Once the defenses are taken out, a massive ground invasion follows. Two Disruptors followed by six Titans to take down any armoured units in the base. Mop up the base with wolverines and Infantry. If by now the opponent doesn't surrender, cripple their superweapons by destroying their Power Production Facilities and fall back and let them suffer. (yes, be sadistic). If you wish to end it, finish them off with your Titans.

cool.gif Launch a Blitzkrieg. First launch an air assault. 20 fighters to mop up mobile units while the bombers concentrate on stationary targets (Production Facilities, Financial facilities, EMP Cannons, ect) Then launch a massive ground assault. From the North, send a force consisting of 8 Disruptors, A Mammoth MKII, 20 Titans, 15 Wolverines, 25 Disk Throwers and 25 Light Infantry. From the South, flank them with a Mammoth MKII, followed by 15 Titans, 15 Wolverines, 20 Disk Throwers and 20 light Infantry. Try to protect the Construction Yard until you can get an AAPC via Carryall in there to capture it, then have the Construction Yard undeploy into it's Mobile form, and have the carryall pick it up and haul ass back home. (this is if you have other enemies)

c) Force them to surrender using diplomacy and a bit of force. Build up a huge attack force, 30 Disruptors, 50 Titans, 50 Wolverines, 15 AAPC's Filled with all types of Infantry, 100 or so Infantry of all types, a stout base defense, as well as several forward production bases and defensive bases strategically placed at chokeholds and throttle points throughout the map. Set these forces in a nice formation outside of their base's range of fire and surround them. Start negotiating peace talks, which should look something like this (I did this with my brother).

QUOTE
TSRdaTS: You are surrounded. Surrender your MCV now and you will not be attacked.
Fearless92: I could always EMP your stupid force.
TSRdaTS: Think Again
*Sends in bombers to strike EMP cannon*
TSRdaTS: By the time you rebuild and charge up, I can strike again and again.
TSRdaTS: I can do this for ages.
Fearless92: Wow, you really are determined aren't you?
Fearless92: So what do you want with my MCV?
TSRdaTS: I wish to construct a joint strike base to attack you later en masse.
Fearless92: Oh... That's not fair. In fact, it's Humilating.
TSRdaTS: You could always surrender.
Fearless92: I think I'll do that.
- Fearless92 has surrendered.
- You are Victorious.


If you're Nod, then you can...:
You can just load up a bunch of SubAPC's with engineers and place them near the structures, once there, deploy, capture, and sell the entire base right out from under their nose.



Yeah, i'm pretty strategic.


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Roani52
post Feb 19 2007, 07:19 PM
Post #67


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Well, it's not dificult to destroy that base of brotherhood23.
I guess he doesn't play online.
The he should know he has to build a stealth generator, about 20 sams, mobile sensor array, 150 artillery's and about 10 spreaded in your base and 10 obelisk of lights. 6 Tiberium Rafinadery's, 3 bases, 3 war factorys... And then I hope the powerplant is modified...


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brotherhood23
post Feb 20 2007, 07:14 PM
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Well I destroyed everyone that was to the east of that base and heres a new base

Not that advanced because some viseroids took care of the enemy

I thought it was a good tiberium income spot but the ion storms are pure evil and destroyed my base

This post has been edited by brotherhood23: Feb 20 2007, 07:22 PM
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ORCACommander
post Feb 21 2007, 12:13 AM
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I am reminded of a strategy that EVA-251 once used in an online match. He called it Forced Diplomacy or something like that. He had 4-5 demo trucks next to his alley's con yard and threatened that if there was betrayal he would detonate them.


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gufu
post Feb 21 2007, 12:53 AM
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Nice lol...


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ORCACommander
post Feb 21 2007, 01:09 AM
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I can PWn that last base from the NE with 4 HMLRS' and 6 disrupters.


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gufu
post Feb 21 2007, 02:40 AM
Post #72


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20 titans = 16,000... easily gotten - you do the map.(please do....)


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brotherhood23
post Feb 21 2007, 01:31 PM
Post #73

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This was attacked alot but it was only a Tech Level 2

but with a large laser defense it really pwned the enemy...the enemy sent 5 engineers and 10 soilders every 5 minutes

what do ya think?for a tech 2 base?
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ORCACommander
post Feb 21 2007, 02:37 PM
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not to bad but those sentries are overly clich'e. And one of them looks like it has a laser rifle lol


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gufu
post Feb 22 2007, 08:00 PM
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reborn the AI in TS=sux
You would be doomed in multiplayer


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Slender Mang
post Feb 22 2007, 10:27 PM
Post #76


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QUOTE (brotherhood23 @ Feb 20 2007, 02:14 PM) *
Well I destroyed everyone that was to the east of that base and heres a new base

Not that advanced because some viseroids took care of the enemy

I thought it was a good tiberium income spot but the ion storms are pure evil and destroyed my base

look at the radar new map rolleyes.gif


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Team Black
post Feb 22 2007, 10:43 PM
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OK I know I don't have the whole base here; this was an online game 4p East vs 4p West. We were UNTOUCHABLE. I made a firestorm wall across the map from top to bottom, (I was green) to add to all the SAM and ARTY from the other guys had. I had 2 EMPs & 2 detectors to use against subs. about 4 conyards (one had just got destroyed in the pic, but that's OK...they all crashed into my FS wall)
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I_Am
post Feb 23 2007, 02:08 AM
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QUOTE (ORCACommander @ Feb 20 2007, 10:09 PM) *
I can PWn that last base from the NE with 4 HMLRS' and 6 disrupters.


Umm Hes find of on the top of the map (blocks north). At the Left(west) and the east is blocked by cliffs... On the other hand 4 Disrupters could take that out if used right. Use caryalls and put them right in the middle.

This post has been edited by I_Am: Feb 23 2007, 02:33 AM


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Crash
post Mar 11 2007, 03:05 AM
Post #79


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Time to bump this topic!
Me and TeamBlack had a match...
Builded awesome bases .... and to the end he could have fun with my powerless base (sold powerplants)... but then TS crashed for me and the computer took over.
Seriously, Evil Fortress! I used nearly 4 hours on it on game speed 6.
He might add his own base\or parts as he builded more of a big landmass base. I should have builded more defences inside. look on minimap in last pic, all the tiberium is gone to the left hand part
Here they go:

This post has been edited by IonTarget: Mar 11 2007, 12:36 PM
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Aro
post Mar 11 2007, 03:14 AM
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LOL. lol.gif

Jesus Christ, IonTarget!
That's some major defence... You was only playing against, Team Black... He's not that good. rolleyes.gif

Team Black to Aro::

chair.gif

Aro a week later::

pinch.gif

This post has been edited by Aro: Mar 11 2007, 03:15 AM


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Team Black
post Mar 11 2007, 05:06 AM
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ROFL @ ARO ! !
OK here's the leet base(s) that I made :cool:
the HUGE one is my original, and the smaller one is the extension I made by his base, so I could easily eMP and send bombers to him when the truce was up.
The "LOL" on the bottom is made %100 of carryall/disruptors.
After we got our pics done, I EMPED him, sent in the disuptors, the bombers, and every last one of those patrolling orca fighters, and his base ate them up!
The only thing I could destroy was his conyard!!!
after that though, it disconnected, so I beat the snot out of the comp...

This post has been edited by Team Black: Mar 11 2007, 05:20 AM
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Crash
post Mar 11 2007, 06:55 AM
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Was very funny to see all the 100000000 orcas die by my super defence :tongue:
The AI would never been able to defeat that base....
Also, I harvested about 40% of the tiberium
I placed out like 10 refineries, builded.... maybe 15 harvesters..
I had a refinery base, power base too. But they were unguarded and badly builded

This post has been edited by IonTarget: Mar 11 2007, 12:37 PM


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Tore
post Mar 11 2007, 11:03 AM
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QUOTE (Tore @ Dec 13 2006, 04:19 PM) *
map grassyknoll
mod TS ADW
here is my second base


and my base getting owned by my own mines



hey no one has commeted to this base sad.gif

cool base IonTarget


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Aro
post Mar 11 2007, 11:55 AM
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That mod... Where can i download it?

P.S:: I just noticed, your sig is pretty massive... Don't you think you should remove some of the text, or at least shrink it? unsure.gif

QUOTE (B23)


I love it when i see people playing my maps. dance.gif

This post has been edited by Aro: Mar 11 2007, 12:05 PM


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Tore
post Mar 11 2007, 01:13 PM
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Are you talking to me Aro?

The mods name is Tiberium Future: A Dying World you can find it on PPM http://www.ppmsite.com/forum/index.php?f=155


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ORCACommander
post Mar 11 2007, 01:34 PM
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small defensive parrimeter when I played TSR a few months back with wiziwig.
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Wess
post Mar 11 2007, 01:45 PM
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kewlpics.gif that are some impressive pics people, Tiberian Sun in all its glory thumbup.gif


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Warlord
post Mar 11 2007, 02:13 PM
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well my base is a bit big to show on here so i'll just leave the save file so you can put it in your ts diectory and load it on skirmish to have a look wink1.gif
Attached File  SAVE0029.zip ( 1.02MB ) Number of downloads: 174


base still under progress wink1.gif

This post has been edited by warlord: Mar 11 2007, 02:13 PM


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ORCACommander
post Mar 11 2007, 03:01 PM
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any mods needed?


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Warlord
post Mar 11 2007, 06:56 PM
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np its normal ts


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