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> Post your bases!
ZeroG_181
post Apr 15 2007, 10:27 AM
Post #121

Grenadier
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I remember making an orca transport myself, but i can't remember how to do it now :(
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Nod Strike
post May 2 2007, 08:54 AM
Post #122


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Superbump, whatever. Here's a base i made on FS. Campaign, yes. Factory Recall.



The heart of my base, please note the power plants on the right, i have fiddled with. I sold the lone plant, and walled the two next to each other.




The back door defence, they never acually send a single unit there tongue.gif




And finally, my front door defence and airbase.


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Crash
post May 2 2007, 04:50 PM
Post #123


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nice base, I set up my base to the northwest of there because it's easier to protect my harvesters there, the artilleries owned them where you sat your base up.

This post has been edited by Crash-King: May 2 2007, 04:52 PM


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Warlord
post May 2 2007, 09:56 PM
Post #124


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QUOTE (gufu @ Apr 9 2007, 02:32 AM) *
I'm gona cry... 5 Mammoth Mk's 2's


Gufu.. Can you count? There's 8! dry.gif


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Denmon
post May 3 2007, 11:34 AM
Post #125

Attack Buggy
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Dats post that cool base you made with Gangsters mod!


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Nod Strike
post May 3 2007, 03:11 PM
Post #126


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QUOTE (Crash-King @ May 2 2007, 05:50 PM) *
nice base, I set up my base to the northwest of there because it's easier to protect my harvesters there, the artilleries owned them where you sat your base up.


I don't send my harvies there. I send them to three places:

Either, the North, a blue tiberian field. The south east, a green tib field, or the east, below the cliffs, a blue field.


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daTSchikinhed
post May 4 2007, 02:07 AM
Post #127


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QUOTE (Denmon0728 @ May 3 2007, 06:34 AM) *
Dats post that cool base you made with Gangsters mod!


Which one?


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Slender Mang
post Jun 20 2007, 07:49 PM
Post #128


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Ok so no ones been posting? ohmy.gif Heres a base to start off again



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Nod Strike
post Jun 20 2007, 08:06 PM
Post #129


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Where's you ConYard? confused1.gif


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Slender Mang
post Jun 20 2007, 11:48 PM
Post #130


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its an outpost not a base


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Arsenal 121
post Jun 22 2007, 01:41 AM
Post #131


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Small Airbase I made...

Game: TSR
Map: Excessive SE
Side: GDI
Color: Gold



My main base was in the East. This base was an auxiliary airbase I was using for fighter/bombers. I know it could've been steamrolled VERY easily but it was late in the game(comp stomp, 4 Level 2 AIs).

Been experimenting with TSR's code over the last few months. I lost a lot of what I did when I switched laptops so I've had to start from scratch. I'd applied some values from RA2 to TS resulting in more frantic skirmishes and quicker promotions for my units. My favorite weapon I made was the MechLaser for the Titans as an elite weapon. Sure the single strikes were weak but it had a high rate of fire. Three Titans were enough to wax one Mammoth Tank.

I digress...


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"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton

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Roani52
post Jun 22 2007, 06:35 PM
Post #132


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Looks good... A bit more helipads, and aircrafts maybe... And a repair bay... But it looks good.


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Team Black
post Jun 22 2007, 06:42 PM
Post #133


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Good ol' Excessive - nice map, there


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Crash
post Jun 22 2007, 08:38 PM
Post #134


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QUOTE (Team Black rocks @ Jun 22 2007, 08:42 PM) *
Good ol' Excessive - nice map, there


Way to blocky, straight and repeated cliffs rolleyes.gif


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Arsenal 121
post Jun 22 2007, 11:34 PM
Post #135


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More of the same map:

Map: Excessive SE
Side: GDI
Color: Gold
Enemies: Blue GDI, Purple Nod, Unknown(Haven't seen them at this point)

Eastern perimeter. Early in game, so I don't have total air superiority. Funny thing, Blue GDI sent a bomber and it got waxed by the CONYARD SAMs and the Abrams II's fifty cals.


Northwestern perimeter. Blue GDI sent five Disruptors at it and managed to knock out ONE RPG tower. Juggernauts supporting infantry ensures they didn't take out any more than that.


Base Center. CONYARD protected by walls and SAMs. Best bet is to attempt an attack using subterranean units.


Primary Tank Battalion. Carnosaur Battalion was initially three Abrams IIs(120mm and a fifty cal). They got two more Abrams IIs and a pair of Mammoth MkIs only recently.


Yeah, I renamed a couple units. Brought the Medium Tank back for nostalgia's sake...


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"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton

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Team Black
post Jun 26 2007, 01:11 AM
Post #136


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map: Dueling Islands

I joined a Firestorm game with some newbie, and just to give him a chance, I promised him I wouldn't attack him till he attacked me...
Boy did I learn my lesson! Took him an hour, maybe more, till he finally got together an army of about 20 cyborgs & a commando, and made his assault - which phayled miserably!
I had too much money than I knew what to do with - my carryall/disruptor attack force was becoming a bit overkill lol.gif
I only needed like, five disruptors to kill his base with rolleyes.gif

But while I was waiting, I was able to make a frikin sweet base cool.gif


This post has been edited by Team Black rocks: Jun 26 2007, 01:22 AM


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Roani52
post Jun 26 2007, 12:11 PM
Post #137


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Cool. But, isn't verry hi res...


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Team Black
post Jun 26 2007, 03:39 PM
Post #138


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frekin imageshack. . . I uploaded it twice, and it congested like that, both times

we need to get uploads available here, at least for picture files. This is plain ridiculous! mad.gif


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Tore
post Jun 29 2007, 06:42 PM
Post #139


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Mod: TF:ADW
Side: CABAL
Map: Hextreme
Enemy: Occult and Computer.



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Warlord
post Jun 29 2007, 08:00 PM
Post #140


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lol, RA2 harvs lol.gif

This post has been edited by Warlord: Jun 29 2007, 08:00 PM


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Nod Strike
post Jul 8 2007, 09:33 AM
Post #141


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Side: Nod
Map: Craters
Mod: Retro
Defence: Decent air and ground
Garrison: Not... great confused.gif
Enemy: Purple GDI







^ My main base, i worked hard on this






^ My economy base






^ My Airbase

This post has been edited by Nod Strike: Jul 9 2007, 07:47 AM


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Tore
post Jul 8 2007, 10:29 AM
Post #142


Medium Tank
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At least someone uses pavement.........


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SeekSomethingNew
post Jul 8 2007, 11:28 PM
Post #143

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too many walls can make bases look crap...


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Slender Mang
post Jul 9 2007, 12:48 AM
Post #144


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QUOTE (TSHyper @ Jul 8 2007, 07:28 PM) *
too many walls can make bases look crap...

^5


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Nod Strike
post Jul 9 2007, 07:43 AM
Post #145


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QUOTE (Tore @ Jul 8 2007, 11:29 AM) *


At least someone uses pavement.........


My other two bases were just forward attack bases. They had no real purpose, other to look like Taliban camps.

IMO, sometimes just the basic buildings, with a few civilian buildings look good with sandbag walls, it looks like a forward supply/attack makeshift camp.

Those pics are wrong, the airbase is the same as the supply base, ill fix it.

EDIT:
Done

Also, anyone know how to get rid of those huge white boxes below my pics? confused.gif

This post has been edited by Nod Strike: Jul 9 2007, 07:50 AM


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Slender Mang
post Jul 9 2007, 10:05 AM
Post #146


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How are you taking the pictures?


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Nod Strike
post Jul 9 2007, 08:18 PM
Post #147


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Print scrren > paint > photobucket > post


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Tore
post Jul 9 2007, 09:35 PM
Post #148


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Remove the white stuff in paint..........


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Team Black
post Jul 9 2007, 10:17 PM
Post #149


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here ya go NS



(frekin imageshack can't get it right mad.gif )

This post has been edited by Master Blackster: Jul 9 2007, 11:50 PM


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Nod Strike
post Jul 10 2007, 08:11 AM
Post #150


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Cheers TB biggrin.gif


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