the original spotlight settings don't make the spotlight move a 360° circle
you can use these
CODE
; Some spotlight controls
SpotlightSpeed=.01; speed in radians
SpotlightMovementRadius=0;2000 offset of center of arc sweep
SpotlightLocationRadius=1250; offset from building
SpotlightAcceleration=.01;.0025; acceleration in radians
SpotlightAngle=360;.5 maximum suggest angle of arc sweep
i know that my SpotlightAngle isn't exact 360° since this is calculated in rad. With this it makes several full circles to one direction when suddenly changing to the other direction.
a full circle would be 2*pi, but since the spotlight doesn't goes in circles and instead moves from 0 to SpotlightAngle and then back to 0, you have to use a very high value to make it move several full circles.
This post has been edited by Lin Kuei Ominae: May 24 2008, 08:22 PM