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> how can i repair orcas?
Lin Kuei Ominae
post Apr 17 2008, 01:14 PM
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Can someone tell me how i can repair my orcas on a gdi repair bay?
They just don't accept to land there.
I'm not quite sure if it's due to my mod, but i might remember it was in the original game too.


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Nintyuk
post Apr 17 2008, 03:41 PM
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It was in the original, but I don't know why there not landing for you.


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Team Black
post Apr 17 2008, 04:08 PM
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Think it might be due to your balloonhover experiment?

I'll post the orcas rules if you like


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ShDwBoRn
post Apr 17 2008, 05:34 PM
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i dunno, i always add mobile repair vehicle to both sides just so i can repair orcas. must be some sort of weird contradiction in the rules (possibly balloon related)


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ORCACommander
post Apr 17 2008, 06:45 PM
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I've always been able to send my orca units to the repair bay. if they do not need repairs they take off immediately after landing and move on. you can also set up way points to get them to land on it.


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CommanderSpartan
post Apr 17 2008, 06:58 PM
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I thought they repaired themselves on the air fields.


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ShDwBoRn
post Apr 17 2008, 08:11 PM
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nope, airfields don't give any healing. they just supply ammo. though they (probably) could be coded to repair as well


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Lin Kuei Ominae
post Apr 17 2008, 09:55 PM
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QUOTE (Team Black @ Apr 17 2008, 04:08 PM) *
Think it might be due to your balloonhover experiment?

I'll post the orcas rules if you like

no, i've done researches on clones. they still have the original code as well as the repair bay.
And thanks, but i don't need the code. I always have a copy of the original inis. wink1.gif

But i still wonder if it could be due to the 2 additional helipads i've added to the game.
However, it's good to know that it's due to my mod, so i'm quite sure i can find the problem while comparing it with the original inis.


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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Lin Kuei Ominae
post Apr 18 2008, 04:39 PM
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i found the problem and for those who are interested
it is the [General] key RepairBay=GADEPT to which i've added a second repair bay.

With a second repair bay enlisted there, only ground vehicles are able to move on the bay.

@TSHyper: this you could add to the ini-keys reference information, since it's nowhere mentioned that this curious bug appears.

This post has been edited by Lin Kuei Ominae: Apr 18 2008, 04:48 PM


--------------------
Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
Go to the top of the page
 
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Arsenal 121
post Apr 27 2008, 05:18 PM
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QUOTE (ShDwBoRn @ Apr 17 2008, 04:11 PM) *
nope, airfields don't give any healing. they just supply ammo. though they (probably) could be coded to repair as well


I've tried modifying the code to make helipads repair Orcas. Didn't work.


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