IPB

Welcome Guest ( Log In | Register )


 
Reply to this topicStart new topic
> (*) Make planes fly parrallel to the ground
Team Black
post Mar 16 2007, 03:17 AM
Post #1


Core Defender
Group Icon

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



this tutorial is rated zero ( ) stars, it's the easiest thing in the world tongue.gif
I mostly wanted to post it as an FYI, as it's not often used or known about

I see alot of awesome plane voxels out there, but in game they're flying nose down, which is very awkward looking.
It's OK for a helicoptor of course, because of the rotors -- but a plane flying nose down, in reality, would obviously crash into the ground.

Well you're in luck! there happens to be an unused tag that you can use to control the angle at which the aircraft flies...

QUOTE (rules.ini tag list)
PitchAngle = Amount that non-FixedWing aircraft pitch forward in degrees (default=20.0)


>To make the plane fly PARRALLEL to the ground like it should, simply insert PitchAngle=0 into its rules.ini entry.
>The greater number you put to the PitchAngle, the further it will rotate towards the ground.
>Unless you put the PitchAngle in the entry, the game will automatically make it fly 20 degrees facing the ground, like a helicoptor would.
>A PitchAngle=90 would make it fly vertically, like slave I in Star Wars tongue.gif

Here's a comparison, the top planes are flying PitchAngle=0 like they should, and the bottom one shows how they'd look without an edited PitchAngle.


This post has been edited by Python: May 29 2009, 02:46 AM


--------------------
Go to the top of the page
 
: | +Quote Post
ShDwBoRn
post Mar 16 2007, 02:31 PM
Post #2


Attack Cycle
Group Icon

Group: Members
Posts: 345
Joined: 24-October 06
From: I'm in a cardboard box on the dark side of jupiters third moon eating cold canned soup.
Member No.: 141
Alliance: Nod
Favorite game: Tiberian Sun



another thing that works if you are cloning an aircraft and you are too lazy to type "PitchAngle=__" you can just change the pitch speed to freakishly high number


--------------------
]
Go to the top of the page
 
: | +Quote Post
DoomToHel
post Mar 17 2007, 10:09 PM
Post #3


Disc Thrower
Group Icon

Group: Members
Posts: 95
Joined: 7-January 07
From: New Hampshire
Member No.: 579
Alliance: Forgotten
Favorite game: Tiberian Sun



Oh sweet, thanks TeamBlack, now I can make the planes fly vertically and make them look retarded, Can you change this with all the planes in the game or just certain ones?


--------------------
Go to the top of the page
 
: | +Quote Post
Team Black
post Mar 18 2007, 06:41 PM
Post #4


Core Defender
Group Icon

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



any plane in the game biggrin.gif


--------------------
Go to the top of the page
 
: | +Quote Post
cdmt
post Mar 19 2007, 10:58 PM
Post #5


Disc Thrower
Group Icon

Group: Members
Posts: 93
Joined: 21-October 06
From: Rocklin, California, USA
Member No.: 65
Alliance: GDI
Favorite game: Tiberian Sun



Most planes actually fly slightly pitch up which appears straight. But AWACS is noticeably pitch up because of the lift generated by the radome and the B-52 cruises and climbs nose down. A nice little tutorial though. You could make a pogo aircraft with this tutorial.

This post has been edited by cdmt: Mar 20 2007, 01:25 AM
Go to the top of the page
 
: | +Quote Post
Team Black
post Mar 20 2007, 01:35 AM
Post #6


Core Defender
Group Icon

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



(yea couldnt resist)
I made it PitchAngle=350 to make it nose-up 10 degrees. might be more realistic, though I think PitchAngle=0 looks better...

hmm.gif
Attached image(s)
Attached Image
 


--------------------
Go to the top of the page
 
: | +Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 11th July 2025 - 04:47 AM


XGhozt.com