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> Nod Mission: Contamination Time, will be included in first release!
Ixith
post Mar 27 2008, 04:55 PM
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Nod Mission: Contamination Time

Description/Main Objective:
Commander: We have found that GDI is recruiting civilians to join their cause in the nearby towns and more importantly a larger city. It is your job to eliminate this threat. Luckily there is an easy route for this. The nearby city relies on its clean water source from a nearby area. The towns and city in that area use Water Purification systems to cleanse the water source. Destroy those systems and pollute the water.

**Radar has been edited out for Map Protection**
Also this is not the final lighting...I will probably make it a tiny bit lighter as other areas are currently too dark.





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Team Black
post Mar 27 2008, 05:27 PM
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I like that night blue lighting, though I'm sure you noticed the ExtraUnitLighting is waaay too bright tongue.gif


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Lin Kuei Ominae
post Mar 29 2008, 01:42 AM
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maybe a bit late, but what if you give the player some loaded trucks, which the player has to bring to the water source? You could explain them as some tiberium toxin trucks in the briefing and when they unloaded their cargo (change the voxel too TruckB->TruckA), some green invisible lightposts start to glow in the water.

Imo there are already much destroy this and that missions. So this would make it a little bit different.
Anyway, a good looking map.

This post has been edited by Lin Kuei Ominae: Mar 29 2008, 01:45 AM


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Ixith
post Mar 29 2008, 02:24 AM
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QUOTE (Lin Kuei Ominae @ Mar 28 2008, 09:42 PM) *
maybe a bit late, but what if you give the player some loaded trucks, which the player has to bring to the water source? You could explain them as some tiberium toxin trucks in the briefing and when they unloaded their cargo (change the voxel too TruckB->TruckA), some green invisible lightposts start to glow in the water.

Imo there are already much destroy this and that missions. So this would make it a little bit different.
Anyway, a good looking map.


lol thats part of the reason it is called Contamination time.
QUOTE
Destroy those systems and pollute the water.

I guess I shoulda made that more clear. But by that I meant that you will have to destroy the purification systems and also contaminate the water.
Though I didn't think about the green lighting thing...that will add even more to this! Great idea!

and yea I agree there are too many destroy this and that missions. I hope to bring some other kinds of missions through this project. If you have any suggestions for such a kind of mission then please let me know in my suggestions topic. smile.gif


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Team Black
post Mar 29 2008, 02:32 AM
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ach, I still think these maps should be part of the Odyssey campaign ..

the community would LOVE it tongue.gif

This post has been edited by Team Black: Mar 29 2008, 02:33 AM


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