
Stealth Tank

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun

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I found a workaround in TS for the BalloonHover key which is known from RA2.
Just set the speed of an air unit to 3 or lower. Then it isn't able to land anymore. I assume that with this low value, it can't reach the point anymore, where it has to be to start the landing process.
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