Group: Members
Posts: 231
Joined: 22-October 06
From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun
So how do i add a hva animation to show up ingame
This post has been edited by Roadwarrior: Nov 24 2007, 06:35 PM
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I shall confuse you all! Muhahahahaha! ****Updated Mar 20 2008**** Don't forget to comment Voxels: UH-1 HueySpotlighted Possible mods i will make for Tibsun: CnC:Terminator:Judgment Day
Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun
take your voxel. create with hvaBuilder a hva anim and put both files (vxl and hva) in your TS folder. Implement the unit in art.ini/rules.ini (no special code needed; e.g. look at hmec) and play the game.
Group: Members
Posts: 231
Joined: 22-October 06
From: ɐɯoɥɐlʞo
Member No.: 93
Alliance: GDI
Favorite game: Tiberian Sun
thanks, and congrats on the 2k posts TB
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I shall confuse you all! Muhahahahaha! ****Updated Mar 20 2008**** Don't forget to comment Voxels: UH-1 HueySpotlighted Possible mods i will make for Tibsun: CnC:Terminator:Judgment Day