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> My New Campaign Progress, Screenshots of 7 of the missions
zdflamer2
post Dec 18 2006, 12:12 PM
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I've been making a campaign for a few months based after Firestorm but before Tiberium Wars.

Nod has broken the truce which GDI and Nod had during Firestorm. They do not like the future GDI's Blue Zone Project holds for the planet and therefore are rebelling. Thats not GDI's only problem. Mutant forces are also angry about the project because GDI's attention is now not on curing them but helping a select few who will live in the Blue Zones. These mutants also do not trust Nod either and in most of the world known as Yellow Zones, a constant war is taking place. GDI is trying to evacuate the Red Zones: the worst of the world where it has become so infested with tiberium that it is now unihabitable. Nod however are trying to preserve these Red Zones.

I've done 7 out of 9/10 missions. This campaign will be a mixed campaign so on different levels you play for the 3 different sides.

Features:

- New units including: Commando, Mammoth MKIII and more
- Working Dropship Bay on some maps that uses the dropship loadout feature to select units for 3 of the drops
- 9 new missions.

Considering I'm useless at making graphics, I have used other peoples from the SHP and VOXEL section.

Credits:

RebelMoon - For the Mammoth Tank MKIII

Denmon - For the Shotgun trooper which is used as a commando (yes the old commando (sounds incl) returns as the Ghostalker is for the Forgotten)

Banshee - The 18 wheeler

Gangster - The terrain expansion, although it won't come with the campaign

A few more but their graphics do not appear in screenshots as far as I know, if they do and i've missed people please tell me

Now for the screenshots
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adarius
post Dec 18 2006, 02:46 PM
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Very very nice. I await this campaign with great anxiousness.

For those who didn't understand that highly intellectual comment I said: This is friggin awesome! I can't wait to play it!
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Ixith
post Dec 20 2006, 01:42 AM
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yay more stuff be ZDflamer smile.gif

those look pretty nice if i may say so myself. :biggrin:

but i cant help but think that the 4th pic down (the snow one) kinda looks familiar....or at least that spot on the map and all. but i dont know for sure.

i cant wait for the release of this campaign!

BTW are you participating in the SMMC? (Singleplayer map making contest)


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SeekSomethingNew
post Dec 20 2006, 10:45 AM
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wicked! some campaigns to look forward too, keep em coming! tongue.gif


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zdflamer2
post Dec 20 2006, 10:47 AM
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QUOTE (Ixith @ Dec 20 2006, 01:42 AM) *
yay more stuff be ZDflamer smile.gif

those look pretty nice if i may say so myself. :biggrin:

but i cant help but think that the 4th pic down (the snow one) kinda looks familiar....or at least that spot on the map and all. but i dont know for sure.

i cant wait for the release of this campaign!

BTW are you participating in the SMMC? (Singleplayer map making contest)


yes u r right to think that. it is based off the 3rd GDI fs map, its a food supply area which u have to defend from riots. this map is different but i got inspired by the food supply area and made my own based on it. this level however the riots overwhelm u so u have a commando sent in (with the traditional td voice, sniper and C4).

i did think about participating but decided to save the level for my campaign as it works better with the mods such as the mammoth. its the dropship level. u have to fight the forgotten and nod, its a 3 way war. u have a huge amount of money to do it with so its a large scale map but the nod base i may say is f*cking massive

new pic from the seventh level where u play as mutants:

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Anderwin
post Dec 20 2006, 12:47 PM
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U got a version out i can test or tongue.gif?


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vOi!king ship
post Dec 20 2006, 01:26 PM
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I love new campaigns. But I think you forgot to credit C&CVK for ETS tongue.gif


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Uufje
post Dec 20 2006, 02:58 PM
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Yay a new campaign! ^_^
I'm looking forward to it.
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zdflamer2
post Dec 20 2006, 07:58 PM
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QUOTE (Gosho @ Dec 20 2006, 01:26 PM) *
I love new campaigns. But I think you forgot to credit C&CVK for ETS tongue.gif


thanx for the comments everyone. yeah ofcourse, thanx for reminding me. how did u know i used it. cos the dropship loadout feature worked before i added ETS. but the lack of mouse cursor pissed me off.

This post has been edited by zdflamer2: Dec 20 2006, 08:19 PM
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zdflamer2
post Dec 20 2006, 08:17 PM
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QUOTE (Anderwin @ Dec 20 2006, 12:47 PM) *
U got a version out i can test or tongue.gif?


i mite release the 6th map (the main one so to speak)

i got the idea for this map from a mission i got with a cd for tiberian dawn called 3x more fun. u get lots of reinforcements, 500,000 credits and a helluva lota tiberium and u have to take on nod and another team (who are fighting eachuva too). its great fun and was well made.

the 6th map is more realistic than thatand much harder. first of all u have to clear out a city and secure the dropship zone for reinforcements. u also have 50,000 credits to make it a bit harder instead of 500,000

the map has a neat feature im chuffed to get working.

when u build a dropship bay it sets off a trigger to send in reinforcements every so often filled with one mammoth mkIII (the voxel is too big and looks silly coming outa war factory) and a blank dropship

the blank dropship is what the dropship loadout feature uses to send its units in. u select the units u want in the dropship loadout feature and for the first 3 rounds it will deliver the units each time, one lot per round. unfortunately it only works 3 times because thats the maximum for the dropship loadout. however im surprised it worked so well and is a nice feature.

even tho the map is sorta complete the forgotten AI triggers still need sorting and thats where i need help

can anyone tell me what "Weight" means in the AI Trigger editor
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ORCACommander
post Dec 20 2006, 10:57 PM
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how much consideration a trigger gets before its decided upon.


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Ixith
post Dec 21 2006, 04:04 AM
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yep what orca said sounds correct.

anyways i cant wait for this campaign it looks like its coming along nicely. maybe one day ill make a campaign..........well not for a LONG time at least lol.gif

and i thought that pic looked familiar smile.gif

its looking great ZD keep on workin i really want to play this. :biggrin:


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zdflamer2
post Dec 21 2006, 10:10 PM
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thanx once again for the comments.

i really decide how the trigger fits in the idea of the map. i usually go back and edit maps and add more triggers as i learn new stuff. most maps hav a lot of triggers like as much the westwood maps do. especially the main map with the dropship. that has a hell of alot and i still havent completed that map yet (its playable definately but i want to add some more cool features to make it extra special smile.gif ). most maps still mite need a lil bit of work still just to perfect them as much as i can.
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Warlord
post Jan 20 2007, 11:12 PM
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omg.................................. that is absolutely WICKED!!!!


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ChielScape
post Jan 21 2007, 09:22 AM
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damn, that looks HAWT!


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Blacksilence
post Jan 21 2007, 09:46 AM
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where is the dropship loadout for any way


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zdflamer2
post Jan 24 2007, 10:21 PM
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once agen, thanx for comments.

im not sure what u mean black hawk.

if u mean what it is for? ill explain

before the map starts you get to choose what appears in 3 dropships. in the map i have it in, once uve built a dropship bay u will get these dropships every 10 minutes or so. so for 1st the time u get a mammoth mkIII and whateva u chose for dropship 1. second time u get a mammoth mkIII and whateva u chose for dropship 2. third time u get a mammoth mkIII and whateva u chose for dropship 3. forth time u just get a mammoth mkIII. i dont know how to allow for more than 3 dropships in the loadout. i dont think its possible. its a nice feature im glad to get working. if uve played emperor battle for dune it works like the starport but u choose the units before the game works and u only have choice for 3 rounds.

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Aro
post Jan 25 2007, 12:16 AM
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I really envy you, you want to know why?

Because your campaighn did not get deleted from your machine.
Mine on the other hand... Don't get me started.

Anyway, makesure you make it 'VERY' clear when this has been completed.
This is really interesting me.

I honestly can't wait for this to be completed.


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zdflamer2
post Jan 25 2007, 06:22 PM
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thanx man, my old campaign ive lost tho which i made along time ago, its a pain, good luck remaking it tho.

it will be completed sometime, im quite busy at the mo so progress is slow but im about 70% done.
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post Jan 25 2007, 08:22 PM
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great to hear that. any ETA?


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zdflamer2
post Jan 31 2007, 05:39 PM
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no idea sorry, it shouldnt be that long but havent worked on it for a while. probably just after the singleplayer mapping comp ends.
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vOi!king ship
post Jan 31 2007, 06:37 PM
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Tell me when there's any need fot testing tongue.gif


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zdflamer2
post Feb 1 2007, 07:30 PM
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will do, ill make an annoucement
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post Feb 2 2007, 09:35 PM
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QUOTE (zdflamer2 @ Dec 20 2006, 01:58 PM) *
thanx for the comments everyone. yeah ofcourse, thanx for reminding me. how did u know i used it. cos the dropship loadout feature worked before i added ETS. but the lack of mouse cursor pissed me off.


its out? w00t.gif

anyway nice campaign i look forward to playing


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post Feb 3 2007, 04:25 AM
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wow thats looking pretty good


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post Feb 3 2007, 05:00 AM
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And to think i thought Nods Vipers maps where good, this campaighn is looking well awesome, please do not give up on this thing.


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Aro
post Feb 3 2007, 10:45 PM
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QUOTE (Disturbed @ Feb 3 2007, 05:00 AM) *
And to think i thought Nods Vipers maps where good, this campaighn is looking well awesome, please do not give up on this thing.


Thanks alot. dry.gif


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zdflamer2
post Feb 4 2007, 12:09 PM
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i wouldnt say its better than nods vipers maps. ive played his maps and they r very good.
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Aro
post Feb 4 2007, 12:12 PM
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Heheh, thank you so much zdfamer, i am in a bad mood today, and you have just lightened it up a little.
This thing does look really good though. smile.gif


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"You're Aro, you always win." - daTS
"He's referred to as The Aro because he really is that f*cking awesome!" - Fenring
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zdflamer2
post Feb 4 2007, 09:18 PM
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no problemo
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