Below are screenshots I took during the development showing you how the mod progressed (from oldest to latest). These screenshots don't show any of the converted TD terrain however (you can't quite show the progress with that; it's either there or not).
This first screenshot is taken from a very old version of DTA (I didn't even name it DTA yet back then) and can hardly be taken seriously. The mod was started over since I took that screenshot and I'm really just keeping it for laughs.

The 2 screenshots show all GDI and Nod structures in an old version of DTA. The funky looking terrain is really just a temperate TS map with the normal TS terrain using a wrong palette.


This is a snow map also using a wrong palette. The screenshot shows all structures and units. The ORCA you see is the TS voxel using a wrong palette and the infantry were resized at the time, but but afterwards I decided to use the original sizes again.

This screenshot shows a bunch of Nod structures in their selection box, some terrain objects and the tiberium still appearing black on the radar. The Temple of Nod is using a 2x2 foundation in the screenshot, but later on this was changed to 3x3.

These 2 screenshots are the latest in this time line, although DTA was still quite a distance from being finished in them. In the screenshots you see all GDI and Nod units and structures, excluding the aircraft like in the earlier screenshots since they weren't there yet. Most noticeably the harvest animation, the Rocket Launcher and the SSM Launcher have been altered since these screenshots.


All of these of these screenshots are outdated, so if you wanna see more recent screenshots, take a look at different topics in this forum.