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> MKll mod?
Ghost742
post Oct 2 2007, 12:54 AM
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is it possible to add a machinegun to the mammoth mkll for shooting infantry?
its really pointless for it to use the railgun on humans imo


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jadems
post Oct 2 2007, 01:02 AM
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WE'll it's already got two weapons, the SAM and railgun, so you'll need the extended TS to put in 3 versions.
But I think it's pointless.


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Lin Kuei Ominae
post Oct 2 2007, 01:04 AM
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Not with original TS. it allows only 2 weapons and the MMKII has already the railguns and missiles.
With ETS it would be possible, because it adds Tertiary and Quaternary weapons.

But you can change the warheads for the railguns and missiles, so that the missiles warhead has a higher verses value for infantry than the railguns warhead.
This way it would shoot infantry with the missiles and not with the railguns.


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Ghost742
post Oct 2 2007, 06:51 PM
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that missle idea sounds good, it would be more like the original mammoth tank
how would i go about to doing this?


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Ghost742
post Oct 5 2007, 10:09 PM
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ok so the primary weapon is mammothtusk(rockets) but i dont see how u change it to attack infantry and aircraft.
i just changed it to antiair2 so it would attack round units as well, but that will make it attack vehicles.


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