An other new unit from me.
It's a very fast walking mech that has similarity with a Snake. (at least its head)
It comes with 8 facings and for each
15 WalkFrames

1 StandingFrame
20 FiringFrames

no DeathFrames (sorry not this time)
Icon:

Ingame:

Zip with the shp's:
LKOCobra20.zip ( 88.55K )
Number of downloads: 1359ok credit me if you use it and so on and
have fun using it.
A Big render to show the details:

now the useful coding stuff
art.ini
CODE
[COBRA]
Voxel=no
Remapable=yes
Cameo=COBRICON
PrimaryFireFLH=100,0,130
Facings=8
WalkFrames=15
StandingFrames=1
DeathFrames=0
StartWalkFrame=0
StartStandFrame=120
FiringFrames=20
StartFiringFrame=128
FiringSyncFrame1=15
rules.ini
CODE
[COBRA]
Name=Cobra
Primary=LaserFire;choose your own new one
Strength=150
Category=AFV
Armor=heavy
Turret=no
IsTilter=no
Speed=10;to fit with its walking speed
WalkRate=1
Owner=NOD
Accelerates=false
;the rest can be taken from the Wolverine or something
P.S.: @ Nods Viper. I hope it comes to your wish, said in the behemoth thread. As an other weapon you could use the FireballLauncher from the devils tongue
for those who are interested here the older version with narrow legs
Icon:

Walkanim:

Zip:
LKOcobra10.zip ( 112.77K )
Number of downloads: 612