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Urban Mech (aka Gemini), Thanks to LKO, of course! |
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Sep 20 2007, 02:05 AM
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Ghost Stalker

Group: Members
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From: South Carolina, USA
Member No.: 87
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"Gemini, the sign of the Twins, is dual-natured, elusive, complex and contradictory..."Okay, so I made a voxelized mech to go along with my mini 'Urban mod' about a year ago. I considered it an epic 'phayl' and scrapped the idea, but decided to throw it to LKO to save it a couple months ago. Fortunately, he found some time recently and decided to take it up and work on it. Hooray for Lin Kuei Ominae! Now the original idea was that this mech was going to have autocannons and missile launchers but LKO and I discussed the unit and decided that just settling with shotguns as its weapons loadout was best. So here it is! (The Art.INI is compressed inside the .zip, don't bother with the secondary weapon FLH's though) Don't forget to check out the voxels that this mech goes with: Urban(Let me know if I forgot anything LKO) The large walking animation is the voxelized mech I made that I didn't like and what LKO used to make the SHP version, which is the smaller .GIFs
This post has been edited by Corsair: Jan 24 2008, 02:10 AM
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Sep 20 2007, 10:43 AM
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Stealth Tank

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From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun

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sorry, i just found out that it has some color problems. green pixel and remapable fireanim. I overwork it right now. \Edit version 1.1 available in the first post Walkanim: moved to first post Firinganim: moved to first post "i shouldn't finish units at 2 o'clock a.m."  @corsair: please replace the download in your first post with this and add the anims, so i can delete them here.
This post has been edited by Lin Kuei Ominae: Sep 20 2007, 09:45 PM
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Sep 20 2007, 06:08 PM
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Mr. Moosey!

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Member No.: 13
Alliance: GDI
Favorite game: Tiberium Wars

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Definately worth of spotlighting.
Put in the SHP section because the final version is an SHP it looks like.
This post has been edited by daTSchikinhed: Sep 20 2007, 06:09 PM
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I will never give up on the chance go be the Guardian Angel that I promised to be for her.   Music is my life. I love it. I live for it. Currently listening to:  Currently in Camp Taji, Iraq. Scheduled return: 28 April 2010
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Sep 20 2007, 09:38 PM
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Ghost Stalker

Group: Members
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From: South Carolina, USA
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Favorite game: Tiberian Sun

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QUOTE (Lin Kuei Ominae @ Sep 20 2007, 06:43 AM)  @corsair: please replace the download in your first post with this and add the anims, so i can delete them here. Okay QUOTE (daTSchikinhed @ Sep 20 2007, 02:08 PM)  Definately worth of spotlighting. Thanks Dats for the spotlight and thanks LKO for making it
This post has been edited by Corsair: Sep 20 2007, 09:48 PM
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Sep 21 2007, 12:05 AM
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Stealth Tank

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From: Germany
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If you look at the front you can see that the torso moves also a bit to the side at each step/jump what makes it a bit shaky.  But i thought it looks good. Something different than those stiff mechs like the wolverine. Maybe the southwest direction doesn't showed it that well and without the shadows it's even harder to see that it actually jumps a bit.
This post has been edited by Lin Kuei Ominae: Sep 21 2007, 12:05 AM
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Sep 22 2007, 09:28 AM
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Stealth Tank

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QUOTE (WorManiac @ Sep 22 2007, 05:52 AM)  I like it, but could you make a GDI scheme version? no, i don't make for every unit an opposing house version, sorry. QUOTE (WorManiac @ Sep 22 2007, 05:52 AM)  EDIT: LKO, you did release that the firing animations in the SHP file are all reversed? Corsair asked this too, after i gave him a test version. That is absolutely normal, because TS plays fireanims backwards. So they have to be backwards in the SHP to be played forward ingame.  You should try it ingame, then you'll see that all anims work fine.
This post has been edited by Lin Kuei Ominae: Sep 22 2007, 09:31 AM
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Jan 24 2008, 01:52 AM
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Ghost Stalker

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QUOTE (Team Black @ Jan 23 2008, 07:31 PM)  Error fix!
The shooting frames were backwards, so I used the handy dandy 'reverse frames' button in shp builder to make it work properly
Download updated!  They're supposed to be like that Please, fix it back Team Black
This post has been edited by Corsair: Jan 24 2008, 02:13 AM
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