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Sunstroke [2] |
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Jul 6 2007, 11:51 AM
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Flamethrower Infantry

Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun

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Hello all, I finished my 2-player map on which I've been working on for some time now. It's called sunstroke, because of the red, sunny and hot appearence of the map. On the map you'll find three different, new types of tiberium; DarkLime, DarkOrange and Burgandy (in order of value, low to high). There are also two veinholes, which are mostly for visual puposes so they don't grow. The map has a complex, strategic lay-out, and I tried to make the map as fair as I could. Furthermore there are two 'Tech' structures to be captured. An Old Weapons Factory will give you the right to build Mammoth Tanks, and an Old Temple which gives you Black Hand Riflemen. There's also a day-night loop (the only trigger). The nightlighting is very dark, about 0.3, and the daylighting is very light, about 0.9. I used one of Ixith's map as an example for the day-night loop, so I would like to thank Ixith for this  . Well here's the map, a couple of screenshots showing the max day and night lightings, a minimap and a megamap (with lighting of about 0.6). Enjoy please.
SunstrokeV1.zip ( 185.25K )
Number of downloads: 361    
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Jul 6 2007, 01:29 PM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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VERY nice looking.  you used one of my maps as an example and credited me lol and BTW your day/night times from the loop look REALLY good. seriously though i was just looking at this map yesterday in its WIP thread thinking "when the hell is Aurora gonna release it?!" XD I must have some good intuition or something that told me you were going to real soon. lol This is a must play and im off to play it. I have a great feeling this map will get spotlighted.
This post has been edited by Ixith: Jul 6 2007, 01:30 PM
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Jul 6 2007, 06:16 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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Wow! Good map.  I like the tib colours.
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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Jul 8 2007, 11:44 AM
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Flamethrower Infantry

Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun

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Thanks all for the comments  . Anymore comments?
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Jul 8 2007, 03:27 PM
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Ghost Stalker

Group: Members
Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun

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Alrighty, back from a trip. Really nice map, I really don't have any things to improve...
- Good lighting - Good detail - Excellent useage of rivers - Everything is mostly good, spotlight this map!
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Perfection can never be achieved; it's merely approachable.
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Jul 8 2007, 04:26 PM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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Played it. It was a very good map to play on despite the AI only attacking me from the left side for the most part. (i was the bottom player) The day/night loop was excellent though maybe a tad bit rough, though i know its a pain in the arse to get that to not be rough when changing as iv probably never gotten it to be that great either. all in all detail was very good. watch those AI harvesters that like to roam around. I had one pass through my base going to tib field somewhere else before i even had my radar built and you know what happens when you attack an AIs harvester. lol This deserves a spotlight for sure.
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Jul 8 2007, 07:16 PM
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Medium Tank

Group: Administrators
Posts: 639
Joined: 16-November 06
From: Moelv/furnes in Norway
Member No.: 290
Favorite game: Tiberian Dawn

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Strange color, I like it. Peanut? *gives Aurora196 a peanut* Orange lighting makes the map look cooler. The map looks wherry cool! Long arm? Ion storm over my house! Run! Green houses? Here we come! Tommy is in danger?
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Jul 10 2007, 10:27 AM
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Flamethrower Infantry

Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun

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Thanks for all the comments QUOTE (Ixith @ Jul 8 2007, 06:26 PM)  Played it. It was a very good map to play on despite the AI only attacking me from the left side for the most part. (i was the bottom player) The day/night loop was excellent though maybe a tad bit rough, though i know its a pain in the arse to get that to not be rough when changing as iv probably never gotten it to be that great either. all in all detail was very good. watch those AI harvesters that like to roam around. I had one pass through my base going to tib field somewhere else before i even had my radar built and you know what happens when you attack an AIs harvester. lol This deserves a spotlight for sure.  Yeah, I know the AI is the best. It's a shame, because their are more ways to attack an base on this map.... Any last comments?
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May 24 2008, 11:43 AM
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Webmaster

Group: Root Admin
Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun

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Big topic bump, only played this just now.. Wow, just wow, this must be the best looking map i've seen so far
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Please contact me on msn if you need me for anything, thanks.
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May 25 2008, 08:33 AM
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Cyborg Commando

Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun

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Got to admit, it is one of the funnest maps I've ever played.
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Aro - Leader of Twisted Insurrection and Evolution.Tiberian Sun: UMPTiberian Sun: Modding ToolsTiberian Sun: Mapping Tools"Aro is OP." - TiberianFuture "Aro for Dictator!" - Droke "Aro for President!" - CL4ymOr3 "You're Aro, you always win." - daTS "He's referred to as The Aro because he really is that f*cking awesome!" - Fenring "Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum "To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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