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> Red Alert 1.5, One step forward, Two steps back...This kind of dance can never last..
Carnotaurus
post Jul 6 2007, 10:04 PM
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My Jurassic Park idea down below, announced late May, died hard without any modelers, it was either do a half-assed mod with 5 dinosaur SHPs not counting recolours(the 4 TD dinosaurs and a YR 'Brachiosaurus'), or kill it entirely.


Killing it worked.


So, without a project, I thought....scratched my head, then dug around in the bottom crevaces of my computer. Past pictures of sheer madness, and into my TS directory. inside was a seemingly dead project with four units. An attempt, to convert TS into a RA2 TC. Not a full RA2 TC...a Better RA2 TC. I like RA2, obviously...some parts I hate, some I love. So, using Red Alert 2 and Renegade 2 (a dead Westwood project) as my background template, I went to work on this 4-tank mod, and am working on making it something half decent...attached are screenshots of the project. I am interested in suggestions for units, new team members as well. Currently my team consists of Tyler/Kyler Adams, Tony, and some coding work by EVA-251, and a Prism Tank voxel by XxpeddyxX

Me, Tony, Bittah Commander, Judeau, and Nyerguds partook in a online test today. Team Black, also is helping out with the testing/planning phases, currently.

Attached Image

Our fabulous Apocalypse Tank. Mammoth Mark 2 looks like a wimp next to this!

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Tanks...

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Me screwing around in skirish with a small base...

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A little AI attack on my facility...

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I die.

Final picture. Old apocalypse tanks. Just to show the Soviet sidebar.

This post has been edited by Carnotaurus: Jul 6 2007, 11:03 PM
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RA 1.5's dead. I work on TS 3.0 AGAIN.
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ORCACommander
post Jul 6 2007, 11:03 PM
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*drools over the apoc*


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Team Black
post Jul 7 2007, 12:50 AM
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I vote giving a forum for this mod tongue.gif


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Corsair
post Jul 7 2007, 12:57 AM
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I shall state the obvious:

Thats a big tank!


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Tore
post Jul 7 2007, 10:26 AM
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Looks like a cool mod. smile.gif Change the apoc to a mammoth tank. XD

QUOTE
Our fabulous Apocalypse Tank. Mammoth Mark 2 looks like a wimp next to this!


Are you sure? XD
Attached Image

EDIT:



At least someone plays my maps. smile.gif

This post has been edited by Tore: Jul 7 2007, 11:41 AM


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Warlord
post Jul 7 2007, 10:59 AM
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That looks really good. smile.gif
But please.. Don't bring the RA2 bad graphics to TS tongue.gif


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Carnotaurus
post Jul 7 2007, 06:20 PM
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Nah. The apocalypse is like the Mammoth Mark 2, a remake of the Mammoth Tank.

Only less of a Star Wars rip-off, and with no major weakpoints like the Mammoth.

Also, Warlord, TS doesnt have much better going for it graphically. tongue.gif

This post has been edited by Carnotaurus: Jul 7 2007, 08:14 PM


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RA 1.5's dead. I work on TS 3.0 AGAIN.
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SeekSomethingNew
post Jul 7 2007, 07:32 PM
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awesome... i love the Apoc, i am interested on how this is going to play out, good luck!


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Carnotaurus
post Jul 7 2007, 11:57 PM
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We are currently hosted here... http://forums.renegadeprojects.com/forumdisplay.php?fid=53. Newest updates will be posted here, and I highly reccomend you register. this is Renegade Project's ONLY Tiberian Sun modification, so we would really appreciate the help from the Tiberian Sun community(who this mod is for), in making it popular.


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RA 1.5's dead. I work on TS 3.0 AGAIN.
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•Tony•
post Jul 8 2007, 02:35 AM
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We have high hopes for Ra 1.5 and I will surely make some more monsterous vxls for it tongue.gif

Stand By.....
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Team Black
post Jul 8 2007, 02:41 AM
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Yeah this mod has some serious scale issues. Infantry are too small, and vehicles are way too big.

And you better find a way to put the Kirov back in there, or else tongue.gif


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Carnotaurus
post Jul 8 2007, 04:47 PM
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I can say with most certainty the Kirov Airship is out because it was useless.

Dont worry, though. We will find better and more exotic toys to play with. dance.gif


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RA 1.5's dead. I work on TS 3.0 AGAIN.
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Nod Strike
post Jul 9 2007, 08:28 PM
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WOW! Nice mod you got going here!

However, you need to make it even more away from tibsun, make you own voxels, instead of using the Hand of Nod and calling it the Soviet Barracks.

Very good so far!


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Team Black
post Jul 9 2007, 09:23 PM
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those are placeholders NS wink1.gif


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Carnotaurus
post Jul 10 2007, 12:14 AM
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You think you hate the Hand of Nod? Ohhh, you're not the only one. ninja.gif


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RA 1.5's dead. I work on TS 3.0 AGAIN.
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Nod Strike
post Jul 10 2007, 09:54 AM
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QUOTE (Carnotaurus @ Jul 10 2007, 01:14 AM) *
You think you hate the Hand of Nod? Ohhh, you're not the only one. ninja.gif


No, no, i don't hate it. I just said i expected you don't use it wink1.gif

EDIT: I siriously can't wait untill this is releaced. I'm thinking of a huge base i can make with this Mod. Can you make a map for it like FS Cityscape, for nice bases?

This post has been edited by Nod Strike: Jul 10 2007, 09:55 AM


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Carnotaurus
post Jul 10 2007, 04:36 PM
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Large maps? perhaps. I would like to have more diverse settings, but I can guarentee, I will try to use TibSun's weather features like wind, natural storms(Thunder instead of Ion),ecetera, for actual purposes. Thunderstorms will shut down Tesla equipment, (hopefully) Uncloak Phase Transports, soldiers should also be able to use trains on the city maps, like pre-scripted APCs, ect ect.

tl;dr= There will be big maps with lots of sh*t to blow up.


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Blacksilence
post Jul 13 2007, 07:16 PM
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QUOTE (Carnotaurus @ Jul 10 2007, 06:36 PM) *
tl;dr= There will be big maps with lots of sh*t to blow up.




Why That, just make a big city map those are so freaking cool.


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Thanks bittah for the sig .
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Carnotaurus
post Jul 13 2007, 11:31 PM
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Because one map sucks. More maps is always better. More high quality maps.


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