So this is what my map is goin to be.
The map is split into thirds.
It's 1 on 1.
The top left and bottom right corners are the spawnsm wich are up on a plateau connected to the ground by 2 ramps each. One main the other is for harvesters.
The middle is where all hell broke loose during the Second tiberium war transforming a small civillian populace into a wasteland.
The Top spawn is Ideal for Nod since it has some prebuilt Nod structures*non capturable* and each spawn has some spikes and silos with artillery implacements gaurding the front entrance leaving the Harvesters Entry/Exit ungaurded.
There is a small lake to the south west and a Cliff with Tib glaciers ontop to the northeast.
And just next to both of those are large Green Tib feilds.
Theres some Blu tib and more green tib scattered around the middle with 1 large g feild in each base with 1 medium blue and 1 extremey small blue in each base.
Gdi doens't have a prebuilt base but some city structures and a Helipad(made with pavement)
Each base also has a ruined gas station, some carwrecks at the entrance, oh and some mutant hovels down in the middle section of the map.
Uhh there are some titan husks, A Mk2 husk, Some crashes, and a few other Remnants. I was thinking of putting up an Old obelisk in the Nod side with a couple of TW2 power plants.
Any suggestions? (NOTE: i probably won't be able to provide screenshots and i won't be able to start testing it until i can get it to load in my skirmish settings properly. Wich also brings me around to ask again, How do i extend the map's Limits because the resize Map tool does not work when i try it

.)
I WOULD have my signature up..... But i think its just too big XD