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> Another one down..., The end of Callisto
Creagor
post Jun 9 2007, 11:42 AM
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I have made the decision to liquidate (shut down) TS: Callisto, and maybe using the material for TS: Rise of Omnius or Tiberian Odyssey, or just for my personal projects. The straight fact is, I have had no time to work on Callisto for ages now. I have always blamed this on my exams, and before that the mock exams etc..., but I seriously just don't think Callisto has the strength to continue. I hesitate before opening modding tools, and I really am not getting the same things out of it that I got when I started the project. Then it was learning, it was discovery, I was pushing the boundaries further than anyone else (that I knew anyway - old tricks that have been known for ages were still new for me). I still am, but with other things, like research into the exe, programming and other non-modding trhings. All this leaves me with little incentive to do the more trivial things (modding properly). I keep putting off the mod, finding things to blame, but the truth is, I just don't feel that Callisto can continue.

A part of me still wants Callisto to survive, and it will, but more as what it started out to be - just a mod that I can stick my work into, something I can call "mine". If I do ever make it public, that is what it will be, and it will be launched along with a post announcing my leaving the community. I hope that day does not come soon - I really don't want TS modding to die, in me or anyone else.

But yeah. Its a grim decision. I planned to re-start Callisto after my exams (get a new team together, dig up the old files and really get going into it) but with only 4 exams left now I am getting closer to that time, and really do not see it happening.

Obviously I will still be doing what I have always done here, but I think my focus is better shifted towards assisting in the development of other mods - it allows me to do what I want, without messing with the stuff I dont want to do.

So yes. I will release details on what will be happening to Callisto's assets at a later time, after I have seen who wants what etc...
I may pass the mod on to Nimron, the only remaining member of the TSC team (Derox left the community ages back). It depends.

cry.gif


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Crimsonum
post Jun 9 2007, 12:54 PM
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I'm having the exact same problem that made you quit your mod, and it must be the third time I've decided to start over. But I just wont quit up. I have so much ideas I want to use. Too bad you decided to go the other way. May Callisto R.I.P.
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Team Black
post Jun 9 2007, 04:08 PM
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Well, it happens confused.gif

I'm thinking it might be best to merge Callisto with TS:RO, I'm sure Machine won't mind. It would be a shame though to flush the entire project down the tubes.


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vOi!king ship
post Jun 9 2007, 05:00 PM
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Well, there are a number of things you could do, besides quitting.

Get the mod a new person in charge.
Release the mod now, as it is.
Merge it with RoO.
Merge it with TO.

I'd go for a release right now. People would play it, like it, and give you the power to continue once more. smile.gif


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Team Black
post Jun 9 2007, 06:58 PM
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nah, merge it with TS:RO


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Creagor
post Jun 9 2007, 08:48 PM
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I'm still undecided on what exactly I'm doing with the assets, but im pretty sure I'll be "donating" most of it to other projects. Ill let you guys know when I know, I'm still waiting for answers in the RO dept and am waiting to chat to Morpher over MSN about TO wink1.gif

By the way, Ive locked the other threads in the TSC section, obvious reasons.

This post has been edited by Creagor: Jun 9 2007, 08:51 PM


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ORCACommander
post Jun 9 2007, 09:52 PM
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hang.gif <me


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Nimron
post Jun 10 2007, 02:23 PM
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I'l be donating some concepts, although im not sure just yet... I have a lot of other stuff to do...

This post has been edited by Kystra: Aug 25 2007, 09:02 PM
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Carnotaurus
post Jul 12 2007, 10:12 PM
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I think releasing the mod, or atleast the assets, is the best idea. TO has one of the best graphics teams around, they can do this work for themselves. What about the up-and-coming mods who arent blessed with people of such talent that TO has? Seriously, TO can do its own work. :|


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Team Black
post Jul 12 2007, 10:22 PM
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TS: Rise of Ominus is gettin either all or a massive chunk of Callisto's stuff


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Creagor
post Jul 13 2007, 05:11 PM
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Indeed it is, RO is/will be getting most of the material I have. And as I am part of TO, I can't just ingnore it, so some of it may end up there. Don't worry, the assets are being put to use - the recent TS Squared contains some recycled TSC code smile.gif.


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