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CnC The Tiberium Age Reborn |
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Jan 12 2007, 09:04 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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This is mod I am starting with my friend and the Title says all sort of  But anyway Im still working on the story but I would like to tell a bit about the mod and show to Alpha Structures (No Textures)... The Year 3015 The Earth almost a complete Red Zone.Scrin Rage with Fighters and Buggys and swarm the Earth.Nod and GDI still fight to the deaths however a Secret Plan from GDI has been discovered by a Nod Spy! GDI is planning to launch to the moon and establish a secret base and move all of the civilans living in the 5% of Blue Zones to the moon! Nod has also decided to launch to the moon for a little suprise visit and GDI has a new allie but who? 4 FACTIONS!!!! Nod,GDI,Scrin,??? to be revealed ??? Many new features More to be revealed soon And what I have here is the ALPHA:Nod Tiberium Refinery,Nod Tiberium Silo and for a hint or something  : You will first fight on Earth then move to the moon so Tiberium will go to Molten Core Rock Extraction Refinerys  UPDATE: I photoshoped this to make the new Nod Logo Enjoy
This post has been edited by brotherhood23: Jan 12 2007, 09:12 PM
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Jan 12 2007, 11:04 PM
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Stealth Tank

Group: Members
Posts: 1,065
Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun

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QUOTE (Tore @ Jan 12 2007, 10:10 PM)  if its TS RA2 TD RA use a VOXEL MAKER!! and a SHP MAKER!! or he renames the mod into "cartoon C&C" sorry obeliskoflight, but dont you think, it would be better to learn how to create shp's/vxl's first, before starting a mod?
This post has been edited by Lin Kuei Ominae: Jan 12 2007, 11:06 PM
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Jan 13 2007, 12:41 AM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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i agree. you should first learn everything you can about the ini files too along with improving your skills.
i have nothing against making stuff in a 3d program like your doing just as long as you can make it very detailed and not horrible looking which you seem to fail at right now and also be able to properly transfer those 3d models into voxels and shps correctly. provided it is a MAJOR improvement from some of your older stuff but you still have a long way to go.
so first perfect your work until you here lots of us at least saying. "Hey that looks pretty decent" .
plus these forums are for TS mods not RA2 mods.....soooooo......yeah.
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Jan 13 2007, 10:18 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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Where working very hard on the mod but in the mean time here is the logos for the mod which one should be it?
This post has been edited by brotherhood23: Jan 13 2007, 10:21 PM
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Jan 14 2007, 08:46 PM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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........oh wow...........
brotherhood23 you REALLY need to learn........those logos suck ok. very bland and that second one is blinding...please take it away before someone gets a seizure from it. plus they dont even look finished b/c of all that white space around them. you need a lot of learning to do.
why dont you take say a year to get better with your graphic work and then come back
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Jan 14 2007, 10:02 PM
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Attack Buggy

Group: Members
Posts: 215
Joined: 20-December 06
From: someplace Lost In the Mountains, singing with fish.
Member No.: 470
Alliance: Forgotten
Favorite game: Tiberian Dawn

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1. Well, I can say one good thing about this, He's thinking outside of the box with going to the moon. Iv'e been doing the same thing with my mod, only I'm not stoping with just the moon like he is. My mod takes All 4 current factions (GDI, nod, Civilian, mutants) Plus two more, across the whole solar system, Mars, phobos, charon, IO, Venus, etc. etc.... 2. as for the time line thing, Id say that if you compare TS to TD, you'll see that there wasn't much advancement there either. I meen seriously, GDI was a bunch of idiots for purging the AGT from thier tech tree. In some ways there was a tech advancement & someways both sides went backwards. So i'm not going to make a solid opinion on that one.
3. As for the 3DS, I agree with everyone else on this one you need to focuss your energies towards makeing Voxels & SHP files insead of 3ds files.
4. As you said that this mod is for RA2 so this topic should have been posted on an RA2 site rather than here even Though this mod is C&C related. So I can slightly understand why you posted this here
5. As for your logos, they are quite bland. spice them up a bit. add more colors, depth etc..
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Jan 14 2007, 10:29 PM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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yes that is actually MUCH MUCH better than anything youv ever done before. but still it could use some stuff. now my question is though..........did you actually make that?
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Jan 15 2007, 12:18 AM
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Attack Cycle

Group: Members
Posts: 304
Joined: 21-October 06
From: Quebec, Canada
Member No.: 22
Alliance: Scrin
Favorite game: Tiberian Sun

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QUOTE (Tratos @ Jan 14 2007, 07:01 PM)  1000 years not only do Nod and GDI still exist, they haven't advanced technologically and the war still isnt over? I smell Total Annihilation story like
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 QUOTE(Ixith) dude.......get this.......in my Latin class tomorrow........wer having an Orgi
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Jan 15 2007, 01:04 AM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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Ok Im still working on it and my sig and avatar just went ehhh dead and I dont know but anyway I have the alpha unit/Structure list for nod and gdi here it is This is the Tiberium Part of the Mod  GDI Infantry: Assult Squad 200$ Rocket Squad 400$ Sniper 500$ Tiberium Missile Launcher Squad 600$ Commando 1000$ Vechiles Ranger 600$ Hunter Tank 700$ APC 700$ Tiberium Harvester 1200$ Mammoth Tank 2400$ Juggernaught 2000$ Mammoth Mark II 3000$ Mammoth Mark III Prototype 6000$ MCV 2500$ Structure ConYard >>>Deployed via MCV Power Plant 600$ Barracks 500$ Tiberium Refinery 2000$ Comm Center 1000$ War Factory 2000$ Tech Center 2500$ Armory Gun Tower 600$ RPG Tower 1000$ Light Laser Tower 1500$ Heavy Laser Tower 2000$ Ion Cannon Uplink Center 5000$ Nod Infantry Gun Squad 400$ Bazooka Squad 500$ Flame Squad 600$ Duel Snipers 1000$ KILLER COMMANDO 4000$ Vechiles Buggy 300$ Scorpion Tank 500$ Field Waker 680$ APC 800$ Tiberium Extraction Vechile 1400$ Stealth Tank 900$ Avatar Warmech 2000$ Terror Tank 4000$ Crystal Tank 7000$ Structures ConYard>>> Via MCV Tiberium Reactor 600$ Hand of Nod 500$ Tiberium Refinery 2000$ Radar Center 1000$ Portal Pad 2000$ Scorpion Center 2000$ Temple of Nod 5000$>>>>Nuclear Missile Weapon Armory Cannon 500$ Laser Tower 700$ Laser Hub 1000$ Obelisk of Light 1600$ Nuclear Missile Silo>>>> WITH TEMPLE
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Jan 19 2007, 09:01 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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Well Someone wanted me to use photoshop to make my SHPs and Animation better and so I did I made a new Tiberium Silo and it took a long time to make and my photo shop filter made the tiberium liquid a bit more realistic but still when I post it in my builder it gets are mixed and textures are being made by my friend and he will be a new member here soon for moding and If I posted the 500 by 500 version of the silo ouch and I bit wont fit but anyway Brotherhood23 Checkin out
This post has been edited by brotherhood23: Jan 19 2007, 09:03 PM
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Jan 19 2007, 09:46 PM
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Cyborg Commando

Group: Members
Posts: 1,695
Joined: 22-November 06
From: Birmingham, UK
Member No.: 314
Alliance: Nod
Favorite game: Tiberian Sun

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You lot are horrible... lol... Horrible, but right.. Obeliskoflight, i am sorry, but you just plainly suck at Voxels/SHP's..
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Aro - Leader of Twisted Insurrection and Evolution.Tiberian Sun: UMPTiberian Sun: Modding ToolsTiberian Sun: Mapping Tools"Aro is OP." - TiberianFuture "Aro for Dictator!" - Droke "Aro for President!" - CL4ymOr3 "You're Aro, you always win." - daTS "He's referred to as The Aro because he really is that f*cking awesome!" - Fenring "Only members of the A.R.O. Society are allowed to use :WAT and related terms (TAW:, :BIGV, etc.)." - Crimsonum "To Aro, founder and leader of TI, the best public relations and mod manager, great friend, modder and mapper." - Lin Kuei Ominae
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Jan 20 2007, 03:47 AM
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Seasonal Moderator

Group: Global Moderators
Posts: 38
Joined: 29-October 06
Member No.: 189
Alliance: Nod
Favorite game: Tiberian Sun

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Just a quick selection of quotes from your posts on these boards Reborn23/Obeliskoflight/Brotherhood23 QUOTE Dude its in GIF Format and it has no textures and I will have a download soon so you can see the correct format QUOTE It seems the GIF quality is EVIL to it so I will post a download soon also QUOTE and The Textures I just wanted to see the model but over all Im happy about smile.gif
Also I will have a new version or a new model (textured) in a few hours or a day or two QUOTE This is nice one!! Its a telsa coil and I like it alot and I will have animations of damage and a possible buildup very soon and a zip file containing all of the models parts and itself ehhh? QUOTE Ok So that was the suckish version I will have a great one up soon QUOTE I will have have the turret very soon and a download but anyway enjoy QUOTE Na that was a concept a the gMax one is almost done need i say more? You always promise then never deliver and then come back a few days later with more rubbish ms paint buildings. Why?
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Jan 20 2007, 11:36 AM
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Light Tank

Group: Members
Posts: 486
Joined: 21-October 06
From: Unknown
Member No.: 67
Alliance: Nod
Favorite game: Tiberian Sun

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Why are there so few units. And Mammoth Mark III Prototype 6000$????? That sucks like the titan mark II. If Mammoth Mark III Prototype gets laser you suck what are you giving it? Are you using the original shp or you canna change it.
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 Thanks bittah for the sig . Love MLRS, its the worlds most dangerous artillery. Tibweb forum Mod Leader of VENGEANCE TS/V Trailer Progress 20%The Explosion Expert
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Jun 2 2007, 09:42 PM
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Hum-vee

Group: Members
Posts: 173
Joined: 21-December 06
From: In a huge temple in Sarjevo
Member No.: 474
Favorite game: Tiberium Wars

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I know what your thinkin WHY THE HELL AM I MODIN AGAIN? simple i got a new 3D creator. google sketchup with it i continue this mod for tiberian sun now. Staff welcome Heres the first model the pyramid of nod PYRAMID OF NOD: LAUNCHES TIBERIUM MISSILE TIBERIUM IMPLANT UPGRADE: Makes soilders,vechiles,structures.. increase in buildtime,power, and speed
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