i cant give you the stats of EVERY unit in ts but, i can tell you what tag in rules.ini are the ones that you are searching for,
"Damage Dealt per shot": search, for example Primary=Minigun <-- this is the weapon
search the weapon and there u find
CODE
;Light infantry Rifle
[Minigun]
Damage=8<-- Damage Per Shot
ROF=21<-- Rate Of Fire
Range=4<-- Range
Projectile=Invisible <-- Projectile used as image
Speed=100<-- The Velocity (Tank Cannons have like 40 speed)
Warhead=SA<-- The Warhead, it say how many damage it make for every Type of armour
Report=INFGUN3,GOSTGUN1,SLVKGUN1 <--Sound Of Weapon
The Warhead
CODE
; general multiple small arms fire
[SA]
Spread=3
Verses=100%,60%,40%,25%,10%<-- This Says how many damage make per shot its none, wood (buildings), light armor, heavy armor, concrete
InfDeath=1<-- Type animation for infantry when die by this weapon (electrocution, caught by fire, etc)
AnimList=PIFFPIFF,PIFFPIFF<-- animation to ground
Bright=yes
ProneDamage=70%<-- Damage percent if prone
Armor, Cost, Etc:
CODE
; rifle soldier
[E1]<-- unit list name
Name=Light Infantry <-- isnt this obius?
Category=Soldier
Primary=Minigun <-- The Weapon
Prerequisite=BARRACKS <-- Building needed to can build this unit
CrushSound=SQUISH6 <-- sound when i is crushed
Strength=125 <-- HITPONTS!!!
Pip=green <-- color that u see of this unit when this unit is ina apc
Armor=none <-- Armor
TechLevel=1 <-- Tech Level Needed
Sight=5 <-- This 2 no need to explain
Speed=5<-- """""""
Owner=GDI,Nod <-- side
Cost=120 <-- unit cost
Points=5
VoiceSelect=15-I000,15-I004,15-I012,15-I048<-- Sound that u hear when u select this units
VoiceMove=15-I018,15-I024,15-I044<-- Sound if u order it to move
VoiceAttack=15-I044,15-I050,15-I044,15-I046 <-- Sound if u order it to Atack
VoiceFeedback=15-I058,15-I064 <-- Sound When it is calling for help
VoiceDie=DEDMAN1,DEDMAN2,DEDMAN2,DEDMAN4,DEDMAN5,DEDMAN6<-- sound that you hear when this unit die
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} <-- Movement Code
PhysicalSize=1
MovementZone=Infantry <-- Type of movement
ThreatPosed=10; This value MUST be 0 for all building addons
Elite=M1Carbine<-- Elite Weapon
EliteAbilities=SCATTER <-- Elite Ability
ImmuneToVeins=yes<-- Inmune to vehinhole Veins
So.. Light Infantry its
Damage Dealt: 8 <-- The Warhead Explains how many damage it make to other armors
Hitpoints:125
Cost:120
Rate of fire :21 <-- 15=1 second
Armour:None
If i am wrong SAY IT
Edit:Edited Just few words..
This post has been edited by raynor95: Apr 10 2007, 11:44 PM