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Which superweapon gets your favor? |
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Nov 19 2006, 09:21 PM
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Disc Thrower

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QUOTE Drop Pods FTW! espiecly when you mod it so the drop dun dose 500 damage Or change the Drop Pod gun to the Cyborg Commando's weapon  Edit: Though I would go for the Hunter-Seeker. It's very handy for finishing off long games where the enemy is trying to hide, and it goes through the Firestorm Wall, so it's both annoying (when used against you) and useful, also, it always destroys something, whereas the other Super Weapons don't always destroy entirely.
This post has been edited by Nighthawk: Nov 19 2006, 09:22 PM
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Nov 21 2006, 05:00 AM
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Rocket Infantry

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Firestorm Defence + Concrete = Superior. A good defence is a great offence.
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I am the one they call Wiziwig. Bow before my mad cliffie spotting skills.
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Nov 21 2006, 06:33 AM
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Mr. Moosey!

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Chemical Missile. As Dustin gallantly quoted: QUOTE ("Dustin") I b in ur base mutatin all ur d00dz Gotta love them viscie's eating your opponents base.
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I will never give up on the chance go be the Guardian Angel that I promised to be for her.   Music is my life. I love it. I live for it. Currently listening to:  Currently in Camp Taji, Iraq. Scheduled return: 28 April 2010
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Nov 21 2006, 09:28 AM
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Minigunner

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I love the Cluster/Chme Missile combo :]
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Long live Rock n' Roll!
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Nov 21 2006, 03:37 PM
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Core Defender

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QUOTE (daTSchikinhed @ Nov 21 2006, 03:33 AM)  Gotta love them viscie's eating your opponents base. ..especially when it's the AI, and they think the visc's are allys, they won't even attack em back!
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Nov 21 2006, 11:59 PM
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Cyborg Reaper

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EMP got my vote reasons: -can be built early on -decent charge speed -strategetically placed EMP cannons allows for domination on the map -blast one of those babies in your enemies base and make a quick rush in there and take out key structures while they dont even have a chance  (such as sending in an air raid) -only costs 1000 credits -the Mobile emp is able to be made in FS afterwards if your GDI which can be a handy unit in holding off LOTS of tanks but over all here is how i would rank the superweapons 1-EMP (see above) 2-Chemicle Missle (reasons for what daTS had said) 3-Multimissle (great destruction power in fairly big radius) 4-Ion cannon (charges fast and is accurate but not quite as strong as others) 5-Drop pods (come on throw them behind enemy lines and take them out from the back) 6-Firestorm wall (really good defense if used properly but kinda of annoying especially if you forget that your FS wall is on and you send your air units to go attack something :o ) 7-Hunter Seeker (this thing just annoying me. you lose a unit with it and it destroys a random target which in a lot of cases will be crappy things or even civillian things sometimes.) QUOTE I never really liked the TS Super Weapons. Too weak. well i never like superweapons that much b/c they are a cheap way of winning a lot of the time but b/c they are weaker in TS it makes it more fair and balanced IMO
This post has been edited by Ixith: Nov 22 2006, 12:01 AM
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Nov 22 2006, 12:53 AM
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SSM Launcher

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QUOTE ("Ackron") OH NO! Not the Humper Seeker! where is he anyways?
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Nov 22 2006, 02:24 AM
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Rocket Infantry

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The Ion Cannon due to it's reliablity and you will hit what you want, i can understand where the Hunter Seeker fans come from due to yes it hits some"thing" everytime but that is the problem it targets anything not alined with you so civilans are hit you lose that hs and well ten more mins and thier is the next. The Chem missile is fun yes but it takes so long to get the tib weed for making it and on most maps their is no tib weed and of course as we all remeber after a certain point no more growth form the mouth. Multi missiles are fun and powerful weapons but they don't always hit what you want so they don't work as well so they are my second. EMP is just stratigic i mean i hardly use it inless i'm going to hijack a vehicle but that only works with other units helping out for cover. (Funny stratagy: EMP the enemies base, just before your aircraft are in range and hit all of their power and uneffected units, capture enemy MCV or Con Yard and use a Carryall if you have one and scadadle out of there, and all at the same time!  ) Never really liked the Drop pods to few men and to easy to get them killed... BTW once the Rock patch like mod is out all of these Superweapons are going to be weak and usless aginst the communities new ones, I have Faith in the community for creativity.
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Nov 22 2006, 01:23 PM
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SSM Launcher

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QUOTE (di schmitt tank @ Nov 21 2006, 09:24 PM)  The Ion Cannon due to it's reliablity and you will hit what you want, i can understand where the Hunter Seeker fans come from due to yes it hits some"thing" everytime but that is the problem it targets anything not alined with you so civilans are hit you lose that hs and well ten more mins and thier is the next. The Chem missile is fun yes but it takes so long to get the tib weed for making it and on most maps their is no tib weed and of course as we all remeber after a certain point no more growth form the mouth. Multi missiles are fun and powerful weapons but they don't always hit what you want so they don't work as well so they are my second. EMP is just stratigic i mean i hardly use it inless i'm going to hijack a vehicle but that only works with other units helping out for cover. (Funny stratagy: EMP the enemies base, just before your aircraft are in range and hit all of their power and uneffected units, capture enemy MCV or Con Yard and use a Carryall if you have one and scadadle out of there, and all at the same time!  ) Never really liked the Drop pods to few men and to easy to get them killed... BTW once the Rock patch like mod is out all of these Superweapons are going to be weak and usless aginst the communities new ones, I have Faith in the community for creativity. actuelly after version 1.0 the HS targets any PLAYER not allied to you CPU or human. it no longer targets civies. In 1.0 you were intended to build the threat rating node and use it's threat rating logic to have it target players.
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Nov 23 2006, 06:51 PM
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Light Tank

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I like the emp cannon its good. Because you can win very easy with it. the movie is also cool. But the nod artillery is different?????? In the movie.
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