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Gdi vs Nod |
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Nov 11 2006, 05:06 PM
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Artillery

Group: Members
Posts: 988
Joined: 21-October 06
From: Barnsley, UK
Member No.: 61
Alliance: GDI
Favorite game: Tiberian Sun

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you know what im going to allie with GDI because they are winning!!! mutants and scrin are doing nothing and nod is just simply a crap team!!!
NEVER LIKED NOD NEVER WILL
THE BROTHERHOOD MY ASS
This post has been edited by buzinboy: Nov 11 2006, 05:08 PM
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 Signature By Aro^ "So long as there are men, there will be wars." - Albert Einstein. Flying Saucer..
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Nov 11 2006, 08:10 PM
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Forum Administrator

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun

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Actually, when I just started playing TS, I went with Nod aswel (you know how newbs like turteling and Nod just happens to be best at that), but when I became more experienced, I switched to GDI. If you look at the ladder, you'll also notice that the highest ranked players (are ofcourse cheaters, but I mean aside from those  ) are GDI players  The highest ranked people really are cheaters btw; the person who is on (or used to be?) on rank 1 or 2 is some guy who only plays trounaments on a map called "Visceroid Attack!(get walls)". Once the game starts he builds a JumpJet infantry, scouts his opponent to see weather he knows how to play on that map (if you don't, you'll either expand very slowly or get eaten by visceroids) and if he sees his opponent does know how to play, he surrenders. Because he surrenders within the first 3 minutes, the his loss (and his opponent's win) is disregarded. Anyway, once I got somewhat experienced, it was only the GDI players that regularly whooped my ass and very rarely Nod players. So because of this it's pretty obvious GDI really is the best side to play with online
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Nov 14 2006, 09:39 PM
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Disc Thrower

Group: Members
Posts: 73
Joined: 21-October 06
Member No.: 55
Alliance: CABAL

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QUOTE (Team Black @ Nov 4 2006, 02:10 PM)  Nah, my idea of an energy-absorbent field works better (you DID read it I assume) Scientific reasoning behind something like that? QUOTE (rykuss @ Nov 11 2006, 12:50 AM)  I'm sorry, I thought this was a mature gaming forum. Apparently I was wrong. I won't be back. XD go have a look at some of the RA2 players, you'll come rushing straight back
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Do you bite your thumbs at us, Sir?
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Nov 14 2006, 09:50 PM
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Core Defender

Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE (Black hawk @ Oct 27 2006, 06:53 AM)  Using Nod's new "mirror technology" they can beam back GDI's Ion Cannon Strikes, as seen in this picture[attachment=174:attachment] Oh, I know where that picture is from. I just saw "over the Hedge" the other day. In summary: The person sets a trap for the animals in her back yard, with all kinds of laser grids...in the end, she trips it on herself. I think the laser into outer space was to make a humorous exaduration of the zappage of the security system... curious, did you know that when you posted the picture or was it a google?
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Nov 15 2006, 12:13 AM
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Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

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QUOTE (Wes.com @ Nov 12 2006, 11:39 AM)  if u want a challenge u play Nod, u wanna win u play Gdi  exactly. and i for one prefer challenges as they are always more fun
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My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
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Nov 18 2006, 01:32 PM
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Flamethrower Infantry

Group: Members
Posts: 141
Joined: 22-October 06
Member No.: 92

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True, if you prefer challenge. Nod's army is 80% brain (can't say 100%). But when it comes to games like this, I play good guys first.
GDI is not really that mundane. They did have mechs that Nod simply can't build, right? Anyway, as all say, they have the traditionally 'better' units, but in many cases, I wonder if that screws up the balance of the game.
And if this is something others don't notice, I find it harder to penetrate a GDI base compared to a Nod one.
(Christopher Ichikawa preps himself for an armored Mech smash. A Nod base goes down in rubble.) Lt. Ichikawa: Well, it seems we're the last stand for the sane in this world. Fail in our mission and the world is the heretics'.
This post has been edited by ChrisIchikawa: Nov 18 2006, 01:55 PM
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Nov 19 2006, 04:52 PM
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Disc Thrower

Group: Members
Posts: 71
Joined: 21-October 06
From: Back in black.
Member No.: 37
Alliance: GDI
Favorite game: Tiberian Sun

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Global Defence Initative. 'nuff said. Yeah, as said before, they are brute force, but they do have a few sneaky tactics, such as Carry-alling a couple APCs or Disrupters into the back of someone's base, or a back door assualt through water VIA Hover MRLSs & Amphibious APCs, tho both of those are easily stopped by a few SAMs or Artillery. HOWEVER, a few Orca Bombers sent in first, with an Ion Cannon strike to a power plant, plus a small distraction of Titans or something sent in the front gate does make it kinda easy for him to miss a few planes coming through the back door or a couple units going in for an amphibious assualt. But I mainly pick GDI simply because they're the good guys. Plus, tan is a cooler color than black, imho.  Black & red are *usually* associated with bad guys.. although desert cameo DOES sorta work against them in night or forest combat.. Meh.. I beh done talkin, f33l fr33 to flame me or whatever.
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Nov 28 2006, 03:45 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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GDI WINS!!!!
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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Nov 28 2006, 04:44 PM
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Hover MLRS

Group: Members
Posts: 881
Joined: 18-November 06
From: I'm.. well... i donno, where am I?
Member No.: 297
Alliance: Nod
Favorite game: Tiberian Sun

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NOD, They do not use brute force, and all brute force is, is boring, Build Titans, Destroy base, Mission Accomplished. NOD however, has a variety of choices. All GDI has is machine guns and cannons, think about it. NOD has lasers, rockets, stealth tech, 2 MAIN SUPERWEAPONS and subturrainian APC's.
Also, the NOD storyline is far more cooler than any GDI crap.
GDI - Destroy NOD + Tiberian Substances
NOD - You are a suprime NOD commander, Slavik. Resieve orders from Kane to overrun that planet.
NOD is myterious as well, no one really knows what it is all about, some reports say it dated back about 3000 years ago!!!
Face it, NOD will kick ass when they get their new Avatar!
Also, the Mammoth MKII kinda sucked, when it got stuck down a ditch, it was screwed. Rainguns... UH, i couldn't stand them!
Yes maybe the banshee was bad, BUT THATS ONE UNIT!!!
This post has been edited by Nod Strike: Nov 28 2006, 04:45 PM
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Nov 28 2006, 04:47 PM
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Artillery

Group: Members
Posts: 987
Joined: 22-October 06
From: Netherlands
Member No.: 90
Alliance: GDI
Favorite game: Tiberian Sun

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That's true...  And it's Nod, not NOD, or not?
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If you've X-Fire... Just add me If you join 'WhatPulse', also join 'Alpha Squad'!!! (My Profile: 'Here')  "Computers crash, people die and relationships fall apart. The only thing you can do is taking a deep breath and reboot"
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Nov 28 2006, 08:44 PM
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Cyborg

Group: Members
Posts: 365
Joined: 21-October 06
From: Below sea level.
Member No.: 34
Favorite game: Tiberian Dawn

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Wow, a popular thread GDI wins, but when someone votes for Nod, it's a tie again. :o Keep voting on GDI!
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Nov 28 2006, 09:01 PM
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Hum-vee

Group: Members
Posts: 185
Joined: 21-October 06
From: UK
Member No.: 48
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE (Roani52 @ Nov 28 2006, 03:45 PM)  GDI WINS!!!! Stop that please, we do have eyes to see when it is 50:50....Bassicly 3 posts about that...  And that means everyone else too... Simple translation, Cut the cr*p!
This post has been edited by Nimron: Nov 28 2006, 09:05 PM
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Dec 3 2006, 12:22 AM
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Disc Thrower

Group: Members
Posts: 71
Joined: 21-October 06
From: Back in black.
Member No.: 37
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE (Nod Strike @ Nov 28 2006, 04:44 PM)  NOD however, has a variety of choices. All GDI has is machine guns and cannons, think about it. NOD has lasers, rockets, stealth tech, 2 MAIN SUPERWEAPONS and subturrainian APC's. .. GDI doesn't just have MG's & cannons, nor does GDI have lesser technology. You'll note that Nod doesn't have plugins, nor do they have hover vehicles, space-based satellites and command centers, aerial transportation, sonic tanks, railguns, or mechanized walkers. Plus, GDI's heavier armor means they spent more time developing advanced armors instead of stealth technology. With GDI, the best defence is a good offence.
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Dec 3 2006, 05:23 PM
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Disc Thrower

Group: Members
Posts: 71
Joined: 21-October 06
From: Back in black.
Member No.: 37
Alliance: GDI
Favorite game: Tiberian Sun

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QUOTE (Bittah Commander @ Dec 3 2006, 01:33 AM)  I agree on that. It always annoyed my having to build a component tower first and then place an upgrade on it. Yeah, it does take a while to build up defences, but defence is not what GDI is best for, as stated before. Also, Component Towers are much smaller than Obelisks, making them good defences for maps with hilly terrain. And Power Plants are much smaller than Nod Advanced Power Plants for the same power output, again making GDI good for maps with limited build space. And if you rely completely on static defences with GDI, you'll be destroyed, as Component Towers are much weaker than an Obelisk with lesser range. A pair of artillery can easily overwelm even a well-entrenched GDI player if he doesn't have fast-response units such as Orcas, unless he has spent considerable money & effort for a Firestorm wall system, which doesn't exactly work well for artillery, as it's charge is too short. / probably doesn't know his ass from a hole in the ground besides the first couple lines..
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