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> .FNT experimenting
Creagor
post Dec 15 2006, 10:16 AM
Post #31


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QUOTE (TShyper @ Dec 15 2006, 09:13 AM) *
they are all in the same folder, not sure what it is... maybe main.mix > conquer.mix. and send me the editor via PM tongue.gif


Hmm cant find them anywhere. The only one I have is "type.fnt".

Okay, I'll send you the compiled editor, but only because its you, and you have helped me with a lot of stuff over the times. I dont want to really spread it around unless Siberian Gremlin gives me permission to put the compiled version up for download. I doubt he will say no, as the source code is readily available, and theoretically anybody could compile it,but best to ask anyway.


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Fluent in |3375p3k, 68 65 78 65 64 65 63 69 6d 61 6c, ebg13, -- --- .-. ... . -.-. --- -.. . --..-- and 01100010 01101001 01101110 01100001 01110010 0111100100101110
(Whoever translates that gets nothing, just +1 on thier geek score)
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SeekSomethingNew
post Dec 15 2006, 10:30 AM
Post #32

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hmm, i will try and find them when i get back home and let you know... ah cheers man biggrin.gif


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Uufje
post Dec 15 2006, 03:44 PM
Post #33


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The Red Alert fonts are in redalert.mix > local.mix wink1.gif

This post has been edited by Uufje: Dec 15 2006, 03:45 PM
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Anderwin
post Jan 21 2007, 03:03 PM
Post #34

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Any progress?

I mean somebody know how man edit it or not?


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Beta tests this mods:
Twisted Insurrection
Dusk
Deathworld
Dawn Of The Legions~
Reunited Strike

I have tested this mods:(I was on the team)
Mental Omega
TS: Factor Zero
Blue crystal(?)

+ other mods but the sig be for long for it.
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